diff --git a/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat b/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat index b500957..09343fc 100644 --- a/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat +++ b/Assets/MyPostProcess/Effects/Wave/Attack_Wave/AWM0.mat @@ -44,6 +44,6 @@ Material: - WaveIntensity_2: 1 - WaveSpread_Value: 0 m_Colors: - - Center: {r: 0.4547038, g: 0.35989675, b: 0, a: 0} + - Center: {r: 0.025399864, g: 0.52247053, b: 0, a: 0} - Vector2_d2d098295fc146f08b921b231b2e5199: {r: 1.6, g: 0.9, b: 0, a: 0} m_BuildTextureStacks: [] diff --git a/Assets/Prefabs/投掷系统/投掷物.prefab b/Assets/Prefabs/投掷系统/投掷物.prefab index 66b4eba..1ef1a95 100644 --- a/Assets/Prefabs/投掷系统/投掷物.prefab +++ b/Assets/Prefabs/投掷系统/投掷物.prefab @@ -146,9 +146,9 @@ AudioSource: m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} - m_audioClip: {fileID: 8300000, guid: 59ea7721988399e42919ac78738d87a4, type: 3} + m_audioClip: {fileID: 8300000, guid: 247d41891d3a3c940beb1c523d8316a9, type: 3} m_PlayOnAwake: 0 - m_Volume: 0.3 + m_Volume: 0.6 m_Pitch: 1 Loop: 0 Mute: 0 diff --git a/Assets/Prefabs/灯光/背景爆炸.prefab b/Assets/Prefabs/灯光/背景爆炸.prefab index 026aea2..e1b8756 100644 --- a/Assets/Prefabs/灯光/背景爆炸.prefab +++ b/Assets/Prefabs/灯光/背景爆炸.prefab @@ -48,8 +48,8 @@ MonoBehaviour: m_LightType: 3 m_BlendStyleIndex: 0 m_FalloffIntensity: 0.5 - m_Color: {r: 1, g: 0.9885839, b: 0.15566039, a: 1} - m_Intensity: 0.03 + m_Color: {r: 1, g: 0.64433026, b: 0, a: 1} + m_Intensity: 7.11 m_LightVolumeOpacity: 0 m_ApplyToSortingLayers: 87ef51a6 m_LightCookieSprite: {fileID: 0} @@ -60,7 +60,7 @@ MonoBehaviour: m_ShadowVolumeIntensity: 0 m_PointLightInnerAngle: 360 m_PointLightOuterAngle: 360 - m_PointLightInnerRadius: 0 + m_PointLightInnerRadius: 1.56 m_PointLightOuterRadius: 3.2072575 m_PointLightDistance: 3 m_PointLightQuality: 1 @@ -106,4 +106,3 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: BoomLight: {fileID: 6211591035621985142} - boomLight: {fileID: 0} diff --git a/Assets/Prefabs/轰炸区系统/炮弹.prefab b/Assets/Prefabs/轰炸区系统/炮弹.prefab index b30741b..7c242a2 100644 --- a/Assets/Prefabs/轰炸区系统/炮弹.prefab +++ b/Assets/Prefabs/轰炸区系统/炮弹.prefab @@ -218,7 +218,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 0.51, y: 1} + m_Size: {x: 0.51, y: 1.51} m_EdgeRadius: 0 --- !u!95 &-366894749825469504 Animator: diff --git a/Assets/Prefabs/轰炸区系统/炮弹(底层级,用在序章战场).prefab b/Assets/Prefabs/轰炸区系统/炮弹(底层级,用在序章战场).prefab index 0fb733b..8ae2bcf 100644 --- a/Assets/Prefabs/轰炸区系统/炮弹(底层级,用在序章战场).prefab +++ b/Assets/Prefabs/轰炸区系统/炮弹(底层级,用在序章战场).prefab @@ -39,7 +39,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2385698475288475985} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} m_Name: @@ -100,6 +100,7 @@ GameObject: - component: {fileID: 5824986734411095181} - component: {fileID: 4876319062084765790} - component: {fileID: 8141452048895499116} + - component: {fileID: -5949174345716963540} m_Layer: 0 m_Name: "\u70AE\u5F39\uFF08\u5E95\u5C42\u7EA7\uFF0C\u7528\u5728\u5E8F\u7AE0\u6218\u573A\uFF09" m_TagString: "\u70AE\u5F39" @@ -200,7 +201,7 @@ BoxCollider2D: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7931162725081391912} - m_Enabled: 0 + m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 @@ -334,3 +335,81 @@ AudioSource: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 +--- !u!114 &-5949174345716963540 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7931162725081391912} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 180ecf9b41d478f468eb3e9083753217, type: 3} + m_Name: + m_EditorClassIdentifier: + m_ImpulseDefinition: + m_ImpulseChannel: 1 + m_RawSignal: {fileID: 11400000, guid: ed5193d749b3bf14f92d08a8c974f1ba, type: 2} + m_AmplitudeGain: 1 + m_FrequencyGain: 1 + m_RepeatMode: 0 + m_Randomize: 1 + m_TimeEnvelope: + m_AttackShape: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 2 + outSlope: 2 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_DecayShape: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.99905777 + inSlope: -0.98388934 + outSlope: -0.98388934 + tangentMode: 34 + weightedMode: 0 + inWeight: 0 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0.010814667 + inSlope: -0.98388934 + outSlope: -0.98388934 + tangentMode: 34 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_AttackTime: 0.2 + m_SustainTime: 0.1 + m_DecayTime: 0.5 + m_ScaleWithImpact: 1 + m_HoldForever: 0 + m_ImpactRadius: 100 + m_DirectionMode: 0 + m_DissipationMode: 2 + m_DissipationDistance: 1000 + m_PropagationSpeed: 343 diff --git a/Assets/Scenes/序章-家中.unity b/Assets/Scenes/序章-家中.unity index ede4d51..5ac9e5d 100644 --- a/Assets/Scenes/序章-家中.unity +++ b/Assets/Scenes/序章-家中.unity @@ -1355,6 +1355,7 @@ GameObject: - component: {fileID: 359691904} - component: {fileID: 359691905} - component: {fileID: 359691906} + - component: {fileID: 359691907} m_Layer: 0 m_Name: "\u5F00\u95E8\u6F14\u51FA\u5F00\u5E55" m_TagString: Untagged @@ -1389,7 +1390,7 @@ MonoBehaviour: selectedBlocks: - {fileID: 359691899} selectedCommands: - - {fileID: 359691905} + - {fileID: 359691907} variables: [] description: stepPause: 0 @@ -1428,6 +1429,7 @@ MonoBehaviour: commandList: - {fileID: 359691903} - {fileID: 359691902} + - {fileID: 359691907} - {fileID: 359691904} - {fileID: 359691905} - {fileID: 359691906} @@ -1586,6 +1588,23 @@ MonoBehaviour: targetObject: {fileID: 1637475280} methodName: OnCall delay: 0 +--- !u!114 &359691907 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 359691897} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bd2f6be51b3d7490ba5633ee095d0391, type: 3} + m_Name: + m_EditorClassIdentifier: + itemId: 6 + indentLevel: 0 + soundClip: {fileID: 8300000, guid: 910abbe9404c47c4991461bbc81721a6, type: 3} + volume: 0.6 + waitUntilFinished: 0 --- !u!1 &439525097 GameObject: m_ObjectHideFlags: 0 @@ -1861,6 +1880,133 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &572237305 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 572237307} + - component: {fileID: 572237306} + m_Layer: 0 + m_Name: "\u6495\u7EB8\u58F0" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!82 &572237306 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572237305} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: d46e0985dbc704f4fa342035f5e1638a, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!4 &572237307 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572237305} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1799245054} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &582064874 GameObject: m_ObjectHideFlags: 0 @@ -2540,7 +2686,7 @@ VideoPlayer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744467541} m_Enabled: 1 - m_VideoClip: {fileID: 32900000, guid: 7d5caed237dc3244f9ddf743fab7dd17, type: 3} + m_VideoClip: {fileID: 32900000, guid: 6aafcdd8dde24a64c82cdfd3b6fbef54, type: 3} m_TargetCameraAlpha: 1 m_TargetCamera3DLayout: 0 m_TargetCamera: {fileID: 0} @@ -3492,6 +3638,14 @@ AudioSource: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 +--- !u!81 &798428067 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798428060} + m_Enabled: 1 --- !u!1001 &799637149 PrefabInstance: m_ObjectHideFlags: 0 @@ -5018,6 +5172,7 @@ GameObject: - component: {fileID: 1057822574} - component: {fileID: 1057822575} - component: {fileID: 1057822576} + - component: {fileID: 1057822577} m_Layer: 0 m_Name: "\u5047\u7535\u62A5\u673A" m_TagString: Untagged @@ -5130,6 +5285,102 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!82 &1057822577 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1057822572} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: 8aad2fc2129de124c81e7a93a44103b8, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1070038164 GameObject: m_ObjectHideFlags: 0 @@ -6635,7 +6886,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3} m_Name: m_EditorClassIdentifier: - selectedFlowchart: {fileID: 1366529690} + selectedFlowchart: {fileID: 359691898} --- !u!4 &1463945086 Transform: m_ObjectHideFlags: 1 @@ -7319,6 +7570,7 @@ GameObject: - component: {fileID: 1728238376} - component: {fileID: 1728238378} - component: {fileID: 1728238379} + - component: {fileID: 1728238380} m_Layer: 0 m_Name: "\u6C34\u7F38\u7684\u5BF9\u8BDD\u89E6\u53D1\u88C5\u7F6E" m_TagString: Untagged @@ -7431,6 +7683,102 @@ MonoBehaviour: m_EditorClassIdentifier: m_interface: {fileID: 0} itemName: "\u6C34\u7F38" +--- !u!82 &1728238380 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1728238375} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: 95228ba368d733f4d953aff34fb1df4e, type: 3} + m_PlayOnAwake: 0 + m_Volume: 0.8 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1771706913 GameObject: m_ObjectHideFlags: 0 @@ -7624,6 +7972,8 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 891250826} + - {fileID: 572237307} + - {fileID: 1863171220} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -8021,6 +8371,133 @@ MonoBehaviour: m_CameraActivatedEvent: m_PersistentCalls: m_Calls: [] +--- !u!1 &1863171219 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1863171220} + - component: {fileID: 1863171221} + m_Layer: 0 + m_Name: "\u7535\u62A5\u673A\u5F00\u673A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1863171220 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1863171219} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1799245054} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1863171221 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1863171219} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: e76cf4bc92b5253449001bf42192e756, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1918217527 GameObject: m_ObjectHideFlags: 0 @@ -8505,6 +8982,10 @@ PrefabInstance: propertyPath: m_SortingLayer value: 2 objectReference: {fileID: 0} + - target: {fileID: 2808971052666711577, guid: e0481b76b4057fd4fad09cc46028b53a, type: 3} + propertyPath: m_SortingOrder + value: 7 + objectReference: {fileID: 0} - target: {fileID: 2808971052666711577, guid: e0481b76b4057fd4fad09cc46028b53a, type: 3} propertyPath: m_SortingLayerID value: 840293209 @@ -8619,7 +9100,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4635280769975358892, guid: e0481b76b4057fd4fad09cc46028b53a, type: 3} propertyPath: m_SortingLayer - value: 1 + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 4635280769975358892, guid: e0481b76b4057fd4fad09cc46028b53a, type: 3} + propertyPath: m_SortingOrder + value: 7 objectReference: {fileID: 0} - target: {fileID: 4635280769975358892, guid: e0481b76b4057fd4fad09cc46028b53a, type: 3} propertyPath: m_SortingLayerID @@ -8998,6 +9483,7 @@ MonoBehaviour: playerYong: {fileID: 1121347157} playerOld: {fileID: 450798891} Vcamera: {fileID: 642174519} + kagami: {fileID: 37275492} --- !u!1 &2083069443 GameObject: m_ObjectHideFlags: 0 @@ -9598,10 +10084,18 @@ PrefabInstance: propertyPath: m_LocalPosition.y value: 0.2377 objectReference: {fileID: 0} + - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} + propertyPath: OnAudio + value: + objectReference: {fileID: 1863171221} - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} propertyPath: m_Event value: objectReference: {fileID: 1037109831} + - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} + propertyPath: tearAudio + value: + objectReference: {fileID: 572237306} - target: {fileID: 6148935033436152198, guid: b034a6d27e737a9438c2164815880846, type: 3} propertyPath: m_interface value: diff --git a/Assets/Scenes/序章-战场.unity b/Assets/Scenes/序章-战场.unity index 98c71a4..9aeb829 100644 --- a/Assets/Scenes/序章-战场.unity +++ b/Assets/Scenes/序章-战场.unity @@ -275,7 +275,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56435766} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -6.4979916, y: 1.6167927, z: -10} + m_LocalPosition: {x: -6.4994535, y: 1.6167455, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1049093360} @@ -348,6 +348,49 @@ MonoBehaviour: m_CameraActivatedEvent: m_PersistentCalls: m_Calls: [] +--- !u!1 &117377210 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 117377212} + - component: {fileID: 117377211} + m_Layer: 0 + m_Name: "\u6062\u590D\u64CD\u4F5C\u5730\u56FE\u5230\u666E\u901A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &117377211 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 117377210} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4324cb24768857b4aa1e1d692e6c3797, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!4 &117377212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 