using System.Collections; using System.Collections.Generic; using UnityEngine; public class Mine : MonoBehaviour { //地雷系统的地雷类,因为系统还十分不完善,所以没有什么内容🥔 // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void OnTriggerEnter2D(Collider2D other) { //看看进来的是个啥 switch(other.tag) { case "Player"://如果是玩家,后续填写死亡 Debug.Log("玩家踩到地雷了"); break; case "投掷物"://如果是投掷物,销毁投掷物和自己 Debug.Log("投掷物砸到地雷了"); Destroy(other.gameObject); Destroy(gameObject); break; } } }