using System.Collections; using System.Collections.Generic; using UnityEngine; using Fungus; public class NormalInvestableItems : Interactive { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public override void OnCall() { Debug.Log("我触发了"+ gameObject.name +"的对话"); Flowchart.BroadcastFungusMessage("谈论" + gameObject.name); } }