任务:推进游戏的流程化
场景:【序章-家中】
1.创建事件【当完成回忆后的对话后】。
2.填充z新事件逻辑。
3.创建UI【CG管理员】
4.创建CG管理员脚本并编辑内容
5.完成CG系统
下班,加油吧。🙏明天一定开始做第一关的内容了,应该不难,系统基本都写了个雏形。
This commit is contained in:
parent
dc14472aa4
commit
e28e55e025
@ -44,6 +44,6 @@ Material:
|
||||
- WaveIntensity_2: 1
|
||||
- WaveSpread_Value: 0
|
||||
m_Colors:
|
||||
- Center: {r: -0.05737228, g: 0.29588354, b: 0, a: 0}
|
||||
- Center: {r: 0.20606552, g: 0.31144482, b: 0, a: 0}
|
||||
- Vector2_d2d098295fc146f08b921b231b2e5199: {r: 1.6, g: 0.9, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
|
@ -214,6 +214,7 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 21934456}
|
||||
- component: {fileID: 21934457}
|
||||
m_Layer: 0
|
||||
m_Name: "\u5B8C\u6210\u56DE\u5FC6\u540E\u5BF9\u8BDD\u4E4B\u540E"
|
||||
m_TagString: Untagged
|
||||
@ -235,6 +236,18 @@ Transform:
|
||||
m_Father: {fileID: 71136650}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &21934457
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 21934455}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 745a70beba46fbb49bc6403acec3e7f0, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &37275488
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1845,6 +1858,7 @@ GameObject:
|
||||
- component: {fileID: 775073763}
|
||||
- component: {fileID: 775073764}
|
||||
- component: {fileID: 775073765}
|
||||
- component: {fileID: 775073766}
|
||||
m_Layer: 0
|
||||
m_Name: "\u56DE\u5FC6\u4E4B\u540E\u7684\u5BF9\u8BDD"
|
||||
m_TagString: Untagged
|
||||
@ -1894,6 +1908,7 @@ MonoBehaviour:
|
||||
- {fileID: 775073762}
|
||||
- {fileID: 775073764}
|
||||
- {fileID: 775073765}
|
||||
- {fileID: 775073766}
|
||||
suppressAllAutoSelections: 0
|
||||
--- !u!114 &775073761
|
||||
MonoBehaviour:
|
||||
@ -1922,7 +1937,7 @@ MonoBehaviour:
|
||||
selectedBlocks:
|
||||
- {fileID: 775073760}
|
||||
selectedCommands:
|
||||
- {fileID: 775073765}
|
||||
- {fileID: 775073766}
|
||||
variables: []
|
||||
description:
|
||||
stepPause: 0
|
||||
@ -2030,6 +2045,23 @@ MonoBehaviour:
|
||||
stopVoiceover: 1
|
||||
waitForVO: 0
|
||||
setSayDialog: {fileID: 582064879}
|
||||
--- !u!114 &775073766
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 775073758}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 17a200dbd67304446a3019434503338a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
itemId: 4
|
||||
indentLevel: 0
|
||||
targetObject: {fileID: 21934455}
|
||||
methodName: OnCall
|
||||
delay: 0
|
||||
--- !u!1 &817315566
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -3979,7 +4011,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
selectedFlowchart: {fileID: 866289586}
|
||||
selectedFlowchart: {fileID: 775073761}
|
||||
--- !u!4 &1463945086
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -4306,7 +4338,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.030000001, y: 0.031479284}
|
||||
m_AnchorMax: {x: 0.52917886, y: 0.39900002}
|
||||
m_AnchoredPosition: {x: 0.034118652, y: 1.5471497}
|
||||
m_AnchoredPosition: {x: 0.034118652, y: 1.5471802}
|
||||
m_SizeDelta: {x: -6.344902, y: -5.0294952}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1647231579
|
||||
@ -4381,7 +4413,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.019539753, y: 0.6984626}
|
||||
m_AnchorMax: {x: 0.356, y: 0.93500006}
|
||||
m_AnchoredPosition: {x: 1.2168274, y: 1.6634979}
|
||||
m_AnchoredPosition: {x: 1.2167664, y: 1.6634979}
|
||||
m_SizeDelta: {x: -9.605, y: -15.7174}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1682759845
|
||||
@ -4463,7 +4495,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.52917886, y: 0.031479284}
|
||||
m_AnchorMax: {x: 0.99000007, y: 0.39900002}
|
||||
m_AnchoredPosition: {x: -2.2779846, y: 1.7249451}
|
||||
m_AnchoredPosition: {x: -2.2779846, y: 1.7249756}
|
||||
m_SizeDelta: {x: -11.304703, y: -4.6799927}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1701930269
|
||||
@ -4628,6 +4660,94 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
m_interface: {fileID: 0}
|
||||
itemName: "\u6C34\u7F38"
|
||||
--- !u!1 &1771706913
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1771706914}
|
||||
- component: {fileID: 1771706916}
|
||||
- component: {fileID: 1771706915}
|
||||
- component: {fileID: 1771706917}
|
||||
m_Layer: 5
|
||||
