任务:替换现有美术素材和动画、完善游戏的流程化
场景【序章-家中】 1.修改对话角色参数【父亲】的名字改为父亲 2.修改对话角色参数【主角】的名字为“我” 场景【序章-战场】 1.使导弹生成与远处,无伤害判定 2.修改导弹生成高度,避免其露出个头来 3.修改父亲骨骼,目前其手部存在问题 场景【第一关】 1.调整图层解决遮挡问题 2.修改导弹生成高度,避免其露出个头来 3.增加导弹出现频率 场景【第二关】 1.注释了死亡 2.调节了角色图层
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//总线信息类,用来存储场景中电话线断裂的总体信息,
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[ReadOnly][SerializeField]
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[SerializeField]
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void Start()
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@ -23,22 +23,22 @@ public class AllLinesInfo : MonoBehaviour
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@ -38,7 +38,7 @@ public class IndexRecoder : MonoBehaviour
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public float rateOfChangeOfThrowingAngle;
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[Tooltip("抛出投掷物的力度")]
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public float strengthOfThrowing;
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[SerializeField][Tooltip("演出名称,这个不给你改,这个是我做多态用的,在这里只读")][ReadOnly]
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[SerializeField][Tooltip("演出名称,这个不给你改,这个是我做多态用的,在这里只读")]
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[Tooltip("CG的淡入淡出时间")]
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public float CGFadeTime;
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@ -76,22 +76,22 @@ public class IndexRecoder : MonoBehaviour
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public void ChangeStageName(string newName){stageName = newName;}
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//制造一个只读的变量,不要动这些
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[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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public class ReadOnlyDrawer : PropertyDrawer
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{
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{
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return EditorGUI.GetPropertyHeight(property, label, true);
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}
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// //制造一个只读的变量,不要动这些
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// [CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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// public class ReadOnlyDrawer : PropertyDrawer
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// {
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// public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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// {
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// return EditorGUI.GetPropertyHeight(property, label, true);
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{
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//
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// public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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// EditorGUI.PropertyField(position, property, label, true);
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// }
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// }
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// //
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}
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@ -15,7 +15,7 @@ public class Patrolman : MonoBehaviour
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public float walkSpeed;
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[Tooltip("听见响动,冲锋时的速度")]
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public float rushSpeed;
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[SerializeField][ReadOnly]
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[SerializeField]
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private float speed;//记录此刻瞬间的速度,不包含方向
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private float velocity;//速度,正值代表向右,用来判断面部朝向
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[SerializeField]
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private bool isInterrupt = false;//记录目前是否被石头落地的声音所吸引
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private float PVelocity = -1f;//记录上一帧的速度,默认上一帧往右走
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private Transform auditoryRange;//听觉范围子物体
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[SerializeField][ReadOnly]
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[SerializeField]
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private List<Missile> missiles;//投掷物列表,巡逻者会自动往搜索听觉范围内的投掷物
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private Animator animator;
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}
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}
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//制造一个只读的变量,不要动这些
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public class ReadOnlyAttribute : PropertyAttribute{}
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[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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public class ReadOnlyDrawer : PropertyDrawer
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{
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{
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return EditorGUI.GetPropertyHeight(property, label, true);
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}
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// //制造一个只读的变量,不要动这些
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// public class ReadOnlyAttribute : PropertyAttribute{}
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// [CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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// public class ReadOnlyDrawer : PropertyDrawer
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// {
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// {
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// return EditorGUI.GetPropertyHeight(property, label, true);
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// }
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{
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EditorGUI.PropertyField(position, property, label, true);
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}
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//
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// public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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// {
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// GUI.enabled = false;
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// EditorGUI.PropertyField(position, property, label, true);
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// GUI.enabled = true;
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// }
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// }
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// //
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}
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private float allNeedTime;
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private float hasReparedTime = 0f;
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private bool isReparing = false;
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[SerializeField][ReadOnly]
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[SerializeField]
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private bool isRepared = false;
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IndexRecoder indexRecoder;
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private float process = 0f;
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public bool HasTheBePrepared(){return isRepared;}
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//制造一个只读的变量,不要动这些
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public class ReadOnlyAttribute : PropertyAttribute{}
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[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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public class ReadOnlyDrawer : PropertyDrawer
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{