117377210} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &164673424 GameObject: m_ObjectHideFlags: 0 @@ -10754,6 +10797,85 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466905106} m_CullTransparentMesh: 1 +--- !u!1 &482296207 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 482296208} + - component: {fileID: 482296210} + - component: {fileID: 482296209} + m_Layer: 5 + m_Name: NameText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &482296208 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 482296207} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1648872236} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 586.5, y: -38.369995} + m_SizeDelta: {x: 1106, y: 71} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &482296209 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 482296207} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.25882354, g: 0.25490198, b: 0.2627451, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: bb145366ce7024469a5758b08d31802c, type: 3} + m_FontSize: 50 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 50 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Character Name +--- !u!222 &482296210 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 482296207} + m_CullTransparentMesh: 1 --- !u!1 &493331769 GameObject: m_ObjectHideFlags: 0 @@ -10797,6 +10919,7 @@ GameObject: - component: {fileID: 496175135} - component: {fileID: 496175138} - component: {fileID: 496175137} + - component: {fileID: 496175139} m_Layer: 0 m_Name: "\u4E2D\u5C42\u5730\u9762" m_TagString: "\u5730\u9762" @@ -10929,6 +11052,397 @@ Rigidbody2D: m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 +--- !u!82 &496175139 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 496175134} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: 192a144685ec40e43a2d1ece468d2482, type: 3} + m_PlayOnAwake: 1 + m_Volume: 0.5 + m_Pitch: 1 + Loop: 1 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!1 &507995308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 507995318} + - component: {fileID: 507995317} + - component: {fileID: 507995316} + - component: {fileID: 507995315} + - component: {fileID: 507995314} + - component: {fileID: 507995313} + - component: {fileID: 507995312} + - component: {fileID: 507995311} + - component: {fileID: 507995310} + - component: {fileID: 507995309} + m_Layer: 5 + m_Name: "\u5BF9\u8BDD\u6846\u6837\u5F0F" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!82 &507995309 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 0} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 0 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 0 +--- !u!114 &507995310 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43b85556abd314f3f870c18c013fdcef, type: 3} + m_Name: + m_EditorClassIdentifier: + clickMode: 4 + nextClickDelay: 0 + cancelEnabled: 1 + ignoreMenuClicks: 1 +--- !u!114 &507995311 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c4782cf42f2644447b9631f6e522160b, type: 3} + m_Name: + m_EditorClassIdentifier: + volume: 1 + loop: 1 + targetAudioSource: {fileID: 0} + audioMode: 0 + beepSounds: + - {fileID: 8300000, guid: 774486030b696474e8b3cf7f178123da, type: 3} + - {fileID: 8300000, guid: f637c5ce9d10e45c7855ed89bfc6b97e, type: 3} + - {fileID: 8300000, guid: c53b7c20372e444c6bd7f2ac0729bbe2, type: 3} + soundEffect: {fileID: 0} + inputSound: {fileID: 8300000, guid: 14a396b1562834718b2d52b9c4639264, type: 3} +--- !u!114 &507995312 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a676940fce6344af1a70043b089a6c14, type: 3} + m_Name: + m_EditorClassIdentifier: + targetTextObject: {fileID: 667924430} + punchObject: {fileID: 1648872231} + writingSpeed: 60 + punctuationPause: 0.25 + hiddenTextColor: {r: 1, g: 1, b: 1, a: 0} + writeWholeWords: 0 + forceRichText: 1 + instantComplete: 1 + doReadAheadText: 1 +--- !u!114 &507995313 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3a0bbe22c246e4c78ad8e9816cbae9d5, type: 3} + m_Name: + m_EditorClassIdentifier: + fadeDuration: 0.25 + continueButton: {fileID: 1228775272} + dialogCanvas: {fileID: 507995317} + nameText: {fileID: 482296209} + nameTextGO: {fileID: 0} + storyText: {fileID: 667924433} + storyTextGO: {fileID: 0} + characterImage: {fileID: 1473073668} + fitTextWithImage: 1 + closeOtherDialogs: 0 +--- !u!114 &507995314 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!225 &507995315 +CanvasGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + m_Alpha: 1 + m_Interactable: 1 + m_BlocksRaycasts: 1 + m_IgnoreParentGroups: 0 +--- !u!114 &507995316 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 1 + m_ReferencePixelsPerUnit: 32 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 1600, y: 1200} + m_ScreenMatchMode: 0 + m_MatchWidthOrHeight: 1 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 + m_PresetInfoIsWorld: 0 +--- !u!223 &507995317 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 0 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 1 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 25 + m_SortingLayerID: 0 + m_SortingOrder: 1 + m_TargetDisplay: 0 +--- !u!224 &507995318 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 507995308} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_Children: + - {fileID: 1648872236} + m_Father: {fileID: 0} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} --- !u!1 &562648600 GameObject: m_ObjectHideFlags: 0 @@ -11011,6 +11525,57 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &586823869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 586823871} + - component: {fileID: 586823870} + m_Layer: 0 + m_Name: "\u7236\u4EB2\u7684\u5BF9\u8BDD\u53C2\u6570" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &586823870 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 586823869} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 25fb867d2049d41f597aefdd6b19f598, type: 3} + m_Name: + m_EditorClassIdentifier: + nameText: "\u7236\u4EB2" + nameColor: {r: 1, g: 1, b: 1, a: 1} + soundEffect: {fileID: 0} + portraits: + - {fileID: 21300000, guid: 8bb7d99df9dd41b4c867ac425157c287, type: 3} + portraitsFace: 0 + setSayDialog: {fileID: 507995313} + description: +--- !u!4 &586823871 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 586823869} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.9662995, y: 4.667943, z: 0.39541844} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &609422405 GameObject: m_ObjectHideFlags: 0 @@ -11083,11 +11648,273 @@ MonoBehaviour: m_EditorClassIdentifier: dir: -1 type: -1 +--- !u!1 &667924430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 667924431} + - component: {fileID: 667924434} + - component: {fileID: 667924433} + - component: {fileID: 667924432} + m_Layer: 5 + m_Name: StoryText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &667924431 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667924430} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1228775271} + m_Father: {fileID: 1648872236} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 0.78700006} + m_AnchoredPosition: {x: 3, y: 14.130005} + m_SizeDelta: {x: -61, y: -63} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &667924432 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667924430} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 0 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: 1150 + m_PreferredHeight: 200 + m_FlexibleWidth: 1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!114 &667924433 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667924430} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 79197ecfbc3a4294a89ce589dac02cf2, type: 3} + m_FontSize: 45 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 50 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Story text +--- !u!222 &667924434 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667924430} + m_CullTransparentMesh: 1 --- !u!1 &678270176 stripped GameObject: m_CorrespondingSourceObject: {fileID: 258423305571384622, guid: 236dc77b3760ae74fa6ce9a1be8f52e3, type: 3} m_PrefabInstance: {fileID: 258423306241059278} m_PrefabAsset: {fileID: 0} +--- !u!1 &786455509 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 786455513} + - component: {fileID: 786455512} + - component: {fileID: 786455511} + - component: {fileID: 786455510} + - component: {fileID: 786455514} + - component: {fileID: 786455515} + m_Layer: 0 + m_Name: "\u6211\u4FEE\u5B8C\u4E86" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &786455510 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786455509} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2d7d417659cd54a6787f70f763950c34, type: 3} + m_Name: + m_EditorClassIdentifier: + parentBlock: {fileID: 786455511} + suppressBlockAutoSelect: 0 + message: "\u6211\u4FEE\u5B8C\u4E86" +--- !u!114 &786455511 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786455509} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3} + m_Name: + m_EditorClassIdentifier: + nodeRect: + serializedVersion: 2 + x: 67 + y: 70 + width: 112.4 + height: 40 + tint: {r: 1, g: 1, b: 1, a: 1} + useCustomTint: 0 + itemId: 0 + blockName: New Block + description: + eventHandler: {fileID: 786455510} + commandList: + - {fileID: 786455514} + - {fileID: 786455515} + suppressAllAutoSelections: 0 +--- !u!114 &786455512 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786455509} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 1 + scrollPos: {x: 0, y: 0} + variablesScrollPos: {x: 0, y: 0} + variablesExpanded: 1 + blockViewHeight: 400 + zoom: 1 + scrollViewRect: + serializedVersion: 2 + x: -343 + y: -340 + width: 1114 + height: 859 + selectedBlocks: + - {fileID: 786455511} + selectedCommands: + - {fileID: 786455515} + variables: [] + description: + stepPause: 0 + colorCommands: 1 + hideComponents: 1 + saveSelection: 1 + localizationId: + showLineNumbers: 0 + hideCommands: [] + luaEnvironment: {fileID: 0} + luaBindingName: flowchart +--- !u!4 &786455513 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786455509} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &786455514 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786455509} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} + m_Name: + m_EditorClassIdentifier: + itemId: 1 + indentLevel: 0 + storyText: "\u7EC8\u4E8E\u4FEE\u5B8C\u4E86\u2026\u2026\u63A5\u4E0B\u6765\u5FC5\u987B\u53BB\u628A\u60C5\u62A5\u7528\u7535\u62A5\u673A\u53D1\u51FA\u53BB" + description: + character: {fileID: 586823870} + portrait: {fileID: 21300000, guid: 8bb7d99df9dd41b4c867ac425157c287, type: 3} + voiceOverClip: {fileID: 0} + showAlways: 1 + showCount: 1 + extendPrevious: 0 + fadeWhenDone: 1 + waitForClick: 1 + stopVoiceover: 1 + waitForVO: 0 + setSayDialog: {fileID: 0} +--- !u!114 &786455515 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786455509} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 17a200dbd67304446a3019434503338a, type: 3} + m_Name: + m_EditorClassIdentifier: + itemId: 2 + indentLevel: 0 + targetObject: {fileID: 117377210} + methodName: OnCall + delay: 0 --- !u!1 &794942668 GameObject: m_ObjectHideFlags: 0 @@ -11243,6 +12070,51 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_interface: {fileID: 0} + onAudio: {fileID: 1501518558} +--- !u!1 &921243556 +GameObject: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 921243558} + - component: {fileID: 921243557} + m_Layer: 0 + m_Name: _FungusState + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &921243557 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921243556} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3} + m_Name: + m_EditorClassIdentifier: + selectedFlowchart: {fileID: 786455512} +--- !u!4 &921243558 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921243556} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &927359184 GameObject: m_ObjectHideFlags: 0 @@ -11343,6 +12215,85 @@ Canvas: m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 +--- !u!1 &960633146 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 960633147} + - component: {fileID: 960633149} + - component: {fileID: 960633148} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &960633147 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960633146} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1228775271} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &960633148 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960633146} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: +--- !u!222 &960633149 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960633146} + m_CullTransparentMesh: 1 --- !u!1 &963972580 GameObject: m_ObjectHideFlags: 3 @@ -11775,6 +12726,10 @@ PrefabInstance: propertyPath: OKCount value: 0 objectReference: {fileID: 0} + - target: {fileID: 3945938556576538517, guid: 77c170410751adc43b3804b6a3f59d3b, type: 3} + propertyPath: endEvent + value: + objectReference: {fileID: 2008912871} - target: {fileID: 3945938556576538518, guid: 77c170410751adc43b3804b6a3f59d3b, type: 3} propertyPath: m_RootOrder value: 9 @@ -11942,6 +12897,86 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1099717987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1099717991} + - component: {fileID: 1099717990} + - component: {fileID: 1099717989} + - component: {fileID: 1099717988} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1099717988 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099717987} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2d49b7c1bcd2e07499844da127be038d, type: 3} + m_Name: + m_EditorClassIdentifier: + m_ForceModuleActive: 0 +--- !u!114 &1099717989 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099717987} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalAxis: Horizontal + m_VerticalAxis: Vertical + m_SubmitButton: Submit + m_CancelButton: Cancel + m_InputActionsPerSecond: 10 + m_RepeatDelay: 0.5 + m_ForceModuleActive: 0 +--- !u!114 &1099717990 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099717987} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 5 +--- !u!4 &1099717991 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099717987} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1099789291 GameObject: m_ObjectHideFlags: 0 @@ -16828,6 +17863,139 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1228775270 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1228775271} + - component: {fileID: 1228775274} + - component: {fileID: 1228775273} + - component: {fileID: 1228775272} + m_Layer: 5 + m_Name: Continue + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1228775271 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228775270} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 960633147} + m_Father: {fileID: 667924431} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: -38.900024, y: 38.074993} + m_SizeDelta: {x: 77.900024, y: 77} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1228775272 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228775270} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1228775273} + m_OnClick: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 507995310} + m_TargetAssemblyTypeName: + m_MethodName: SetButtonClickedFlag + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 +--- !u!114 &1228775273 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228775270} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 226248ac6f184e448af731df91b91958, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1228775274 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228775270} + m_CullTransparentMesh: 1 --- !u!1 &1258254498 GameObject: m_ObjectHideFlags: 0 @@ -16982,6 +18150,7 @@ GameObject: - component: {fileID: 1373134511} - component: {fileID: 1373134510} - component: {fileID: 1373134509} + - component: {fileID: 1373134512} m_Layer: 0 m_Name: "\u6444\u50CF\u673A\u53C2\u6570" m_TagString: Untagged @@ -17056,6 +18225,21 @@ Transform: m_Father: {fileID: 1049093360} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1373134512 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1373134508} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 00b2d199b96b516448144ab30fb26aed, type: 3} + m_Name: + m_EditorClassIdentifier: + m_ChannelMask: 1 + m_Gain: 1 + m_Use2DDistance: 0 --- !u!1 &1402141436 GameObject: m_ObjectHideFlags: 0 @@ -21943,6 +23127,229 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W +--- !u!1 &1473073665 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1473073666} + - component: {fileID: 1473073669} + - component: {fileID: 1473073668} + - component: {fileID: 1473073667} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1473073666 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1473073665} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1648872236} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: -178.5, y: 263.13} + m_SizeDelta: {x: 357, y: 435} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1473073667 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1473073665} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 0 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: 350 + m_PreferredHeight: 350 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!114 &1473073668 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1473073665} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: ea8f56c43254d41728f5ac4e8299b6c9, type: 3} + m_Type: 0 + m_PreserveAspect: 1 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1473073669 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1473073665} + m_CullTransparentMesh: 1 +--- !u!1 &1501518557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1501518559} + - component: {fileID: 1501518558} + m_Layer: 0 + m_Name: "\u7535\u62A5\u673A\u5F00\u673A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!82 &1501518558 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501518557} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: e76cf4bc92b5253449001bf42192e756, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!4 &1501518559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501518557} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1506938804 GameObject: m_ObjectHideFlags: 0 @@ -26887,6 +28294,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 3945938555658400085, guid: 77c170410751adc43b3804b6a3f59d3b, type: 3} m_PrefabInstance: {fileID: 1006989817} m_PrefabAsset: {fileID: 0} +--- !u!1 &1648872231 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1648872236} + - component: {fileID: 1648872235} + - component: {fileID: 1648872234} + - component: {fileID: 1648872233} + - component: {fileID: 1648872232} + m_Layer: 5 + m_Name: Panel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1648872232 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1648872231} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Delegates: + - eventID: 4 + callback: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 507995310} + m_TargetAssemblyTypeName: + m_MethodName: SetDialogClickedFlag + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 +--- !u!225 &1648872233 +CanvasGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1648872231} + m_Enabled: 1 + m_Alpha: 1 + m_Interactable: 1 + m_BlocksRaycasts: 1 + m_IgnoreParentGroups: 0 +--- !u!114 &1648872234 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1648872231} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 7b4294de520baf142ab7fe7530de2dcb, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 0 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1648872235 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1648872231} + m_CullTransparentMesh: 1 +--- !u!224 &1648872236 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1648872231} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 482296208} + - {fileID: 1473073666} + - {fileID: 667924431} + m_Father: {fileID: 507995318} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: -750.0001, y: 0} + m_SizeDelta: {x: 1500, y: 335} + m_Pivot: {x: 0, y: 0} --- !u!1 &1652342397 GameObject: m_ObjectHideFlags: 0 @@ -32380,6 +33908,49 @@ MonoBehaviour: parallaxScaleX: 1 parallaxScaleY: 1 canParallax: 1 +--- !u!1 &2008912869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2008912870} + - component: {fileID: 2008912871} + m_Layer: 0 + m_Name: "\u5F53\u4FEE\u5B8C\u4E86\u6240\u6709\u7535\u7EBF" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2008912870 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2008912869} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -2.8737752, y: 0.5010335, z: 0.45258182} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2008912871 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2008912869} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b146d1614ddd599469f0d8fcf9b85184, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &2044422406 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/第一关.meta b/Assets/Scenes/第一关.meta new file mode 100644 index 0000000..37e742a --- /dev/null +++ b/Assets/Scenes/第一关.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7831e4c1ec9ef7342b9a70593254fda3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/第一关.unity b/Assets/Scenes/第一关.unity index cdd9d41..4cf5dd9 100644 --- a/Assets/Scenes/第一关.unity +++ b/Assets/Scenes/第一关.unity @@ -264,7 +264,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.13324745, y: 0.172} m_AnchorMax: {x: 0.565, y: 0.41035822} - m_AnchoredPosition: {x: 0.80000305, y: -1.9000549} + m_AnchoredPosition: {x: 0.80000305, y: -1.9000397} m_SizeDelta: {x: -8, y: -12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &14316730 @@ -688,8 +688,8 @@ MonoBehaviour: ReapareTelephoneLineSE: {fileID: 8300000, guid: a5c5ddaef3d4a6145a38180977237d7b, type: 3} upHoleSE: {fileID: 8300000, guid: 2339e6668ec63b147b36f840df292bb3, type: 3} dropHoleSE: {fileID: 8300000, guid: 61dfc74a8bd7df24a9a01c2dfbac866b, type: 3} - pickSE: {fileID: 8300000, guid: 76bdef1d772006d4294cf2a754b80a83, type: 3} - throwSE: {fileID: 8300000, guid: 748d6296585c4ec4797c87e569e6969b, type: 3} + pickSE: {fileID: 8300000, guid: 8aad2fc2129de124c81e7a93a44103b8, type: 3} + throwSE: {fileID: 8300000, guid: 9cb3b282d08a20f468171eb56255f787, type: 3} --- !u!95 &32763447 Animator: serializedVersion: 3 @@ -1024,7 +1024,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 13 + m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!199 &59521506 ParticleSystemRenderer: @@ -1282,7 +1282,7 @@ ParticleSystem: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1} + maxColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 0.5803922} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} @@ -5883,7 +5883,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8233114533063075529, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_AnchoredPosition.y - value: -3.9000397 + value: -3.900055 objectReference: {fileID: 0} - target: {fileID: 8233114533063075529, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -5899,11 +5899,19 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8233114533355190934, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_AnchoredPosition.y - value: -4 + value: -3.999977 objectReference: {fileID: 0} + - target: {fileID: 8233114533355190935, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} + propertyPath: m_Sprite + value: + objectReference: {fileID: 21300000, guid: c1ca249af50cf004f80a5eb1802ebbb1, type: 3} + - target: {fileID: 8233114534707674504, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} + propertyPath: m_Sprite + value: + objectReference: {fileID: 21300000, guid: 37b11312617daf740bb62cd2115d4705, type: 3} - target: {fileID: 8233114534707674507, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_AnchoredPosition.y - value: -4 + value: -3.999977 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} @@ -6402,7 +6410,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 11 + m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &147619248 BoxCollider2D: @@ -7338,7 +7346,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367679635} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -47, y: -15.6, z: 0} + m_LocalPosition: {x: 77.3, y: -8, z: 0} m_LocalScale: {x: 0.39999998, y: 0.39999998, z: 0.39999998} m_Children: - {fileID: 1737112887496214201} @@ -12206,7 +12214,7 @@ Transform: m_LocalScale: {x: 0.54302067, y: 0.5430208, z: 0.5430208} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &422883212 GameObject: @@ -17010,7 +17018,7 @@ Transform: m_LocalScale: {x: 0.54302067, y: 0.5430208, z: 0.5430208} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 9 + m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &443329610 GameObject: @@ -17554,7 +17562,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496996550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 117.59, y: -3.54, z: 0} + m_LocalPosition: {x: 117.59, y: -2.84, z: 0} m_LocalScale: {x: 4.9625, y: 0.375, z: 