Merge branch 'master' into SaipoVersion
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Assets/Scenes/各种系统测试与陈列.unity
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Assets/Scenes/各种系统测试与陈列.unity
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Assets/Scenes/各种系统测试与陈列.unity.meta
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Assets/Scenes/各种系统测试与陈列.unity.meta
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using Fungus;
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public class WhenFinishFathersCode : Event
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public class WhenFinishFathersCode : Event
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{
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{
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// Start is called before the first frame update
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// Start is called before the first frame update
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@ -18,6 +18,7 @@ public class WhenFinishFathersCode : Event
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public override void OnCall()
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public override void OnCall()
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{
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{
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Debug.Log("打完了,执行下一步的代码请写这里");
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Flowchart.BroadcastFungusMessage("玩家打完了父亲教的电码");
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//Debug.Log("打完了,执行下一步的代码请写这里");
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}
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}
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}
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}
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