diff --git a/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat b/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat index 95ecabe..09343fc 100644 --- a/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat +++ b/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat @@ -44,6 +44,6 @@ Material: - WaveIntensity_2: 1 - WaveSpread_Value: 0 m_Colors: - - Center: {r: 0.4722023, g: 0.39237523, b: 0, a: 0} + - Center: {r: 0.025399864, g: 0.52247053, b: 0, a: 0} - Vector2_d2d098295fc146f08b921b231b2e5199: {r: 1.6, g: 0.9, b: 0, a: 0} m_BuildTextureStacks: [] diff --git a/Assets/Prefabs/灯光/背景爆炸.prefab b/Assets/Prefabs/灯光/背景爆炸.prefab index 026aea2..e1b8756 100644 --- a/Assets/Prefabs/灯光/背景爆炸.prefab +++ b/Assets/Prefabs/灯光/背景爆炸.prefab @@ -48,8 +48,8 @@ MonoBehaviour: m_LightType: 3 m_BlendStyleIndex: 0 m_FalloffIntensity: 0.5 - m_Color: {r: 1, g: 0.9885839, b: 0.15566039, a: 1} - m_Intensity: 0.03 + m_Color: {r: 1, g: 0.64433026, b: 0, a: 1} + m_Intensity: 7.11 m_LightVolumeOpacity: 0 m_ApplyToSortingLayers: 87ef51a6 m_LightCookieSprite: {fileID: 0} @@ -60,7 +60,7 @@ MonoBehaviour: m_ShadowVolumeIntensity: 0 m_PointLightInnerAngle: 360 m_PointLightOuterAngle: 360 - m_PointLightInnerRadius: 0 + m_PointLightInnerRadius: 1.56 m_PointLightOuterRadius: 3.2072575 m_PointLightDistance: 3 m_PointLightQuality: 1 @@ -106,4 +106,3 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: BoomLight: {fileID: 6211591035621985142} - boomLight: {fileID: 0} diff --git a/Assets/Scenes/序章-家中.unity b/Assets/Scenes/序章-家中.unity index c5a3272..5ac9e5d 100644 --- a/Assets/Scenes/序章-家中.unity +++ b/Assets/Scenes/序章-家中.unity @@ -1880,6 +1880,133 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &572237305 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 572237307} + - component: {fileID: 572237306} + m_Layer: 0 + m_Name: "\u6495\u7EB8\u58F0" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!82 &572237306 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572237305} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: d46e0985dbc704f4fa342035f5e1638a, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!4 &572237307 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572237305} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1799245054} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &582064874 GameObject: m_ObjectHideFlags: 0 @@ -7845,6 +7972,8 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 891250826} + - {fileID: 572237307} + - {fileID: 1863171220} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -8202,7 +8331,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861856986} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -10.870555, y: -0.6186404, z: -10} + m_LocalPosition: {x: -10.870554, y: -0.61863995, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 716192431} @@ -8242,6 +8371,133 @@ MonoBehaviour: m_CameraActivatedEvent: m_PersistentCalls: m_Calls: [] +--- !u!1 &1863171219 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1863171220} + - component: {fileID: 1863171221} + m_Layer: 0 + m_Name: "\u7535\u62A5\u673A\u5F00\u673A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1863171220 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1863171219} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1799245054} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1863171221 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1863171219} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: e76cf4bc92b5253449001bf42192e756, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1918217527 GameObject: m_ObjectHideFlags: 0 @@ -9828,10 +10084,18 @@ PrefabInstance: propertyPath: m_LocalPosition.y value: 0.2377 objectReference: {fileID: 0} + - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} + propertyPath: OnAudio + value: + objectReference: {fileID: 1863171221} - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} propertyPath: m_Event value: objectReference: {fileID: 1037109831} + - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} + propertyPath: tearAudio + value: + objectReference: {fileID: 