1} m_Children: [] m_Father: {fileID: 105534304} @@ -18472,13 +18480,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659778036} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.238, y: -0.272, z: 0} + m_LocalRotation: {x: 0, y: 0, z: 0.029666247, w: 0.9995599} + m_LocalPosition: {x: 0.485, y: -0.2, z: 0} m_LocalScale: {x: 0.041328, y: 0.041328, z: 0.041328} m_Children: [] m_Father: {fileID: 6516117756223022122} m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 3.4} --- !u!212 &659778038 SpriteRenderer: m_ObjectHideFlags: 0 @@ -18518,13 +18526,13 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 + m_SortingOrder: -1 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 16.79, y: 1.88} + m_Size: {x: 12.41, y: 8.3} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 @@ -18543,12 +18551,12 @@ BoxCollider2D: m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 5, y: 0.12} + m_Offset: {x: 0.02, y: -2.09} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 16.79, y: 1.88} - newSize: {x: 16.79, y: 1.88} + oldSize: {x: 12.41, y: 8.3} + newSize: {x: 12.41, y: 8.3} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 @@ -19034,6 +19042,8 @@ Transform: - {fileID: 679586731} - {fileID: 2035391062} - {fileID: 2020193186} + - {fileID: 1738610713} + - {fileID: 1577033978} m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -20002,7 +20012,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846818801} m_LocalRotation: {x: -0, y: -0, z: 0.009431023, w: 0.99995553} - m_LocalPosition: {x: -0.2823, y: 0.0108, z: 0} + m_LocalPosition: {x: -0.609, y: 0.031, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6516117756223022122} @@ -21453,9 +21463,9 @@ AudioSource: m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} - m_audioClip: {fileID: 8300000, guid: 05a8dbcae2dbae24e9180381748b8462, type: 3} + m_audioClip: {fileID: 8300000, guid: befb85dad8a26734a8bf4cdbca6ba2dc, type: 3} m_PlayOnAwake: 0 - m_Volume: 1 + m_Volume: 0.705 m_Pitch: 1 Loop: 1 Mute: 0 @@ -21681,7 +21691,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 10 + m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1029317186 GameObject: @@ -22242,7 +22252,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142437218} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -29.007105, y: -3.2993822, z: -10} + m_LocalPosition: {x: 92.600006, y: 1.1099999, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1608038909} @@ -22575,7 +22585,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197697319} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 102.31, y: 2.979166, z: 0} + m_LocalPosition: {x: 96.46, y: 2.979166, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} @@ -22713,7 +22723,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217707599} m_LocalRotation: {x: -0, y: -0, z: 0.009431023, w: 0.99995553} - m_LocalPosition: {x: 0.2587, y: 0.0108, z: 0} + m_LocalPosition: {x: -0.006, y: 0.035, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6516117756223022122} @@ -23653,7 +23663,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329737168} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 90.46, y: 2.979166, z: 0} + m_LocalPosition: {x: 83.2, y: 2.979166, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} @@ -24438,7 +24448,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477400527} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -31.699995, y: -6.4900007, z: -10} + m_LocalPosition: {x: 92.600006, y: 1.1099999, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 32565896} @@ -29732,8 +29742,135 @@ Transform: m_LocalScale: {x: 0.63447374, y: 0.6344736, z: 0.6344736} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 8 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} +--- !u!1 &1577033977 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1577033978} + - component: {fileID: 1577033979} + m_Layer: 0 + m_Name: "\u7BA1\u5F26\u4E50\u8001\u5175\u88AB\u70B8\u6B7B" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1577033978 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1577033977} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 690175700} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1577033979 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1577033977} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: 485bf3d1a40e16e48a3a102f03df8f82, type: 3} + m_PlayOnAwake: 0 + m_Volume: 0.598 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1590066410 GameObject: m_ObjectHideFlags: 0 @@ -29775,7 +29912,7 @@ AudioSource: m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} - m_audioClip: {fileID: 8300000, guid: 05a8dbcae2dbae24e9180381748b8462, type: 3} + m_audioClip: {fileID: 8300000, guid: befb85dad8a26734a8bf4cdbca6ba2dc, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 @@ -29785,8 +29922,8 @@ AudioSource: SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 - MinDistance: 1 - MaxDistance: 9.954041 + MinDistance: 9.103935 + MaxDistance: 14.78936 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 @@ -30127,7 +30264,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 12 + m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!60 &1640419739 PolygonCollider2D: @@ -30222,6 +30359,88 @@ PolygonCollider2D: - {x: -0.81, y: -1.56} - {x: -0.38, y: -1.7099999} - {x: -0.25, y: -1.68} +--- !u!1 &1651500698 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1651500699} + - component: {fileID: 1651500700} + m_Layer: 0 + m_Name: "\u5C04\u51FB\u5854 3" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1651500699 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651500698} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 105.63, y: 2.86, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2098285686} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1651500700 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651500698} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -1 + m_Sprite: {fileID: 21300000, guid: 7082f41cf2240fb4e88c66d0c67ec517, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.89, y: 6.52} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1656856809 GameObject: m_ObjectHideFlags: 0 @@ -30460,6 +30679,133 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736135884} m_CullTransparentMesh: 1 +--- !u!1 &1738610712 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1738610713} + - component: {fileID: 1738610714} + m_Layer: 0 + m_Name: "\u96E8\u58F0" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1738610713 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1738610712} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 690175700} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1738610714 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1738610712} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: 18445d3f899228a489944ada2207352f, type: 3} + m_PlayOnAwake: 1 + m_Volume: 0.324 + m_Pitch: 1 + Loop: 1 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1753032684 GameObject: m_ObjectHideFlags: 0 @@ -30834,7 +31180,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 5 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 7.387} --- !u!212 &1837969017 SpriteRenderer: @@ -31002,7 +31348,7 @@ Transform: m_LocalScale: {x: 1.375, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 14 + m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!199 &1883205394 ParticleSystemRenderer: @@ -40578,7 +40924,7 @@ Transform: m_LocalScale: {x: 0.63447374, y: 0.6344736, z: 0.6344736} m_Children: [] m_Father: {fileID: 2098285686} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &1906947533 GameObject: @@ -41038,6 +41384,7 @@ MonoBehaviour: shell: {fileID: 6293088924721911990, guid: bdd288e4cdf08da45b1a42ced9473872, type: 3} bombingArea: {fileID: 1842116604} parallax: {fileID: 1074884987} + deadAudio: {fileID: 1577033979} --- !u!1 &1964981347 GameObject: m_ObjectHideFlags: 0 @@ -41862,6 +42209,7 @@ Transform: - {fileID: 1270271950} - {fileID: 1329737170} - {fileID: 1197697321} + - {fileID: 1651500699} - {fileID: 1837969016} - {fileID: 1897824766} - {fileID: 407306090} @@ -42297,6 +42645,78 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &2146866977 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2146866978} + - component: {fileID: 2146866979} + m_Layer: 0 + m_Name: "\u5C04\u51FB\u95EA\u70C13" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &2146866978 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146866977} + m_LocalRotation: {x: -0, y: -0, z: 0.009431023, w: 0.99995553} + m_LocalPosition: {x: 0.404, y: 0.031, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6516117756223022122} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2146866979 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146866977} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} + m_Name: + m_EditorClassIdentifier: + m_LightType: 3 + m_BlendStyleIndex: 0 + m_FalloffIntensity: 0.866 + m_Color: {r: 1, g: 0.957153, b: 0.28773582, a: 1} + m_Intensity: 1 + m_LightVolumeOpacity: 0 + m_ApplyToSortingLayers: 00000000 + m_LightCookieSprite: {fileID: 0} + m_UseNormalMap: 0 + m_LightOrder: 0 + m_AlphaBlendOnOverlap: 0 + m_ShadowIntensity: 0 + m_ShadowVolumeIntensity: 0 + m_PointLightInnerAngle: 360 + m_PointLightOuterAngle: 360 + m_PointLightInnerRadius: 0 + m_PointLightOuterRadius: 1.82 + m_PointLightDistance: 3 + m_PointLightQuality: 1 + m_ShapeLightParametricSides: 5 + m_ShapeLightParametricAngleOffset: 0 + m_ShapeLightParametricRadius: 1 + m_ShapeLightFalloffSize: 0.5 + m_ShapeLightFalloffOffset: {x: 0, y: 0} + m_ShapePath: + - {x: -0.5, y: -0.5, z: 0} + - {x: 0.5, y: -0.5, z: 0} + - {x: 0.5, y: 0.5, z: 0} + - {x: -0.5, y: 0.5, z: 0} --- !u!1 &103293456889602850 GameObject: m_ObjectHideFlags: 0 @@ -42510,8 +42930,8 @@ MonoBehaviour: - {fileID: 2047411004448683759} - {fileID: 5695032862028633419} m_Bounds: - m_Center: {x: 0.002210021, y: -0.0058801174, z: 0} - m_Extent: {x: 1.54779, y: 2.3711, z: 0} + m_Center: {x: 0.0021947622, y: -0.005881071, z: 0} + m_Extent: {x: 1.54779, y: 2.3710995, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 --- !u!4 &1062080848641781139 @@ -42663,7 +43083,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 4936508675712544306} m_Bounds: - m_Center: {x: 0.003477633, y: -0.0018989742, z: 0} + m_Center: {x: 0.0034547448, y: -0.0018946826, z: 0} m_Extent: {x: 0.68153024, y: 0.4230354, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -42748,7 +43168,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 5437654542896820717} m_Bounds: - m_Center: {x: 6.369995, y: -0.0021167994, z: 0} + m_Center: {x: 6.3700104, y: -0.0021141768, z: 0} m_Extent: {x: 0.855, y: 1.1198149, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -42831,7 +43251,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 2934879650646324577} m_Bounds: - m_Center: {x: 0.00083500147, y: -0.002237022, z: 0} + m_Center: {x: 0.00085026026, y: -0.0022343993, z: 0} m_Extent: {x: 0.6941651, y: 0.8818251, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -43016,7 +43436,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 7089406931308197820} m_Bounds: - m_Center: {x: -0.008464992, y: 0.000012755394, z: 0} + m_Center: {x: -0.00849551, y: 0.000014901161, z: 0} m_Extent: {x: 0.55653495, y: 0.69665515, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -43087,7 +43507,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 2360827735431813924} m_Bounds: - m_Center: {x: -0.0004426241, y: 0.00431484, z: 0} + m_Center: {x: -0.0004349947, y: 0.004314363, z: 0} m_Extent: {x: 0.689565, y: 0.9506854, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -43820,7 +44240,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 4718247844144699107} m_Bounds: - m_Center: {x: 0.001969695, y: 0, z: 0} + m_Center: {x: 0.0019849539, y: -0.00000047683716, z: 0} m_Extent: {x: 0.57801485, y: 0.9349998, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -43858,7 +44278,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 5215891186772959842} m_Bounds: - m_Center: {x: 0.00001513958, y: 0.0016950965, z: 0} + m_Center: {x: -0.00000011920929, y: 0.0016950965, z: 0} m_Extent: {x: 1.1549999, y: 0.77910495, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -43875,12 +44295,12 @@ BoxCollider2D: m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 3, y: 0} + m_Offset: {x: 2.07, y: -2.2} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 16.79, y: 1.88} - newSize: {x: 