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Using pre-set license
Built from '2020.3/china_unity/release' branch; Version is '2020.3.7f1c1 (98d1c84f5ffb) revision 10015176'; Using compiler version '192528614'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 18363.1500; Version 1909; 64bit' Language: 'zh' Physical Memory: 16293 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
E:\unity\2020.3.7f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
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E:/Warcorrespondents
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-logFile
Logs/AssetImportWorker0.log
-srvPort
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5737
Successfully changed project path to: E:/Warcorrespondents
E:/Warcorrespondents
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Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 99.43 ms, found 1 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2020.3.7f1c1 (98d1c84f5ffb)
[Subsystems] Discovering subsystems at path E:/unity/2020.3.7f1c1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path E:/Warcorrespondents/Assets
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GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
Vendor:
VRAM: 8011 MB
Driver: 27.21.14.5167
Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
Initialize mono
Mono path[0] = 'E:/unity/2020.3.7f1c1/Editor/Data/Managed'
Mono path[1] = 'E:/unity/2020.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'E:/unity/2020.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56388
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: E:/unity/2020.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.000836 seconds.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 60.48 ms, found 1 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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- Completed reload, in 3.637 seconds
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Platform modules already initialized, skipping
Registering precompiled user dll's ...
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Registered in 0.003161 seconds.
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Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 61.80 ms, found 1 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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- Completed reload, in 1.285 seconds
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Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
Refreshing native plugins compatible for Editor in 0.74 ms, found 1 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 137.4 MB.
System memory in use after: 137.6 MB.
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Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 3650.
Total: 3.521400 ms (FindLiveObjects: 0.565000 ms CreateObjectMapping: 0.284900 ms MarkObjects: 2.586300 ms DeleteObjects: 0.083100 ms)
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========================================================================
Received Import Request.
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path: Assets/Player.cs
artifactKey: Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Player.cs using Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cc97241b794a52431d20caafd9980ca3') in 0.032561 seconds
Import took 0.038263 seconds .
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========================================================================
Received Import Request.
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Time since last request: 22.128387 seconds.
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path: Assets/Player.cs
artifactKey: Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Player.cs using Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd100763839955f05e3df9545bcb7553c') in 0.001444 seconds
Import took 0.006563 seconds .
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========================================================================
Received Import Request.
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Time since last request: 0.003609 seconds.
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path: Assets/Player.cs
artifactKey: Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Player.cs using Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd100763839955f05e3df9545bcb7553c') in 0.001512 seconds
Import took 0.006858 seconds .
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========================================================================
Received Prepare
Registering precompiled user dll's ...
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Registered in 0.002594 seconds.
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Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 0.56 ms, found 1 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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- Completed reload, in 1.046 seconds
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Platform modules already initialized, skipping
Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
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Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3097 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 130.0 MB.
System memory in use after: 130.2 MB.
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Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3654.
Total: 2.650700 ms (FindLiveObjects: 0.351600 ms CreateObjectMapping: 0.159700 ms MarkObjects: 2.114300 ms DeleteObjects: 0.024400 ms)
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