572237306} - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} propertyPath: m_interface value: diff --git a/Assets/Scenes/序章-战场.unity b/Assets/Scenes/序章-战场.unity index 6e96afc..9aeb829 100644 --- a/Assets/Scenes/序章-战场.unity +++ b/Assets/Scenes/序章-战场.unity @@ -275,7 +275,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56435766} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -6.503001, y: 1.6166309, z: -10} + m_LocalPosition: {x: -6.4994535, y: 1.6167455, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1049093360} @@ -12070,6 +12070,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_interface: {fileID: 0} + onAudio: {fileID: 1501518558} --- !u!1 &921243556 GameObject: m_ObjectHideFlags: 1 @@ -23222,6 +23223,133 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473073665} m_CullTransparentMesh: 1 +--- !u!1 &1501518557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1501518559} + - component: {fileID: 1501518558} + m_Layer: 0 + m_Name: "\u7535\u62A5\u673A\u5F00\u673A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!82 &1501518558 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501518557} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: e76cf4bc92b5253449001bf42192e756, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!4 &1501518559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501518557} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1506938804 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/第一关.unity b/Assets/Scenes/第一关.unity index 8a760c8..4cf5dd9 100644 --- a/Assets/Scenes/第一关.unity +++ b/Assets/Scenes/第一关.unity @@ -1282,7 +1282,7 @@ ParticleSystem: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1} + maxColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 0.5803922} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} @@ -19042,6 +19042,8 @@ Transform: - {fileID: 679586731} - {fileID: 2035391062} - {fileID: 2020193186} + - {fileID: 1738610713} + - {fileID: 1577033978} m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -21461,9 +21463,9 @@ AudioSource: m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} - m_audioClip: {fileID: 8300000, guid: 05a8dbcae2dbae24e9180381748b8462, type: 3} + m_audioClip: {fileID: 8300000, guid: befb85dad8a26734a8bf4cdbca6ba2dc, type: 3} m_PlayOnAwake: 0 - m_Volume: 1 + m_Volume: 0.705 m_Pitch: 1 Loop: 1 Mute: 0 @@ -29742,6 +29744,133 @@ Transform: m_Father: {fileID: 2098285686} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} +--- !u!1 &1577033977 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1577033978} + - component: {fileID: 1577033979} + m_Layer: 0 + m_Name: "\u7BA1\u5F26\u4E50\u8001\u5175\u88AB\u70B8\u6B7B" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1577033978 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1577033977} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 690175700} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1577033979 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1577033977} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: 485bf3d1a40e16e48a3a102f03df8f82, type: 3} + m_PlayOnAwake: 0 + m_Volume: 0.598 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1590066410 GameObject: m_ObjectHideFlags: 0 @@ -29783,7 +29912,7 @@ AudioSource: m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} - m_audioClip: {fileID: 8300000, guid: 05a8dbcae2dbae24e9180381748b8462, type: 3} + m_audioClip: {fileID: 8300000, guid: befb85dad8a26734a8bf4cdbca6ba2dc, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 @@ -29793,8 +29922,8 @@ AudioSource: SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 - MinDistance: 1 - MaxDistance: 9.954041 + MinDistance: 9.103935 + MaxDistance: 14.78936 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 @@ -30550,6 +30679,133 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736135884} m_CullTransparentMesh: 1 +--- !u!1 &1738610712 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1738610713} + - component: {fileID: 1738610714} + m_Layer: 0 + m_Name: "\u96E8\u58F0" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1738610713 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1738610712} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 