16.79, y: 1.88} + oldSize: {x: 12.41, y: 8.3} + newSize: {x: 12.41, y: 8.3} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 @@ -43933,7 +44353,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 16.79, y: 1.88} + m_Size: {x: 12.41, y: 8.3} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 @@ -43966,7 +44386,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6516117755177119162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.596, y: -0.285, z: 0} + m_LocalPosition: {x: -0.59, y: -0.197, z: 0} m_LocalScale: {x: 0.02, y: 0.0380844, z: 0.0380844} m_Children: [] m_Father: {fileID: 6516117756223022122} @@ -44036,7 +44456,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 16.79, y: 1.88} + m_Size: {x: 12.41, y: 8.3} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 @@ -44069,7 +44489,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6516117755979738217} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.025, y: -0.326, z: 0} + m_LocalPosition: {x: -0.019, y: -0.236, z: 0} m_LocalScale: {x: -0.02, y: 0.055522803, z: 0.055522803} m_Children: [] m_Father: {fileID: 6516117756223022122} @@ -44092,8 +44512,8 @@ BoxCollider2D: m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 16.79, y: 1.88} - newSize: {x: 16.79, y: 1.88} + oldSize: {x: 12.41, y: 8.3} + newSize: {x: 12.41, y: 8.3} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 @@ -44208,6 +44628,7 @@ Transform: - {fileID: 659778037} - {fileID: 846818802} - {fileID: 1217707600} + - {fileID: 2146866978} m_Father: {fileID: 105534304} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -44276,6 +44697,7 @@ MonoBehaviour: m_EditorClassIdentifier: light1: {fileID: 846818801} light2: {fileID: 1217707599} + light3: {fileID: 2146866977} isFire: 0 isInvoke: 0 --- !u!212 &6602844856305531699 @@ -44631,7 +45053,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 4586288761792830837} m_Bounds: - m_Center: {x: 0.0021800995, y: 0, z: 0} + m_Center: {x: 0.0021648407, y: -0.00000023841858, z: 0} m_Extent: {x: 0.60282004, y: 0.69500005, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -44835,8 +45257,8 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 6675447233366868755} m_Bounds: - m_Center: {x: -0.000027358532, y: 0.0006067753, z: 0} - m_Extent: {x: 0.705515, y: 1.2171149, z: 0} + m_Center: {x: -0.000050246716, y: 0.000605464, z: 0} + m_Extent: {x: 0.705515, y: 1.2171148, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 --- !u!1001 &7643571272023716792 @@ -44926,7 +45348,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 7263140363742385229} m_Bounds: - m_Center: {x: -0.0042625666, y: 0.00072705746, z: 0} + m_Center: {x: -0.004270196, y: 0.0007253885, z: 0} m_Extent: {x: 0.8907454, y: 1.2819755, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -45052,7 +45474,7 @@ MonoBehaviour: - {fileID: 8355431490900499643} - {fileID: 4936508675712544306} m_Bounds: - m_Center: {x: 0.002315104, y: -0.0016773343, z: 0} + m_Center: {x: 0.0022998452, y: -0.0016744733, z: 0} m_Extent: {x: 0.68268514, y: 0.4232551, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -45182,7 +45604,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 3397380986102525386} m_Bounds: - m_Center: {x: 0.0013296604, y: 0.0000019073486, z: 0} + m_Center: {x: 0.0013449192, y: 0.00000023841858, z: 0} m_Extent: {x: 0.7836551, y: 1.035, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -45253,7 +45675,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 5215891186772959842} m_Bounds: - m_Center: {x: 0.003039956, y: -0.0026350021, z: 0} + m_Center: {x: 0.0030246973, y: -0.0026347637, z: 0} m_Extent: {x: 0.9919598, y: 1.2031548, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 @@ -45289,7 +45711,7 @@ MonoBehaviour: m_BoneTransforms: - {fileID: 8339351226288312874} m_Bounds: - m_Center: {x: 0.0017203093, y: -0.00012290478, z: 0} + m_Center: {x: 0.0017050505, y: -0.00012362003, z: 0} m_Extent: {x: 1.0732954, y: 1.2652456, z: 0} m_UseBatching: 1 m_AlwaysUpdate: 1 diff --git a/Assets/Scenes/第一关/Main Camera Profile.asset b/Assets/Scenes/第一关/Main Camera Profile.asset new file mode 100644 index 0000000..11f207f --- /dev/null +++ b/Assets/Scenes/第一关/Main Camera Profile.asset @@ -0,0 +1,139 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7594378927797597603 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} + m_Name: ColorAdjustments + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + postExposure: + m_OverrideState: 0 + m_Value: 0 + contrast: + m_OverrideState: 1 + m_Value: 2.84 + min: -100 + max: 100 + colorFilter: + m_OverrideState: 0 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hdr: 1 + showAlpha: 0 + showEyeDropper: 1 + hueShift: + m_OverrideState: 0 + m_Value: 0 + min: -180 + max: 180 + saturation: + m_OverrideState: 1 + m_Value: 10.32 + min: -100 + max: 100 +--- !u!114 &-6819715312045056843 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + threshold: + m_OverrideState: 1 + m_Value: 9.49 + min: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + min: 0 + scatter: + m_OverrideState: 1 + m_Value: 0.24 + min: 0 + max: 1 + clamp: + m_OverrideState: 1 + m_Value: 65472 + min: 0 + tint: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hdr: 0 + showAlpha: 0 + showEyeDropper: 1 + highQualityFiltering: + m_OverrideState: 1 + m_Value: 0 + skipIterations: + m_OverrideState: 1 + m_Value: 1 + min: 0 + max: 16 + dirtTexture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dirtIntensity: + m_OverrideState: 1 + m_Value: 0 + min: 0 +--- !u!114 &-2176976893063632651 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3} + m_Name: SplitToning + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + shadows: + m_OverrideState: 1 + m_Value: {r: 0.2251335, g: 0.23708613, b: 0.3207547, a: 1} + hdr: 0 + showAlpha: 0 + showEyeDropper: 1 + highlights: + m_OverrideState: 1 + m_Value: {r: 0.8490566, g: 0.40370238, b: 0.40370238, a: 1} + hdr: 0 + showAlpha: 0 + showEyeDropper: 1 + balance: + m_OverrideState: 0 + m_Value: 0 + min: -100 + max: 100 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: Main Camera Profile + m_EditorClassIdentifier: + components: + - {fileID: -6819715312045056843} + - {fileID: -7594378927797597603} + - {fileID: -2176976893063632651} diff --git a/Assets/Scenes/第一关/Main Camera Profile.asset.meta b/Assets/Scenes/第一关/Main Camera Profile.asset.meta new file mode 100644 index 0000000..0ec6e51 --- /dev/null +++ b/Assets/Scenes/第一关/Main Camera Profile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f9b380dc479ab5843920845eaa1d4ac1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/第二关.unity b/Assets/Scenes/第二关.unity index fba1020..f318cd2 100644 --- a/Assets/Scenes/第二关.unity +++ b/Assets/Scenes/第二关.unity @@ -702,6 +702,8 @@ Transform: - {fileID: 1490503266} - {fileID: 229765178} - {fileID: 1695976834} + - {fileID: 1949207779} + - {fileID: 1094831319} m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -860,7 +862,7 @@ Transform: m_LocalScale: {x: -1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 28 + m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &112137353 GameObject: @@ -3468,6 +3470,7 @@ Transform: - {fileID: 492018440} - {fileID: 994532008} - {fileID: 1620893174} + - {fileID: 2107805520} - {fileID: 871329905} - {fileID: 823677595} - {fileID: 1202241155} @@ -3619,7 +3622,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.13324745, y: 0.172} m_AnchorMax: {x: 0.565, y: 0.41035822} - m_AnchoredPosition: {x: 0.8000183, y: -1.899971} + m_AnchoredPosition: {x: 0.8000183, y: -1.8999634} m_SizeDelta: {x: -8, y: -12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &414020137 @@ -5863,7 +5866,7 @@ Transform: m_LocalScale: {x: 2.3201668, y: 2.3201668, z: 2.3201668} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 26 + m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &823677596 MonoBehaviour: @@ -6000,7 +6003,7 @@ Transform: m_Children: - {fileID: 1135713164} m_Father: {fileID: 405730575} - m_RootOrder: 29 + m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &841190991 GameObject: @@ -6323,7 +6326,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8233114533063075529, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_AnchoredPosition.y - value: -3.9001007 + value: -3.900116 objectReference: {fileID: 0} - target: {fileID: 8233114533063075529, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -6339,11 +6342,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8233114533355190934, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_AnchoredPosition.y - value: -3.9999695 + value: -3.999977 objectReference: {fileID: 0} - target: {fileID: 8233114534707674507, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} propertyPath: m_AnchoredPosition.y - value: -3.9999695 + value: -3.999977 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 82d871be611f9d14fbe8c166075c1a37, type: 3} @@ -6504,7 +6507,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 25 + m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &871329906 BoxCollider2D: @@ -7322,6 +7325,7 @@ MonoBehaviour: m_EditorClassIdentifier: needCount: 0 OKCount: 0 + endEvent: {fileID: 0} --- !u!1 &1001974586 GameObject: m_ObjectHideFlags: 0 @@ -8017,6 +8021,133 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1094831318 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1094831319} + - component: {fileID: 1094831320} + m_Layer: 0 + m_Name: "\u7535\u62A5\u673A\u5F00\u673A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1094831319 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1094831318} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0777283, y: 0.42526522, z: 1.9582174} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 86744865} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1094831320 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1094831318} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: e76cf4bc92b5253449001bf42192e756, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1100102618 GameObject: m_ObjectHideFlags: 0 @@ -8833,7 +8964,7 @@ Transform: m_LocalScale: {x: 2.3294253, y: 2.3294253, z: 2.3294253} m_Children: [] m_Father: {fileID: 405730575} - m_RootOrder: 27 + m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1204472792 GameObject: @@ -9125,9 +9256,11 @@ MonoBehaviour: m_EditorClassIdentifier: backgrounds: - {fileID: 1620893174} + - {fileID: 2107805520} + - {fileID: 165996662} synZ: 0 - parallaxScaleX: 0.05 - parallaxScaleY: 0.05 + parallaxScaleX: 1 + parallaxScaleY: 0.2 canParallax: 1 --- !u!1 &1244141158 GameObject: @@ -11060,10 +11193,9 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620893172} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 38.1, y: -0.45561302, z: 7.4} + m_LocalPosition: {x: 12, y: -0.45561302, z: 87.6} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2107805520} + m_Children: [] m_Father: {fileID: 405730575} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -13458,7 +13590,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791259307} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -28.859085, y: -3.1726923, z: -10} + m_LocalPosition: {x: -28.862282, y: -3.1726923, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1031032740} @@ -14427,6 +14559,133 @@ Canvas: m_SortingLayerID: 0 m_SortingOrder: 1 m_TargetDisplay: 0 +--- !u!1 &1949207778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1949207779} + - component: {fileID: 1949207780} + m_Layer: 0 + m_Name: "\u6495\u7EB8\u58F0" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1949207779 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1949207778} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0777283, y: 0.42526522, z: 1.9582174} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 86744865} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!82 &1949207780 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1949207778} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 8300000, guid: d46e0985dbc704f4fa342035f5e1638a, type: 3} + m_PlayOnAwake: 0 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &1960683336 GameObject: m_ObjectHideFlags: 0 @@ -14713,10 +14972,10 @@ AudioSource: SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 - MinDistance: 1 - MaxDistance: 500 + MinDistance: 0.7 + MaxDistance: 13.2 Pan2D: 0 - rolloffMode: 0 + rolloffMode: 1 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 @@ -15290,7 +15549,7 @@ SpriteRenderer: m_SortingLayerID: -1504579705 