合并SAIPOVersion
This commit is contained in:
parent
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@ -44,6 +44,6 @@ Material:
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- WaveIntensity_2: 1
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- WaveSpread_Value: 0
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m_Colors:
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- Center: {r: 0.55065733, g: 0.5559076, b: 0, a: 0}
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- Center: {r: 0.48349547, g: 0.41133165, b: 0, a: 0}
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m_BuildTextureStacks: []
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@ -47,9 +47,9 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_LightType: 3
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m_BlendStyleIndex: 0
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m_Color: {r: 1, g: 0.64433026, b: 0, a: 1}
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m_Intensity: 7.11
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m_FalloffIntensity: 0.493
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m_Color: {r: 1, g: 0.67976373, b: 0, a: 1}
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m_Intensity: 141.42
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m_LightVolumeOpacity: 0
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m_ApplyToSortingLayers: 87ef51a6
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m_LightCookieSprite: {fileID: 0}
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@ -60,8 +60,8 @@ MonoBehaviour:
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m_PointLightInnerAngle: 360
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m_PointLightOuterAngle: 360
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m_PointLightInnerRadius: 1.56
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m_PointLightOuterRadius: 3.2072575
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m_PointLightInnerRadius: 5.07
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m_PointLightOuterRadius: 5.79
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m_PointLightDistance: 3
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m_PointLightQuality: 1
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m_ShapeLightParametricSides: 5
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@ -1911,7 +1911,7 @@ AudioSource:
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m_Volume: 1
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m_Pitch: 1
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m_Pitch: 0.67
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Loop: 0
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Mute: 0
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Spatialize: 0
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@ -4950,7 +4950,7 @@ MonoBehaviour:
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nameText: "\u6211"
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nameColor: {r: 1, g: 1, b: 1, a: 1}
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soundEffect: {fileID: 0}
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soundEffect: {fileID: 8300000, guid: 70e9196dbc23a684ca9fb14ae6c3adf2, type: 3}
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portraits:
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portraitsFace: 0
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@ -5015,7 +5015,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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nameText: "\u6211"
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nameColor: {r: 1, g: 1, b: 1, a: 1}
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soundEffect: {fileID: 0}
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soundEffect: {fileID: 8300000, guid: 70e9196dbc23a684ca9fb14ae6c3adf2, type: 3}
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portraits:
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- {fileID: 21300000, guid: 28cf61809bd5319449892f6310525fd5, type: 3}
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portraitsFace: 0
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@ -8085,7 +8085,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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nameText: "\u7236\u4EB2"
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nameColor: {r: 1, g: 1, b: 1, a: 1}
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soundEffect: {fileID: 0}
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soundEffect: {fileID: 8300000, guid: 70e9196dbc23a684ca9fb14ae6c3adf2, type: 3}
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portraits:
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portraitsFace: 0
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@ -8408,7 +8408,7 @@ Transform:
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m_GameObject: {fileID: 1861856986}
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m_LocalPosition: {x: -10.870554, y: -0.61863995, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 716192431}
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@ -275,7 +275,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 56435766}
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m_LocalPosition: {x: -6.4979916, y: 1.6167927, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1049093360}
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@ -11556,7 +11556,7 @@ MonoBehaviour:
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nameText: "\u7236\u4EB2"
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nameColor: {r: 1, g: 1, b: 1, a: 1}
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soundEffect: {fileID: 0}
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soundEffect: {fileID: 8300000, guid: 70e9196dbc23a684ca9fb14ae6c3adf2, type: 3}
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portraits:
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- {fileID: 21300000, guid: 8bb7d99df9dd41b4c867ac425157c287, type: 3}
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portraitsFace: 0
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@ -1021,7 +1021,7 @@ Transform:
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m_Children: []
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m_Father: {fileID: 2098285686}
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m_RootOrder: 14
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@ -1070,7 +1070,7 @@ ParticleSystemRenderer:
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m_RenderMode: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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m_MaxParticleSize: 0.5
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m_MaxParticleSize: 6.07
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m_CameraVelocityScale: 0
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m_VelocityScale: 0
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m_LengthScale: 2
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@ -1282,7 +1282,7 @@ ParticleSystem:
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serializedVersion: 2