690175700} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1738610714 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1738610712} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: 18445d3f899228a489944ada2207352f, type: 3} + m_PlayOnAwake: 1 + m_Volume: 0.324 + m_Pitch: 1 + Loop: 1 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1753032684 GameObject: m_ObjectHideFlags: 0 @@ -41128,6 +41384,7 @@ MonoBehaviour: shell: {fileID: 6293088924721911990, guid: bdd288e4cdf08da45b1a42ced9473872, type: 3} bombingArea: {fileID: 1842116604} parallax: {fileID: 1074884987} + deadAudio: {fileID: 1577033979} --- !u!1 &1964981347 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/第二关.unity b/Assets/Scenes/第二关.unity index 4da97db..f318cd2 100644 --- a/Assets/Scenes/第二关.unity +++ b/Assets/Scenes/第二关.unity @@ -702,6 +702,8 @@ Transform: - {fileID: 1490503266} - {fileID: 229765178} - {fileID: 1695976834} + - {fileID: 1949207779} + - {fileID: 1094831319} m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -860,7 +862,7 @@ Transform: m_LocalScale: {x: -1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 28 + m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &112137353 GameObject: @@ -3468,6 +3470,7 @@ Transform: - {fileID: 492018440} - {fileID: 994532008} - {fileID: 1620893174} + - {fileID: 2107805520} - {fileID: 871329905} - {fileID: 823677595} - {fileID: 1202241155} @@ -5863,7 +5866,7 @@ Transform: m_LocalScale: {x: 2.3201668, y: 2.3201668, z: 2.3201668} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 26 + m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &823677596 MonoBehaviour: @@ -6000,7 +6003,7 @@ Transform: m_Children: - {fileID: 1135713164} m_Father: {fileID: 405730575} - m_RootOrder: 29 + m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &841190991 GameObject: @@ -6504,7 +6507,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 25 + m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &871329906 BoxCollider2D: @@ -6592,7 +6595,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.13324745, y: 0.41035822} m_AnchorMax: {x: 0.5877423, y: 0.60871625} - m_AnchoredPosition: {x: -1.1608009, y: 2.89999} + m_AnchoredPosition: {x: -1.1607971, y: 2.89999} m_SizeDelta: {x: -12, y: -4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &872970927 @@ -8018,6 +8021,133 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1094831318 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1094831319} + - component: {fileID: 1094831320} + m_Layer: 0 + m_Name: "\u7535\u62A5\u673A\u5F00\u673A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1094831319 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1094831318} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0777283, y: 0.42526522, z: 1.9582174} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 86744865} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1094831320 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1094831318} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: e76cf4bc92b5253449001bf42192e756, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1100102618 GameObject: m_ObjectHideFlags: 0 @@ -8834,7 +8964,7 @@ Transform: m_LocalScale: {x: 2.3294253, y: 2.3294253, z: 2.3294253} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 27 + m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1204472792 GameObject: @@ -9126,9 +9256,11 @@ MonoBehaviour: m_EditorClassIdentifier: backgrounds: - {fileID: 1620893174} + - {fileID: 2107805520} + - {fileID: 165996662} synZ: 0 - parallaxScaleX: 0.05 - parallaxScaleY: 0.05 + parallaxScaleX: 1 + parallaxScaleY: 0.2 canParallax: 1 --- !u!1 &1244141158 GameObject: @@ -11061,10 +11193,9 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620893172} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 38.1, y: -0.45561302, z: 7.4} + m_LocalPosition: {x: 12, y: -0.45561302, z: 87.6} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2107805520} + m_Children: [] m_Father: {fileID: 405730575} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -12179,7 +12310,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.028, y: 0.07770139} m_AnchorMax: {x: 0.934, y: 0.80746245} - m_AnchoredPosition: {x: -1.1623268, y: 6.8636475} + m_AnchoredPosition: {x: -1.162323, y: 6.8636475} m_SizeDelta: {x: -10.95929, y: -15.4207} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1700619596 @@ -13459,7 +13590,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791259307} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -28.866524, y: -3.1726923, z: -10} + m_LocalPosition: {x: -28.862282, y: -3.1726923, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1031032740} @@ -14428,6 +14559,133 @@ Canvas: m_SortingLayerID: 0 m_SortingOrder: 1 m_TargetDisplay: 0 +--- !u!1 &1949207778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1949207779} + - component: {fileID: 1949207780} + m_Layer: 0 + m_Name: "\u6495\u7EB8\u58F0" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1949207779 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1949207778} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0777283, y: 0.42526522, z: 1.9582174} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 86744865} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1949207780 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1949207778} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: d46e0985dbc704f4fa342035f5e1638a, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1960683336 GameObject: m_ObjectHideFlags: 0 @@ -15310,11 +15568,11 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107805518} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.7313156, y: 5.6067686, z: 0} + m_LocalPosition: {x: 12.731316, y: 5.1511555, z: 74.8} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1620893174} - m_RootOrder: 0 + m_Father: {fileID: 405730575} + m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2115455120 GameObject: @@ -17108,6 +17366,8 @@ MonoBehaviour: - {fileID: 2025920173} - {fileID: 872970927} turnPagesAnimation: {fileID: 1817000056} + tearAudio: {fileID: 1949207780} + OnAudio: {fileID: 1094831320} --- !u!61 &6148935033394160695 BoxCollider2D: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/事件/AfterReparedTheMachine.cs b/Assets/Scripts/事件/AfterReparedTheMachine.cs index 15dd7d1..163483a 100644 --- a/Assets/Scripts/事件/AfterReparedTheMachine.cs +++ b/Assets/Scripts/事件/AfterReparedTheMachine.cs @@ -42,7 +42,7 @@ public class AfterReparedTheMachine : Event private IEnumerator Process() { - parallax.canParallax = false; + //parallax.canParallax = false; //1.关闭玩家操作地图 FindObjectOfType(). SwitchCurrentActionMap("NullMap"); diff --git a/Assets/Scripts/事件/VeteranSacrifice.cs b/Assets/Scripts/事件/VeteranSacrifice.cs index 8dd06a3..3d4e903 100644 --- a/Assets/Scripts/事件/VeteranSacrifice.cs +++ b/Assets/Scripts/事件/VeteranSacrifice.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; using Cinemachine; +using UnityEngine.InputSystem.Processors; public class VeteranSacrifice : Event { @@ -23,6 +24,8 @@ public class VeteranSacrifice : Event public WVParallax parallax; + public AudioSource deadAudio; + void Start() @@ -46,6 +49,7 @@ public class VeteranSacrifice : Event public IEnumerator SelfOnCall() { parallax.canParallax = false; + deadAudio.Play(); //1.关闭玩家操作地图 FindObjectOfType().SwitchCurrentActionMap("NullMap"); //*让老兵转个身防止牺牲后穿模 diff --git a/Assets/Scripts/具象物体/AFakeMachine.cs b/Assets/Scripts/具象物体/AFakeMachine.cs index c425af8..464b93f 100644 --- a/Assets/Scripts/具象物体/AFakeMachine.cs +++ b/Assets/Scripts/具象物体/AFakeMachine.cs @@ -8,6 +8,7 @@ public class AFakeMachine : Interactive // Start is called before the first frame update //一个假的电报机类,因为“序章-战场”中的电报机不需要实际打码功能,为了方便我这里单独写一些代码 //继承可交互物体基类 + public AudioSource onAudio; void Start() { @@ -30,7 +31,8 @@ public class AFakeMachine : Interactive //转到场景“序章-家中”,给记录员发信息,让“序章-家中”表现为正确状态 IndexRecoder indexRecoder = FindObjectOfType(); indexRecoder.ChangeStageName("序章-家中-已打码"); - SceneManager.LoadScene("序章-家中"); + onAudio.Play(); + Invoke("loadSceneHome",1.5f); //Debug.Log("转到场景“序章-家中”,给记录员发信息,让“序章-家中”表现为正确状态"); } else @@ -39,4 +41,9 @@ public class AFakeMachine : Interactive Debug.Log("还有线路没有联通"); } } + + void