m_SortingLayer: -1 m_SortingOrder: 1 - m_Sprite: {fileID: 21300000, guid: 9cb0d02fdd3dff94282d445423335daa, type: 3} + m_Sprite: {fileID: 21300000, guid: b398e91ea0b00f649803c4935753308c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -15309,11 +15568,11 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107805518} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.7313156, y: 5.6067686, z: 0} + m_LocalPosition: {x: 12.731316, y: 5.1511555, z: 74.8} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1620893174} - m_RootOrder: 0 + m_Father: {fileID: 405730575} + m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2115455120 GameObject: @@ -17107,6 +17366,8 @@ MonoBehaviour: - {fileID: 2025920173} - {fileID: 872970927} turnPagesAnimation: {fileID: 1817000056} + tearAudio: {fileID: 1949207780} + OnAudio: {fileID: 1094831320} --- !u!61 &6148935033394160695 BoxCollider2D: m_ObjectHideFlags: 0 @@ -18273,10 +18534,10 @@ AudioSource: SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 - MinDistance: 1 - MaxDistance: 500 + MinDistance: 0.7 + MaxDistance: 13.2 Pan2D: 0 - rolloffMode: 0 + rolloffMode: 1 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 diff --git a/Assets/Scripts/BlackHouseGunLight.cs b/Assets/Scripts/BlackHouseGunLight.cs index 22ca1e1..a338f1f 100644 --- a/Assets/Scripts/BlackHouseGunLight.cs +++ b/Assets/Scripts/BlackHouseGunLight.cs @@ -7,10 +7,12 @@ public class BlackHouseGunLight : MonoBehaviour private bool upLight = true; public GameObject light1; public GameObject light2; + public GameObject light3; public bool isFire = false; public bool isInvoke = false; + // Start is called before the first frame update void Start() { @@ -32,6 +34,7 @@ public class BlackHouseGunLight : MonoBehaviour isInvoke = false; light1.SetActive(false); light2.SetActive(false); + light3.SetActive(false); } } void ChangeLight() @@ -40,6 +43,7 @@ public class BlackHouseGunLight : MonoBehaviour { light1.SetActive(upLight); light2.SetActive(upLight); + light3.SetActive(upLight); upLight = false; } @@ -47,8 +51,8 @@ public class BlackHouseGunLight : MonoBehaviour { light2.SetActive(upLight); light1.SetActive(upLight); + light3.SetActive(upLight); upLight = true; - } } } diff --git a/Assets/Scripts/M_Player.cs b/Assets/Scripts/M_Player.cs index 47727aa..2914fc4 100644 --- a/Assets/Scripts/M_Player.cs +++ b/Assets/Scripts/M_Player.cs @@ -72,14 +72,14 @@ public class M_Player : MonoBehaviour public void OnPickSE() { audioPlayer.clip = pickSE; - audioPlayer.volume = 0.8f; + audioPlayer.volume = 1f; audioPlayer.Play(); } //动画中调用,播放丢出东西的音效 public void OnThrowSE() { audioPlayer.clip = throwSE; - audioPlayer.volume = 0.8f; + audioPlayer.volume = 1f; audioPlayer.Play(); } diff --git a/Assets/Scripts/事件/AfterReparedTheMachine.cs b/Assets/Scripts/事件/AfterReparedTheMachine.cs index 15dd7d1..163483a 100644 --- a/Assets/Scripts/事件/AfterReparedTheMachine.cs +++ b/Assets/Scripts/事件/AfterReparedTheMachine.cs @@ -42,7 +42,7 @@ public class AfterReparedTheMachine : Event private IEnumerator Process() { - parallax.canParallax = false; + //parallax.canParallax = false; //1.关闭玩家操作地图 FindObjectOfType(). SwitchCurrentActionMap("NullMap"); diff --git a/Assets/Scripts/事件/ReadyToGoStage.cs b/Assets/Scripts/事件/ReadyToGoStage.cs index ce582aa..5f8f192 100644 --- a/Assets/Scripts/事件/ReadyToGoStage.cs +++ b/Assets/Scripts/事件/ReadyToGoStage.cs @@ -13,6 +13,8 @@ public class ReadyToGoStage : Event public GameObject playerOld; [Tooltip("拖入摄像机")] public CinemachineVirtualCamera Vcamera; + [Tooltip("请拖入镜子")] + public NormalInvestableItems kagami; //多态:玩家准备触发前往第一关时候的多态 public override void OnCall() { @@ -42,5 +44,8 @@ public class ReadyToGoStage : Event //水缸相关 GameObject watertank = GameObject.Find("水缸");//找到水缸 watertank.GetComponentInChildren().itemName = "准备出发时的水缸"; + + //修改镜子的itemName,使得其在改多态下不再能够被触发 + kagami.itemName = "准备出发幕的镜子"; } } diff --git a/Assets/Scripts/事件/VeteranSacrifice.cs b/Assets/Scripts/事件/VeteranSacrifice.cs index 8dd06a3..3d4e903 100644 --- a/Assets/Scripts/事件/VeteranSacrifice.cs +++ b/Assets/Scripts/事件/VeteranSacrifice.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; using Cinemachine; +using UnityEngine.InputSystem.Processors; public class VeteranSacrifice : Event { @@ -23,6 +24,8 @@ public class VeteranSacrifice : Event public WVParallax parallax; + public AudioSource deadAudio; + void Start() @@ -46,6 +49,7 @@ public class VeteranSacrifice : Event public IEnumerator SelfOnCall() { parallax.canParallax = false; + deadAudio.Play(); //1.关闭玩家操作地图 FindObjectOfType().SwitchCurrentActionMap("NullMap"); //*让老兵转个身防止牺牲后穿模 diff --git a/Assets/Scripts/事件/WhenReparedAllLine.cs b/Assets/Scripts/事件/WhenReparedAllLine.cs new file mode 100644 index 0000000..e89a9e6 --- /dev/null +++ b/Assets/Scripts/事件/WhenReparedAllLine.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.InputSystem; +using Fungus; + +public class WhenReparedAllLine : Event +{ + //序章战场中,当修完了所有电话线后触发 + public override void OnCall() + { + FindObjectOfType().SwitchCurrentActionMap("NullMap"); + Flowchart.BroadcastFungusMessage("我修完了"); + } +} diff --git a/Assets/Scripts/事件/WhenReparedAllLine.cs.meta b/Assets/Scripts/事件/WhenReparedAllLine.cs.meta new file mode 100644 index 0000000..1eb8149 --- /dev/null +++ b/Assets/Scripts/事件/WhenReparedAllLine.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b146d1614ddd599469f0d8fcf9b85184 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/信息相关/AllLinesInfo.cs b/Assets/Scripts/信息相关/AllLinesInfo.cs index 73beedb..9edf44b 100644 --- a/Assets/Scripts/信息相关/AllLinesInfo.cs +++ b/Assets/Scripts/信息相关/AllLinesInfo.cs @@ -10,6 +10,9 @@ public class AllLinesInfo : MonoBehaviour [SerializeField] private int needCount; public int OKCount = 0; + private bool hasPlayed = false;//是否已经触发过修完事件 + [Tooltip("请拖入修完所有电线后的事件")] + public Event endEvent; void Start() { needCount = transform.childCount; @@ -18,27 +21,13 @@ public class AllLinesInfo : MonoBehaviour // Update is called once per frame void Update() { - + if(needCount == OKCount && !hasPlayed)//如果数值表示修完并且没有触发过结束事件 + { + if(endEvent != null)endEvent.OnCall();//触发结束事件 + hasPlayed = true;//标记为已经触发过结束事件 + } } public bool AreYouOK(){return (needCount == OKCount);}//返回完成量是不是等于需求量 - // //制造一个只读的变量,不要动这些 - // public class ReadOnlyAttribute : PropertyAttribute{} - // [CustomPropertyDrawer(typeof(ReadOnlyAttribute))] - // public class ReadOnlyDrawer : PropertyDrawer - // { - // public override float GetPropertyHeight(SerializedProperty property, GUIContent label) - // { - // return EditorGUI.GetPropertyHeight(property, label, true); - // } - - // public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) - // { - // GUI.enabled = false; - // EditorGUI.PropertyField(position, property, label, true); - // GUI.enabled = true; - // } - // } - // // } diff --git a/Assets/Scripts/信息相关/IndexRecoder.cs b/Assets/Scripts/信息相关/IndexRecoder.cs index 84d23a0..8a5b00b 100644 --- a/Assets/Scripts/信息相关/IndexRecoder.cs +++ b/Assets/Scripts/信息相关/IndexRecoder.cs @@ -74,24 +74,4 @@ public class IndexRecoder : MonoBehaviour //修改演出名称的函数,在游戏流程推进的时候用 public void ChangeStageName(string newName){stageName = newName;} - - - // //制造一个只读的变量,不要动这些 - // public class ReadOnlyAttribute : PropertyAttribute{} - // [CustomPropertyDrawer(typeof(ReadOnlyAttribute))] - // public class ReadOnlyDrawer : PropertyDrawer - // { - // public override float GetPropertyHeight(SerializedProperty property, GUIContent label) - // { - // return EditorGUI.GetPropertyHeight(property, label, true); - // } - - // public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) - // { - // GUI.enabled = false; - // EditorGUI.PropertyField(position, property, label, true); - // GUI.enabled = true; - // } - // } - // // } diff --git a/Assets/Scripts/具象物体/AFakeMachine.cs b/Assets/Scripts/具象物体/AFakeMachine.cs index c425af8..464b93f 100644 --- a/Assets/Scripts/具象物体/AFakeMachine.cs +++ b/Assets/Scripts/具象物体/AFakeMachine.cs @@ -8,6 +8,7 @@ public class AFakeMachine : Interactive // Start is called before the first frame update //一个假的电报机类,因为“序章-战场”中的电报机不需要实际打码功能,为了方便我这里单独写一些代码 //继承可交互物体基类 + public AudioSource onAudio; void Start() { @@ -30,7 +31,8 @@ public class AFakeMachine : Interactive //转到场景“序章-家中”,给记录员发信息,让“序章-家中”表现为正确状态 IndexRecoder indexRecoder = FindObjectOfType(); indexRecoder.ChangeStageName("序章-家中-已打码"); - SceneManager.LoadScene("序章-家中"); + onAudio.Play(); + Invoke("loadSceneHome",1.5f); //Debug.Log("转到场景“序章-家中”,给记录员发信息,让“序章-家中”表现为正确状态"); } else @@ -39,4 +41,9 @@ public class AFakeMachine : Interactive Debug.Log("还有线路没有联通"); } } + + void loadSceneHome() + { + SceneManager.LoadScene("序章-家中"); + } } diff --git a/Assets/Scripts/具象物体/AReadyMachine.cs b/Assets/Scripts/具象物体/AReadyMachine.cs index 6d570a7..61a42a8 100644 --- a/Assets/Scripts/具象物体/AReadyMachine.cs +++ b/Assets/Scripts/具象物体/AReadyMachine.cs @@ -16,9 +16,13 @@ public class AReadyMachine : Interactive //交互后,改变玩家形象 FindObjectOfType().transform.Find("包").gameObject.SetActive(true); FindObjectOfType().transform.Find("包带").gameObject.SetActive(true); + //播放穿上行囊的音效 + GetComponent().Play(); - //随后删除自己 + //随后删除自己(不要删!不然音效放不出来,我们直接关闭这个物体的碰撞体和图片就可以了) FindObjectOfType().catched = null; - Destroy(gameObject); + // Destroy(gameObject); + GetComponent().enabled = false; + GetComponent().enabled = false; } } diff --git a/Assets/Scripts/具象物体/Machine.cs b/Assets/Scripts/具象物体/Machine.cs index 6b7a792..67c57f9 100644 --- a/Assets/Scripts/具象物体/Machine.cs +++ b/Assets/Scripts/具象物体/Machine.cs @@ -23,6 +23,9 @@ public class Machine : Interactive [Tooltip("请拖入翻页动画的那个游戏物体")] public Animator turnPagesAnimation; + public AudioSource tearAudio;//撕纸音效 + public AudioSource OnAudio;//电报机开机音效 + void Start() { codeTextView = m_interface.GetComponentInChildren(); @@ -51,6 +54,7 @@ public class Machine : Interactive if(LinesCheck())//如果线路全通 { m_interface.SetActive(true);//把这个交互对象的界面打开,这里是电报机界面 + OnAudio.Play(); ShwoTheSentencesInfo();//初始化展示电报机界面的需要打的句子 UpdateTheSentencesTextViewStates();//更新一下显示句子TextView的颜色状态 //更换玩家操作地图,使玩家操作电报机的时候只监听交互键 @@ -174,6 +178,7 @@ public class Machine : Interactive int hasClearer = code.IndexOf(".-.-."); if(hasClearer != -1) { + tearAudio.Play(); Debug.Log("检查到特殊码,清除所有输入内容"); ClearTheInputAndTempResult(); //播放翻页动画 diff --git a/Assets/Scripts/抽象的东西/CGAdministrator.cs b/Assets/Scripts/抽象的东西/CGAdministrator.cs index 998a632..a89309e 100644 --- a/Assets/Scripts/抽象的东西/CGAdministrator.cs +++ b/Assets/Scripts/抽象的东西/CGAdministrator.cs @@ -4,6 +4,7 @@ using UnityEngine; using UnityEngine.UI; using UnityEditor; using UnityEngine.Video; +using UnityEngine.InputSystem; public class CGAdministrator : MonoBehaviour { @@ -56,6 +57,7 @@ public class CGAdministrator : MonoBehaviour try { CG.GetComponent().Play();//开始播放这个CG + FindObjectOfType().SwitchCurrentActionMap("NullMap");//使玩家无法操作 } catch(System.NullReferenceException) { diff --git a/Assets/Scripts/抽象的东西/NormalInvestableItems.cs b/Assets/Scripts/抽象的东西/NormalInvestableItems.cs index 2d7e9d7..adc5d5f 100644 --- a/Assets/Scripts/抽象的东西/NormalInvestableItems.cs +++ b/Assets/Scripts/抽象的东西/NormalInvestableItems.cs @@ -40,8 +40,10 @@ public class NormalInvestableItems : Interactive //这项比较特殊,只能这样单独写了,我有罪,这是屎山代码 isMoving = true; FindObjectOfType().m_Collider.enabled = true; + //播放移动水缸的音效 + GetComponent().Play(); } - else + else if(itemName != "准备出发幕的镜子") { Debug.Log("我触发了"+ gameObject.name +"的对话"); Flowchart.BroadcastFungusMessage("谈论" + itemName); diff --git a/Assets/Sound effect/1蛐蛐.wav b/Assets/Sound effect/1蛐蛐.wav new file mode 100644 index 0000000..e6eb0cc Binary files /dev/null and b/Assets/Sound effect/1蛐蛐.wav differ diff --git a/Assets/Sound effect/1蛐蛐.wav.meta b/Assets/Sound effect/1蛐蛐.wav.meta new file mode 100644 index 0000000..29aed37 --- /dev/null +++ b/Assets/Sound effect/1蛐蛐.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e6edb183c56872e4db416032ea652086 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/撕纸.wav b/Assets/Sound effect/撕纸.wav new file mode 100644 index 0000000..ded9346 Binary files /dev/null and b/Assets/Sound effect/撕纸.wav differ diff --git a/Assets/Sound effect/撕纸.wav.meta b/Assets/Sound effect/撕纸.wav.meta new file mode 100644 index 0000000..42245b3 --- /dev/null +++ b/Assets/Sound effect/撕纸.