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minMaxState: 0
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minColor: {r: 1, g: 1, b: 1, a: 1}
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maxColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 0.5803922}
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maxGradient:
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serializedVersion: 2
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key0: {r: 1, g: 1, b: 1, a: 1}
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@ -1344,7 +1344,7 @@ ParticleSystem:
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startSize:
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serializedVersion: 2
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minMaxState: 0
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scalar: 15.5
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scalar: 38.53
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@ -22426,7 +22426,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1142437218}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 93, y: 0.91000104, z: -10}
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m_LocalPosition: {x: -29.00893, y: -3.1676853, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1608038909}
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@ -24520,7 +24520,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1477400527}
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m_LocalPosition: {x: -34.960003, y: -3.2499988, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 32565896}
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@ -43029,8 +43029,8 @@ MonoBehaviour:
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- {fileID: 2047411004448683759}
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- {fileID: 5695032862028633419}
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m_Bounds:
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m_Extent: {x: 1.54779, y: 2.3711002, z: 0}
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m_Center: {x: 0.0021795034, y: -0.0058791637, z: 0}
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m_Extent: {x: 1.54779, y: 2.371099, z: 0}
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m_UseBatching: 1
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m_AlwaysUpdate: 1
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--- !u!4 &1062080848641781139
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@ -43123,7 +43123,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 674795379}
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@ -43182,7 +43182,7 @@ MonoBehaviour:
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m_BoneTransforms:
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- {fileID: 4936508675712544306}
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m_Extent: {x: 0.68153024, y: 0.4230354, z: 0}
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m_UseBatching: 1
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m_AlwaysUpdate: 1
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@ -43267,8 +43267,8 @@ MonoBehaviour:
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m_BoneTransforms:
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- {fileID: 5437654542896820717}
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--- !u!4 &2360827735431813924
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@ -43350,7 +43350,7 @@ MonoBehaviour:
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@ -43535,7 +43535,7 @@ MonoBehaviour:
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@ -43606,7 +43606,7 @@ MonoBehaviour:
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@ -44339,7 +44339,7 @@ MonoBehaviour:
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@ -44377,7 +44377,7 @@ MonoBehaviour:
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@ -45253,7 +45253,7 @@ MonoBehaviour:
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@ -45457,7 +45457,7 @@ MonoBehaviour:
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@ -45548,7 +45548,7 @@ MonoBehaviour:
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@ -45674,7 +45674,7 @@ MonoBehaviour:
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m_UseBatching: 1
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@ -45804,7 +45804,7 @@ MonoBehaviour:
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m_BoneTransforms:
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m_Bounds:
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@ -45875,7 +45875,7 @@ MonoBehaviour:
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m_BoneTransforms:
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m_Bounds:
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m_UseBatching: 1
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m_AlwaysUpdate: 1
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@ -45911,7 +45911,7 @@ MonoBehaviour:
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m_BoneTransforms:
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m_Bounds:
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m_Center: {x: 0.0017050505, y: -0.00012338161, z: 0}
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m_Center: {x: 0.0016745329, y: -0.00012481213, z: 0}
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m_Extent: {x: 1.0732954, y: 1.2652456, z: 0}
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m_UseBatching: 1
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m_AlwaysUpdate: 1
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@ -1,6 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Experimental.Rendering.Universal;
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using UnityEngine.UIElements;
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public class BackBoom : MonoBehaviour
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@ -32,7 +33,8 @@ public class BackBoom : MonoBehaviour
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void AddLight()
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{
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Vector2 pos = new Vector2(Random.Range(left.position.x,right.position.x),Random.Range(up.position.y,down.position.y));
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Instantiate(boomLight, pos, Quaternion.identity);
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var light2D = Instantiate(boomLight, pos, Quaternion.identity).GetComponent<Light2D>();
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light2D.pointLightInnerRadius = Random.Range(3f, 5.79f);
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}
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}
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BIN
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Assets/Sound effect/电报接收.wav
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Assets/Sound effect/电报接收.wav.meta
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Assets/Sound effect/电报接收.wav.meta
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Loading…
x
Reference in New Issue
Block a user