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return EditorGUI.GetPropertyHeight(property, label, true);
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// //制造一个只读的变量,不要动这些
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// public class ReadOnlyAttribute : PropertyAttribute{}
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// [CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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// public class ReadOnlyDrawer : PropertyDrawer
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// {
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// public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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// {
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// return EditorGUI.GetPropertyHeight(property, label, true);
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// }
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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GUI.enabled = false;
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EditorGUI.PropertyField(position, property, label, true);
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GUI.enabled = true;
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}
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}
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//
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// public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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// {
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// GUI.enabled = false;
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// EditorGUI.PropertyField(position, property, label, true);
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// GUI.enabled = true;
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// }
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// }
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// //
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}
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//CG管理员相关代码
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private RawImage rawImage;
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[Tooltip("记录这个场景中的所有CG,要加的话直接扩容数组,并往新的CG里面加内容")][SerializeField][ReadOnly]
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[Tooltip("记录这个场景中的所有CG,要加的话直接扩容数组,并往新的CG里面加内容")][SerializeField]
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private ACG[] CGs;
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private IndexRecoder indexRecoder;
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private ACG playingCG;//正在播放的CG,因为invoke无法传参而存在
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private void StopIt(){rawImage.CrossFadeAlpha(0f,indexRecoder.CGFadeTime,true);//淡出CG
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playingCG.OnEnded();}//告诉这个CG它结束了,然后触发它的结束事件
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//制造一个只读的变量,不要动这些
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public class ReadOnlyAttribute : PropertyAttribute{}
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[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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public class ReadOnlyDrawer : PropertyDrawer
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{
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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return EditorGUI.GetPropertyHeight(property, label, true);
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// //制造一个只读的变量,不要动这些
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// public class ReadOnlyAttribute : PropertyAttribute{}
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// [CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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// public class ReadOnlyDrawer : PropertyDrawer
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// {
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// public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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// {
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// return EditorGUI.GetPropertyHeight(property, label, true);
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// }
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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|
||||
EditorGUI.PropertyField(position, property, label, true);
|
||||
GUI.enabled = true;
|
||||
}
|
||||
}
|
||||
//
|
||||
// public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
// {
|
||||
// GUI.enabled = false;
|
||||
// EditorGUI.PropertyField(position, property, label, true);
|
||||
// GUI.enabled = true;
|
||||
// }
|
||||
// }
|
||||
// //
|
||||
|
||||
}
|
||||
|
@ -428,3 +428,103 @@ C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:11:54 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 66.8528ms
|
||||
moved types parse time: 50ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:11:54 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 74.7994ms
|
||||
moved types parse time: 50ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:15:27 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 72.8055ms
|
||||
moved types parse time: 48ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:15:27 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 65.3359ms
|
||||
moved types parse time: 51ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:17:39 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 72.8034ms
|
||||
moved types parse time: 50ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:17:39 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 67.8204ms
|
||||
moved types parse time: 47ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:19:17 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 78.7911ms
|
||||
moved types parse time: 48ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:20:42 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 66.8542ms
|
||||
moved types parse time: 53ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:20:42 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 69.2307ms
|
||||
moved types parse time: 49ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 2021/9/3 19:21:55 : Starting D:/unity3.7/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 74.832ms
|
||||
moved types parse time: 47ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : -1ms
|
||||
candidates check time : -1ms
|
||||
console write time : -1ms
|
||||
|
||||
|
@ -18,22 +18,22 @@ EditorUserSettings:
|
||||
value: 22424703114646680e0b0227036cdae0f290dfc7abfbfdb7f6d69be60968fbcd663fd8601ed2bad4ce4cfa320d2a18
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-4:
|
||||
value: 22424703114646680e0b0227036cd8dcda93c2c6a9cdf57e38271427fb
|
||||
value: 22424703114646680e0b0227036cdacaf990d3ea61aecec8a8d5c77df7ee3d2cfb
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-5:
|
||||
value: 22424703114646680e0b0227036cdacaf990d3ea61aecec8a8d5c77df7ee3d2cfb
|
||||
value: 22424703114646680e0b0227036cdae0f290dfc7abfbfdb7f6d69be60968fbcd663fd8601ed2bad4ce4cfa320d2a18
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-6:
|
||||
value: 22424703114646680e0b0227036cd8dcda93c0caa9cdf57e38271427fb
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-7:
|
||||
value: 22424703114646680e0b0227036cd8dcda93c0caa9cdf57e38271427fb
|
||||
value: 22424703114646680e0b0227036cdae0f290dfc7abfbfdb7f6d69be60968fbcd663fd8601ed2bad4ce4cfa320d2a18
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-8:
|
||||
value: 22424703114646680e0b0227036cdacaf990d3ea61aecec8a8d5c77df7ee3d2cfb
|
||||
value: 22424703114646680e0b0227036cdacaf990d3ea61ade8e6a9f1d07df7ee3d2cfb
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-9:
|
||||
value: 22424703114646680e0b0227036cdacaf990d3ea61ade8e6a9f1d07df7ee3d2cfb
|
||||
value: 22424703114646680e0b0227036cd8dcda93c2c6a9cdf57e38271427fb
|
||||
flags: 0
|
||||
UnityEditor.ShaderGraph.Blackboard:
|
||||
value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba95e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1b1968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7
|
||||
|
Loading…
x
Reference in New Issue
Block a user