loadSceneHome() + { + SceneManager.LoadScene("序章-家中"); + } } diff --git a/Assets/Scripts/具象物体/Machine.cs b/Assets/Scripts/具象物体/Machine.cs index 6b7a792..67c57f9 100644 --- a/Assets/Scripts/具象物体/Machine.cs +++ b/Assets/Scripts/具象物体/Machine.cs @@ -23,6 +23,9 @@ public class Machine : Interactive [Tooltip("请拖入翻页动画的那个游戏物体")] public Animator turnPagesAnimation; + public AudioSource tearAudio;//撕纸音效 + public AudioSource OnAudio;//电报机开机音效 + void Start() { codeTextView = m_interface.GetComponentInChildren(); @@ -51,6 +54,7 @@ public class Machine : Interactive if(LinesCheck())//如果线路全通 { m_interface.SetActive(true);//把这个交互对象的界面打开,这里是电报机界面 + OnAudio.Play(); ShwoTheSentencesInfo();//初始化展示电报机界面的需要打的句子 UpdateTheSentencesTextViewStates();//更新一下显示句子TextView的颜色状态 //更换玩家操作地图,使玩家操作电报机的时候只监听交互键 @@ -174,6 +178,7 @@ public class Machine : Interactive int hasClearer = code.IndexOf(".-.-."); if(hasClearer != -1) { + tearAudio.Play(); Debug.Log("检查到特殊码,清除所有输入内容"); ClearTheInputAndTempResult(); //播放翻页动画 diff --git a/Assets/Sound effect/1蛐蛐.wav b/Assets/Sound effect/1蛐蛐.wav new file mode 100644 index 0000000..e6eb0cc Binary files /dev/null and b/Assets/Sound effect/1蛐蛐.wav differ diff --git a/Assets/Sound effect/1蛐蛐.wav.meta b/Assets/Sound effect/1蛐蛐.wav.meta new file mode 100644 index 0000000..29aed37 --- /dev/null +++ b/Assets/Sound effect/1蛐蛐.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e6edb183c56872e4db416032ea652086 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/撕纸.wav b/Assets/Sound effect/撕纸.wav new file mode 100644 index 0000000..ded9346 Binary files /dev/null and b/Assets/Sound effect/撕纸.wav differ diff --git a/Assets/Sound effect/撕纸.wav.meta b/Assets/Sound effect/撕纸.wav.meta new file mode 100644 index 0000000..42245b3 --- /dev/null +++ b/Assets/Sound effect/撕纸.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: d46e0985dbc704f4fa342035f5e1638a +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/机枪(新).wav b/Assets/Sound effect/机枪(新).wav new file mode 100644 index 0000000..9f4b4be Binary files /dev/null and b/Assets/Sound effect/机枪(新).wav differ diff --git a/Assets/Sound effect/机枪(新).wav.meta b/Assets/Sound effect/机枪(新).wav.meta new file mode 100644 index 0000000..70c3029 --- /dev/null +++ b/Assets/Sound effect/机枪(新).wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: befb85dad8a26734a8bf4cdbca6ba2dc +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/电报机开机.wav b/Assets/Sound effect/电报机开机.wav new file mode 100644 index 0000000..749413c Binary files /dev/null and b/Assets/Sound effect/电报机开机.wav differ diff --git a/Assets/Sound effect/电报机开机.wav.meta b/Assets/Sound effect/电报机开机.wav.meta new file mode 100644 index 0000000..a98be3b --- /dev/null +++ b/Assets/Sound effect/电报机开机.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e76cf4bc92b5253449001bf42192e756 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/管弦乐老兵被炸死.wav b/Assets/Sound effect/管弦乐老兵被炸死.wav new file mode 100644 index 0000000..a346081 Binary files /dev/null and b/Assets/Sound effect/管弦乐老兵被炸死.wav differ diff --git a/Assets/Sound effect/管弦乐老兵被炸死.wav.meta b/Assets/Sound effect/管弦乐老兵被炸死.wav.meta new file mode 100644 index 0000000..dea41bc --- /dev/null +++ b/Assets/Sound effect/管弦乐老兵被炸死.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 485bf3d1a40e16e48a3a102f03df8f82 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音1.wav b/Assets/Sound effect/罕见语音1.wav new file mode 100644 index 0000000..c147e42 Binary files /dev/null and b/Assets/Sound effect/罕见语音1.wav differ diff --git a/Assets/Sound effect/罕见语音1.wav.meta b/Assets/Sound effect/罕见语音1.wav.meta new file mode 100644 index 0000000..095ef49 --- /dev/null +++ b/Assets/Sound effect/罕见语音1.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: d87582f554dad8f468dae204bb4fdbab +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音2.wav b/Assets/Sound effect/罕见语音2.wav new file mode 100644 index 0000000..4c1fbe9 Binary files /dev/null and b/Assets/Sound effect/罕见语音2.wav differ diff --git a/Assets/Sound effect/罕见语音2.wav.meta b/Assets/Sound effect/罕见语音2.wav.meta new file mode 100644 index 0000000..d544949 --- /dev/null +++ b/Assets/Sound effect/罕见语音2.