m_Name: "CG\u7BA1\u7406\u5458"
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1771706914
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1771706913}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2125100632}
|
||||
m_Father: {fileID: 2052706945}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 4.6221924, y: 2.7635498}
|
||||
m_SizeDelta: {x: 8.48999, y: 5.52771}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1771706915
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1771706913}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Texture: {fileID: 2800000, guid: 13f98ebc3ada70246924ffad2dbc7d2b, type: 3}
|
||||
m_UVRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
--- !u!222 &1771706916
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1771706913}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1771706917
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1771706913}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fbae1877cad284d4d82f60cbb5878baa, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
CGs:
|
||||
- {fileID: 2125100633}
|
||||
--- !u!1 &1773029877
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -5375,6 +5495,7 @@ MonoBehaviour:
|
||||
rateOfChangeOfThrowingAngle: 1
|
||||
strengthOfThrowing: 8
|
||||
stageName:
|
||||
CGFadeTime: 1
|
||||
--- !u!4 &2039349954
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -5551,6 +5672,7 @@ RectTransform:
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_Children:
|
||||
- {fileID: 1500782588}
|
||||
- {fileID: 1771706914}
|
||||
m_Father: {fileID: 1860666399}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -5665,7 +5787,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.028, y: 0.8655201}
|
||||
m_AnchorMax: {x: 0.2527861, y: 0.95120806}
|
||||
m_AnchoredPosition: {x: 1.0002136, y: -0.1533966}
|
||||
m_AnchoredPosition: {x: 1.0002441, y: -0.1533966}
|
||||
m_SizeDelta: {x: -6.6341, y: -3.6931992}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2083069445
|
||||
@ -5748,6 +5870,52 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2125100631
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2125100632}
|
||||
- component: {fileID: 2125100633}
|
||||
m_Layer: 5
|
||||
m_Name: "CG\uFF1A\u6682\u75281"
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2125100632
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2125100631}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1771706914}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2125100633
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2125100631}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ab6d265b5e187da4bbc927caf02b681e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
CGName: "\u6682\u7528"
|
||||
texture: {fileID: 2800000, guid: b480a137df33db449a8cb87e70f6c8d8, type: 3}
|
||||
time: 3
|
||||
--- !u!1001 &3945938555803748376
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -0,0 +1,13 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class WhenTheConversationAfterRecollectionIsCompleted : Event
|
||||
{
|
||||
//事件:当完成回忆后的对话后
|
||||
public override void OnCall()
|
||||
{
|
||||
//此时按照剧本,应该弹出一段CG,字幕【第二天】 -> 父亲渐行渐远动画 -> 字幕【一段时间后】
|
||||
FindObjectOfType<CGAdministrator>().CallACG("暂用");
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 745a70beba46fbb49bc6403acec3e7f0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -40,6 +40,8 @@ public class IndexRecoder : MonoBehaviour
|
||||
public float strengthOfThrowing;
|
||||
[SerializeField][Tooltip("演出名称,这个不给你改,这个是我做多态用的,在这里只读")][ReadOnly]
|
||||
public string stageName;
|
||||
[Tooltip("CG的淡入淡出时间")]
|
||||
public float CGFadeTime;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@ -59,7 +61,7 @@ public class IndexRecoder : MonoBehaviour
|
||||
codeBook.Add("----.","9");
|
||||
codeBook.Add("-----","0");
|
||||
|
||||
stageName = "序章-家中-未打码";
|
||||
stageName = "序章-家中-已打码";
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
|
15
Assets/Scripts/抽象的东西/ACG.cs
Normal file
15
Assets/Scripts/抽象的东西/ACG.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
//写一个类,代表一个CG,里面保存CG需要的内容
|
||||
public class ACG : MonoBehaviour
|
||||
{
|
||||
[Tooltip("名字,同时也是唯一调用标识,别吐槽我用中文,这里是中国")]
|
||||
public string CGName;
|
||||
[Tooltip("这个CG要显示的东西,据说视频也可以?")]
