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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
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public class Machine : Interactive
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{
// Start is called before the first frame update
public Text codeTextView;
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void Start()
{
//m_interface = GameObject.Find("MachinePanel");
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}
// Update is called once per frame
void Update()
{
}
public override void Coding(string temp)
{
codeTextView.text += temp;
}
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}