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 691e477f110a5934b9c9c80d47a45ef0 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音3.wav b/Assets/Sound effect/罕见语音3.wav new file mode 100644 index 0000000..a8ce7d6 Binary files /dev/null and b/Assets/Sound effect/罕见语音3.wav differ diff --git a/Assets/Sound effect/罕见语音3.wav.meta b/Assets/Sound effect/罕见语音3.wav.meta new file mode 100644 index 0000000..6cb3a96 --- /dev/null +++ b/Assets/Sound effect/罕见语音3.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: baf2d3179ee78164fbe8d0eaa1e97994 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音4.wav b/Assets/Sound effect/罕见语音4.wav new file mode 100644 index 0000000..9627158 Binary files /dev/null and b/Assets/Sound effect/罕见语音4.wav differ diff --git a/Assets/Sound effect/罕见语音4.wav.meta b/Assets/Sound effect/罕见语音4.wav.meta new file mode 100644 index 0000000..83e748d --- /dev/null +++ b/Assets/Sound effect/罕见语音4.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: f17ad0fa60012d74f99b887221a8adcf +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音5.wav b/Assets/Sound effect/罕见语音5.wav new file mode 100644 index 0000000..ac0ab58 Binary files /dev/null and b/Assets/Sound effect/罕见语音5.wav differ diff --git a/Assets/Sound effect/罕见语音5.wav.meta b/Assets/Sound effect/罕见语音5.wav.meta new file mode 100644 index 0000000..1861ad3 --- /dev/null +++ b/Assets/Sound effect/罕见语音5.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 8d1c029fbe798c648ad7644cfd4c300c +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音6.wav b/Assets/Sound effect/罕见语音6.wav new file mode 100644 index 0000000..582d36f Binary files /dev/null and b/Assets/Sound effect/罕见语音6.wav differ diff --git a/Assets/Sound effect/罕见语音6.wav.meta b/Assets/Sound effect/罕见语音6.wav.meta new file mode 100644 index 0000000..2a84c2f --- /dev/null +++ b/Assets/Sound effect/罕见语音6.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 54a409a1aeba01040a37026f12312925 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音7.wav b/Assets/Sound effect/罕见语音7.wav new file mode 100644 index 0000000..c1e7c56 Binary files /dev/null and b/Assets/Sound effect/罕见语音7.wav differ diff --git a/Assets/Sound effect/罕见语音7.wav.meta b/Assets/Sound effect/罕见语音7.wav.meta new file mode 100644 index 0000000..f34a81b --- /dev/null +++ b/Assets/Sound effect/罕见语音7.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 3a456c3ec82068543979fa451989c606 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/重大事件提示.wav b/Assets/Sound effect/重大事件提示.wav new file mode 100644 index 0000000..f7d63e8 Binary files /dev/null and b/Assets/Sound effect/重大事件提示.wav differ diff --git a/Assets/Sound effect/重大事件提示.wav.meta b/Assets/Sound effect/重大事件提示.wav.meta new file mode 100644 index 0000000..a9b48e8 --- /dev/null +++ b/Assets/Sound effect/重大事件提示.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 4c25d4e180704484792fb9c71f7a4f7f +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/雨声.wav b/Assets/Sound effect/雨声.wav new file mode 100644 index 0000000..d926176 Binary files /dev/null and b/Assets/Sound effect/雨声.wav differ diff --git a/Assets/Sound effect/雨声.wav.meta b/Assets/Sound effect/雨声.wav.meta new file mode 100644 index 0000000..4b4e3fe --- /dev/null +++ b/Assets/Sound effect/雨声.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 18445d3f899228a489944ada2207352f +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index d8973cd..9a6667e 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -9,13 +9,13 @@ EditorUserSettings: value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d flags: 0 RecentlyUsedScenePath-1: - value: 22424703114646680e0b0227036cdacaf990d3ea61ade8e6a9f1d07df7ee3d2cfb + value: 22424703114646680e0b0227036cd8dcda93c0caa9cdf57e38271427fb flags: 0 RecentlyUsedScenePath-2: value: 22424703114646680e0b0227036cdacaf990d3ea61aecec8a8d5c77df7ee3d2cfb flags: 0 RecentlyUsedScenePath-3: - value: 22424703114646680e0b0227036cd8dcda93c0caa9cdf57e38271427fb + value: 22424703114646680e0b0227036cdacaf990d3ea61ade8e6a9f1d07df7ee3d2cfb flags: 0 RecentlyUsedScenePath-4: value: 22424703114646680e0b0227036cd8dcda93c2c6a9cdf57e38271427fb