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: d46e0985dbc704f4fa342035f5e1638a +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/机枪(新).wav b/Assets/Sound effect/机枪(新).wav new file mode 100644 index 0000000..9f4b4be Binary files /dev/null and b/Assets/Sound effect/机枪(新).wav differ diff --git a/Assets/Sound effect/机枪(新).wav.meta b/Assets/Sound effect/机枪(新).wav.meta new file mode 100644 index 0000000..70c3029 --- /dev/null +++ b/Assets/Sound effect/机枪(新).wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: befb85dad8a26734a8bf4cdbca6ba2dc +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/电报机开机.wav b/Assets/Sound effect/电报机开机.wav new file mode 100644 index 0000000..749413c Binary files /dev/null and b/Assets/Sound effect/电报机开机.wav differ diff --git a/Assets/Sound effect/电报机开机.wav.meta b/Assets/Sound effect/电报机开机.wav.meta new file mode 100644 index 0000000..a98be3b --- /dev/null +++ b/Assets/Sound effect/电报机开机.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e76cf4bc92b5253449001bf42192e756 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/管弦乐老兵被炸死.wav b/Assets/Sound effect/管弦乐老兵被炸死.wav new file mode 100644 index 0000000..a346081 Binary files /dev/null and b/Assets/Sound effect/管弦乐老兵被炸死.wav differ diff --git a/Assets/Sound effect/管弦乐老兵被炸死.wav.meta b/Assets/Sound effect/管弦乐老兵被炸死.wav.meta new file mode 100644 index 0000000..dea41bc --- /dev/null +++ b/Assets/Sound effect/管弦乐老兵被炸死.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 485bf3d1a40e16e48a3a102f03df8f82 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音1.wav b/Assets/Sound effect/罕见语音1.wav new file mode 100644 index 0000000..c147e42 Binary files /dev/null and b/Assets/Sound effect/罕见语音1.wav differ diff --git a/Assets/Sound effect/罕见语音1.wav.meta b/Assets/Sound effect/罕见语音1.wav.meta new file mode 100644 index 0000000..095ef49 --- /dev/null +++ b/Assets/Sound effect/罕见语音1.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: d87582f554dad8f468dae204bb4fdbab +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音2.wav b/Assets/Sound effect/罕见语音2.wav new file mode 100644 index 0000000..4c1fbe9 Binary files /dev/null and b/Assets/Sound effect/罕见语音2.wav differ diff --git a/Assets/Sound effect/罕见语音2.wav.meta b/Assets/Sound effect/罕见语音2.wav.meta new file mode 100644 index 0000000..d544949 --- /dev/null +++ b/Assets/Sound effect/罕见语音2.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 691e477f110a5934b9c9c80d47a45ef0 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音3.wav b/Assets/Sound effect/罕见语音3.wav new file mode 100644 index 0000000..a8ce7d6 Binary files /dev/null and b/Assets/Sound effect/罕见语音3.wav differ diff --git a/Assets/Sound effect/罕见语音3.wav.meta b/Assets/Sound effect/罕见语音3.wav.meta new file mode 100644 index 0000000..6cb3a96 --- /dev/null +++ b/Assets/Sound effect/罕见语音3.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: baf2d3179ee78164fbe8d0eaa1e97994 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音4.wav b/Assets/Sound effect/罕见语音4.wav new file mode 100644 index 0000000..9627158 Binary files /dev/null and b/Assets/Sound effect/罕见语音4.wav differ diff --git a/Assets/Sound effect/罕见语音4.wav.meta b/Assets/Sound effect/罕见语音4.wav.meta new file mode 100644 index 0000000..83e748d --- /dev/null +++ b/Assets/Sound effect/罕见语音4.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: f17ad0fa60012d74f99b887221a8adcf +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音5.wav b/Assets/Sound effect/罕见语音5.wav new file mode 100644 index 0000000..ac0ab58 Binary files /dev/null and b/Assets/Sound effect/罕见语音5.wav differ diff --git a/Assets/Sound effect/罕见语音5.wav.meta b/Assets/Sound effect/罕见语音5.wav.meta new file mode 100644 index 0000000..1861ad3 --- /dev/null +++ b/Assets/Sound effect/罕见语音5.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 8d1c029fbe798c648ad7644cfd4c300c +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音6.wav b/Assets/Sound effect/罕见语音6.wav new file mode 100644 index 0000000..582d36f Binary files /dev/null and b/Assets/Sound effect/罕见语音6.wav differ diff --git a/Assets/Sound effect/罕见语音6.wav.meta b/Assets/Sound effect/罕见语音6.wav.meta new file mode 100644 index 0000000..2a84c2f --- /dev/null +++ b/Assets/Sound effect/罕见语音6.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 54a409a1aeba01040a37026f12312925 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/罕见语音7.wav b/Assets/Sound effect/罕见语音7.wav new file mode 100644 index 0000000..c1e7c56 Binary files /dev/null and b/Assets/Sound effect/罕见语音7.wav differ diff --git a/Assets/Sound effect/罕见语音7.wav.meta b/Assets/Sound effect/罕见语音7.wav.meta new file mode 100644 index 0000000..f34a81b --- /dev/null +++ b/Assets/Sound effect/罕见语音7.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 3a456c3ec82068543979fa451989c606 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/重大事件提示.wav b/Assets/Sound effect/重大事件提示.wav new file mode 100644 index 0000000..f7d63e8 Binary files /dev/null and b/Assets/Sound effect/重大事件提示.wav differ diff --git a/Assets/Sound effect/重大事件提示.wav.meta b/Assets/Sound effect/重大事件提示.wav.meta new file mode 100644 index 0000000..a9b48e8 --- /dev/null +++ b/Assets/Sound effect/重大事件提示.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 4c25d4e180704484792fb9c71f7a4f7f +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound effect/雨声.wav b/Assets/Sound effect/雨声.wav new file mode 100644 index 0000000..d926176 Binary files /dev/null and b/Assets/Sound effect/雨声.wav differ diff --git a/Assets/Sound effect/雨声.wav.meta b/Assets/Sound effect/雨声.wav.meta new file mode 100644 index 0000000..4b4e3fe --- /dev/null +++ b/Assets/Sound effect/雨声.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 18445d3f899228a489944ada2207352f +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/CG动画/开门CG.mp4 b/Assets/Sprites/CG动画/开门CG.mp4 new file mode 100644 index 0000000..a9b6d58 Binary files /dev/null and b/Assets/Sprites/CG动画/开门CG.mp4 differ diff --git a/Assets/Sprites/CG动画/开门CG.mp4.meta b/Assets/Sprites/CG动画/开门CG.mp4.meta new file mode 100644 index 0000000..053024a --- /dev/null +++ b/Assets/Sprites/CG动画/开门CG.mp4.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 6aafcdd8dde24a64c82cdfd3b6fbef54 +VideoClipImporter: + externalObjects: {} + serializedVersion: 2 + frameRange: 0 + startFrame: -1 + endFrame: -1 + colorSpace: 0 + deinterlace: 0 + encodeAlpha: 0 + flipVertical: 0 + flipHorizontal: 0 + importAudio: 1 + targetSettings: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/第二关/晚上云 1.png b/Assets/Sprites/第二关/晚上云 1.png new file mode 100644 index 0000000..44f1ccb Binary files /dev/null and b/Assets/Sprites/第二关/晚上云 1.png differ diff --git a/Assets/Sprites/第二关/晚上云 1.png.meta b/Assets/Sprites/第二关/晚上云 1.png.meta new file mode 100644 index 0000000..b53dd94 --- /dev/null +++ b/Assets/Sprites/第二关/晚上云 1.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: b398e91ea0b00f649803c4935753308c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 16384 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 16384 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/AC/碉堡枪光.controller b/Assets/游戏内动画资源/AC/碉堡枪光.controller index 1fa5143..4b01eb6 100644 --- a/Assets/游戏内动画资源/AC/碉堡枪光.controller +++ b/Assets/游戏内动画资源/AC/碉堡枪光.controller @@ -64,7 +64,7 @@ AnimatorStateMachine: m_Position: {x: 270.73636, y: 217.51158, z: 0} - serializedVersion: 1 m_State: {fileID: 8081186195369800747} - m_Position: {x: 470, y: 60, z: 0} + m_Position: {x: 400, y: 50, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -89,7 +89,7 @@ AnimatorController: m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -124,7 +124,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 849515defe6df5547b311a36d50ea14e, type: 2} + m_Motion: {fileID: 7400000, guid: ddbeed113bff3fc4588b035d8baf5ae1, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: diff --git a/Assets/游戏内动画资源/AM/次骨骼/捡石头.anim b/Assets/游戏内动画资源/AM/次骨骼/捡石头.anim index c0afe49..1bb5245 100644 --- a/Assets/游戏内动画资源/AM/次骨骼/捡石头.anim +++ b/Assets/游戏内动画资源/AM/次骨骼/捡石头.anim @@ -6081,7 +6081,7 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: - - time: 0.6666667 + - time: 0.2 functionName: OnPickSE data: objectReferenceParameter: {fileID: 0} diff --git a/Assets/游戏内动画资源/AM/逐帧动画/新碉堡枪光.anim b/Assets/游戏内动画资源/AM/逐帧动画/新碉堡枪光.anim new file mode 100644 index 0000000..87b7c8d --- /dev/null +++ b/Assets/游戏内动画资源/AM/逐帧动画/新碉堡枪光.anim @@ -0,0 +1,125 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u65B0\u7889\u5821\u67AA\u5149" + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: 2e05b14faf10eed4b9d2722a48015b3d, type: 3} + - time: 0.033333335 + value: {fileID: 21300000, guid: 82814f6e1154e8f4bb8500ba65eb66e8, type: 3} + - time: 0.05 + value: {fileID: 21300000, guid: 219750bc2a0e9974eb9250960b21552a, type: 3} + - time: 0.06666667 + value: {fileID: 21300000, guid: cdb590526bd8d014086b27ba1d990a2c, type: 3} + - time: 0.1 + value: {fileID: 21300000, guid: 89fccd35751fd61409bf32b7f5dbb74b, type: 3} + - time: 0.11666667 + value: {fileID: 21300000, guid: 2b276de0e238c0a408b748c336ddac15, type: 3} + - time: 0.15 + value: {fileID: 21300000, guid: 1a3883e6df3017a47a59383feb0cac86, type: 3} + - time: 0.18333334 + value: {fileID: 21300000, guid: 5137ed7e960a85f41b9ab3481bbd1bae, type: 3} + - time: 0.2 + value: {fileID: 21300000, guid: d86d8c2a9d161f743972853383085ad5, type: 3} + - time: 0.21666667 + value: {fileID: 21300000, guid: d99afe468f7923445b225a912ea37892, type: 3} + - time: 0.25 + value: {fileID: 21300000, guid: 3c54a3868bdd0524a81bd56797494a21, type: 3} + - time: 0.26666668 + value: {fileID: 21300000, guid: 777f6316742029a4a8c4064f9e3bdfc2, type: 3} + - time: 0.28333333 + value: {fileID: 21300000, guid: 9567e40fbac852942b1365f2bfc91731, type: 3} + - time: 0.31666666 + value: {fileID: 21300000, guid: dcba79d8d610bc64ca442e6783cbe974, type: 3} + - time: 0.35 + value: {fileID: 21300000, guid: 0f7bcbcc40b861e43897e34d29423b0d, type: 3} + - time: 0.36666667 + value: {fileID: 21300000, guid: 53025016a86e1e94cb514eac84386d61, type: 3} + - time: 0.4 + value: {fileID: 21300000, guid: 539a0310d1e285e439a89505c8d4d1db, type: 3} + - time: 0.41666666 + value: {fileID: 21300000, guid: b64d4ed895008654584a2831f47d7b28, type: 3} + - time: 0.43333334 + value: {fileID: 21300000, guid: e7c68ad19e3e8254ca00160ba2ec716e, type: 3} + - time: 0.46666667 + value: {fileID: 21300000, guid: 4ffddf9e50c872e44a8dc16e3753d39f, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: 2e05b14faf10eed4b9d2722a48015b3d, type: 3} + - {fileID: 21300000, guid: 82814f6e1154e8f4bb8500ba65eb66e8, type: 3} + - {fileID: 21300000, guid: 219750bc2a0e9974eb9250960b21552a, type: 3} + - {fileID: 21300000, guid: cdb590526bd8d014086b27ba1d990a2c, type: 3} + - {fileID: 21300000, guid: 89fccd35751fd61409bf32b7f5dbb74b, type: 3} + - {fileID: 21300000, guid: 2b276de0e238c0a408b748c336ddac15, type: 3} + - {fileID: 21300000, guid: 1a3883e6df3017a47a59383feb0cac86, type: 3} + - {fileID: 21300000, guid: 5137ed7e960a85f41b9ab3481bbd1bae, type: 3} + - {fileID: 21300000, guid: d86d8c2a9d161f743972853383085ad5, type: 3} + - {fileID: 21300000, guid: d99afe468f7923445b225a912ea37892, type: 3} + - {fileID: 21300000, guid: 3c54a3868bdd0524a81bd56797494a21, type: 3} + - {fileID: 21300000, guid: 777f6316742029a4a8c4064f9e3bdfc2, type: 3} + - {fileID: 21300000, guid: 9567e40fbac852942b1365f2bfc91731, type: 3} + - {fileID: 21300000, guid: dcba79d8d610bc64ca442e6783cbe974, type: 3} + - {fileID: 21300000, guid: 0f7bcbcc40b861e43897e34d29423b0d, type: 3} + - {fileID: 21300000, guid: 53025016a86e1e94cb514eac84386d61, type: 3} + - {fileID: 21300000, guid: 539a0310d1e285e439a89505c8d4d1db, type: 3} + - {fileID: 21300000, guid: b64d4ed895008654584a2831f47d7b28, type: 3} + - {fileID: 21300000, guid: e7c68ad19e3e8254ca00160ba2ec716e, type: 3} + - {fileID: 21300000, guid: 4ffddf9e50c872e44a8dc16e3753d39f, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.48333332 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 6.36 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 1 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/游戏内动画资源/AM/逐帧动画/新碉堡枪光.anim.meta b/Assets/游戏内动画资源/AM/逐帧动画/新碉堡枪光.anim.meta new file mode 100644 index 0000000..c36a1fb --- /dev/null +++ b/Assets/游戏内动画资源/AM/逐帧动画/新碉堡枪光.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ddbeed113bff3fc4588b035d8baf5ae1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光.meta new file mode 100644 index 0000000..efb5dfb --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 31371de8acac201438778e00dc9adc5a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/01.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/01.png new file mode 100644 index 0000000..bb23ee2 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/01.