using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; using Fungus; public class WhenReparedAllLine : Event { //序章战场中,当修完了所有电话线后触发 public override void OnCall() { FindObjectOfType().SwitchCurrentActionMap("NullMap"); Flowchart.BroadcastFungusMessage("我修完了"); } }