|
||||
public Texture texture;
|
||||
[Tooltip("这个CG要显示多长时间")]
|
||||
public float time;
|
||||
}
|
||||
|
11
Assets/Scripts/抽象的东西/ACG.cs.meta
Normal file
11
Assets/Scripts/抽象的东西/ACG.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab6d265b5e187da4bbc927caf02b681e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
67
Assets/Scripts/抽象的东西/CGAdministrator.cs
Normal file
67
Assets/Scripts/抽象的东西/CGAdministrator.cs
Normal file
@ -0,0 +1,67 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEditor;
|
||||
|
||||
public class CGAdministrator : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
//CG管理员相关代码
|
||||
|
||||
private RawImage rawImage;
|
||||
[Tooltip("记录这个场景中的所有CG,要加的话直接扩容数组,并往新的CG里面加内容")]
|
||||
public ACG[] CGs;
|
||||
private IndexRecoder indexRecoder;
|
||||
void Start()
|
||||
{
|
||||
rawImage = GetComponent<RawImage>();
|
||||
indexRecoder = FindObjectOfType<IndexRecoder>();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//外部呼叫CG用,传入你要调用的CG名
|
||||
public void CallACG(string CGName)
|
||||
{
|
||||
//当外面叫了一个CG,传入CG名
|
||||
foreach(ACG CG in CGs)
|
||||
{
|
||||
//找到这个CG
|
||||
if(CG.CGName.Equals(CGName))
|
||||
{
|
||||
Debug.Log("正在显示CG:"+CG.name);
|
||||
rawImage.texture = CG.texture;//把CG的内容装载上
|
||||
rawImage.CrossFadeAlpha(1,indexRecoder.CGFadeTime,true);//淡入显示CG
|
||||
Invoke("StopIt",CG.time);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//改变标记,使管理员意识到CG该停了
|
||||
private void StopIt(){rawImage.CrossFadeAlpha(0f,indexRecoder.CGFadeTime,true);}//淡出CG
|
||||
|
||||
//制造一个只读的变量,不要动这些
|
||||
public class ReadOnlyAttribute : PropertyAttribute{}
|
||||
[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
|
||||
public class ReadOnlyDrawer : PropertyDrawer
|
||||
{
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
return EditorGUI.GetPropertyHeight(property, label, true);
|
||||
}
|
||||
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
GUI.enabled = false;
|
||||
EditorGUI.PropertyField(position, property, label, true);
|
||||
GUI.enabled = true;
|
||||
}
|
||||
}
|
||||
//
|
||||
|
||||
}
|
11
Assets/Scripts/抽象的东西/CGAdministrator.cs.meta
Normal file
11
Assets/Scripts/抽象的东西/CGAdministrator.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fbae1877cad284d4d82f60cbb5878baa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Sprites/暂用过场CG1.jpg
Normal file
BIN
Assets/Sprites/暂用过场CG1.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 99 KiB |
96
Assets/Sprites/暂用过场CG1.jpg.meta
Normal file
96
Assets/Sprites/暂用过场CG1.jpg.meta
Normal file
@ -0,0 +1,96 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b480a137df33db449a8cb87e70f6c8d8
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Sprites/透明图层.png
Normal file
BIN
Assets/Sprites/透明图层.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 90 B |
96
Assets/Sprites/透明图层.png.meta
Normal file
96
Assets/Sprites/透明图层.png.meta
Normal file
@ -0,0 +1,96 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 13f98ebc3ada70246924ffad2dbc7d2b
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
x
Reference in New Issue
Block a user