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/01.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/01.png.meta new file mode 100644 index 0000000..3275d25 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/01.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 2e05b14faf10eed4b9d2722a48015b3d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/02.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/02.png new file mode 100644 index 0000000..de56df1 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/02.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/02.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/02.png.meta new file mode 100644 index 0000000..194fc5d --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/02.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 82814f6e1154e8f4bb8500ba65eb66e8 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/03.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/03.png new file mode 100644 index 0000000..2aac9a0 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/03.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/03.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/03.png.meta new file mode 100644 index 0000000..8283dc7 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/03.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 219750bc2a0e9974eb9250960b21552a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/04.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/04.png new file mode 100644 index 0000000..534718b Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/04.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/04.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/04.png.meta new file mode 100644 index 0000000..1e7abd1 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/04.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: cdb590526bd8d014086b27ba1d990a2c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/05.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/05.png new file mode 100644 index 0000000..4ef1d31 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/05.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/05.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/05.png.meta new file mode 100644 index 0000000..1294564 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/05.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 89fccd35751fd61409bf32b7f5dbb74b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/06.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/06.png new file mode 100644 index 0000000..ed4347f Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/06.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/06.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/06.png.meta new file mode 100644 index 0000000..5f8ba4d --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/06.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 2b276de0e238c0a408b748c336ddac15 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/07.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/07.png new file mode 100644 index 0000000..14c15d9 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/07.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/07.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/07.png.meta new file mode 100644 index 0000000..f8cb3e1 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/07.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 1a3883e6df3017a47a59383feb0cac86 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/08.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/08.png new file mode 100644 index 0000000..0c42151 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/08.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/08.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/08.png.meta new file mode 100644 index 0000000..25d783e --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/08.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 5137ed7e960a85f41b9ab3481bbd1bae +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/09.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/09.png new file mode 100644 index 0000000..f2e03cc Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/09.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/09.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/09.png.meta new file mode 100644 index 0000000..2bf4c08 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/09.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: d86d8c2a9d161f743972853383085ad5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/10.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/10.png new file mode 100644 index 0000000..ea6fbcd Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/10.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/10.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/10.png.meta new file mode 100644 index 0000000..ed336b7 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/10.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: d99afe468f7923445b225a912ea37892 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/11.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/11.png new file mode 100644 index 0000000..b6fe2b9 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/11.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/11.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/11.png.meta new file mode 100644 index 0000000..e5340ed --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/11.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 3c54a3868bdd0524a81bd56797494a21 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/12.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/12.png new file mode 100644 index 0000000..c200b14 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/12.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/12.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/12.png.meta new file mode 100644 index 0000000..fa03911 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/12.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 777f6316742029a4a8c4064f9e3bdfc2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/13.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/13.png new file mode 100644 index 0000000..656dcc6 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/13.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/13.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/13.png.meta new file mode 100644 index 0000000..7b6a1b8 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/13.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 9567e40fbac852942b1365f2bfc91731 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/14.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/14.png new file mode 100644 index 0000000..6908c67 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/14.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/14.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/14.png.meta new file mode 100644 index 0000000..f537e5d --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/14.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: dcba79d8d610bc64ca442e6783cbe974 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/15.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/15.png new file mode 100644 index 0000000..473dc90 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/15.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/15.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/15.png.meta new file mode 100644 index 0000000..eb0e555 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/15.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 0f7bcbcc40b861e43897e34d29423b0d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/16.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/16.png new file mode 100644 index 0000000..e8eb844 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/16.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/16.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/16.png.meta new file mode 100644 index 0000000..1105a89 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/16.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 53025016a86e1e94cb514eac84386d61 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/17.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/17.png new file mode 100644 index 0000000..99e43d0 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/17.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/17.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/17.png.meta new file mode 100644 index 0000000..54bbbe8 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/17.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 539a0310d1e285e439a89505c8d4d1db +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/18.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/18.png new file mode 100644 index 0000000..c0d39f8 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/18.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/18.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/18.png.meta new file mode 100644 index 0000000..fb5dae9 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/18.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: b64d4ed895008654584a2831f47d7b28 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/19.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/19.png new file mode 100644 index 0000000..a79b7c1 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/19.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/19.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/19.png.meta new file mode 100644 index 0000000..20b10e5 --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/19.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: e7c68ad19e3e8254ca00160ba2ec716e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/20.png b/Assets/游戏内动画资源/Resource/新碉堡枪光/20.png new file mode 100644 index 0000000..48adff7 Binary files /dev/null and b/Assets/游戏内动画资源/Resource/新碉堡枪光/20.png differ diff --git a/Assets/游戏内动画资源/Resource/新碉堡枪光/20.png.meta b/Assets/游戏内动画资源/Resource/新碉堡枪光/20.png.meta new file mode 100644 index 0000000..d5b385d --- /dev/null +++ b/Assets/游戏内动画资源/Resource/新碉堡枪光/20.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 4ffddf9e50c872e44a8dc16e3753d39f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/音效/挪动水缸.wav b/Assets/音效/挪动水缸.wav new file mode 100644 index 0000000..2f620bd Binary files /dev/null and b/Assets/音效/挪动水缸.wav differ diff --git a/Assets/音效/挪动水缸.wav.meta b/Assets/音效/挪动水缸.wav.meta new file mode 100644 index 0000000..0e0739b --- /dev/null +++ b/Assets/音效/挪动水缸.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 95228ba368d733f4d953aff34fb1df4e +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/音效/敲门.mp3 b/Assets/音效/敲门.mp3 new file mode 100644 index 0000000..480cab9 Binary files /dev/null and b/Assets/音效/敲门.mp3 differ diff --git a/Assets/音效/敲门.mp3.meta b/Assets/音效/敲门.mp3.meta new file mode 100644 index 0000000..6ad17db --- /dev/null +++ b/Assets/音效/敲门.mp3.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 910abbe9404c47c4991461bbc81721a6 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index cb70c6c..9a6667e 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -9,16 +9,16 @@ EditorUserSettings: value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d flags: 0 RecentlyUsedScenePath-1: - value: 22424703114646680e0b0227036cdacaf990d3ea61aecec8a8d5c77df7ee3d2cfb + value: 22424703114646680e0b0227036cd8dcda93c0caa9cdf57e38271427fb flags: 0 RecentlyUsedScenePath-2: - value: 22424703114646680e0b0227036cdacaf990d3ea61ade8e6a9f1d07df7ee3d2cfb + value: 22424703114646680e0b0227036cdacaf990d3ea61aecec8a8d5c77df7ee3d2cfb flags: 0 RecentlyUsedScenePath-3: - value: 22424703114646680e0b0227036cd8dcda93c2c6a9cdf57e38271427fb + value: 22424703114646680e0b0227036cdacaf990d3ea61ade8e6a9f1d07df7ee3d2cfb flags: 0 RecentlyUsedScenePath-4: - value: 22424703114646680e0b0227036cd8dcda93c0caa9cdf57e38271427fb + value: 22424703114646680e0b0227036cd8dcda93c2c6a9cdf57e38271427fb flags: 0 UnityEditor.ShaderGraph.Blackboard: value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4bae495d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd898d91f0beb6fdd1cbfceba0b9f0b3bed8e8f5ace1ff8c978883d3f59e98969989eacfcc