// GENERATED AUTOMATICALLY FROM 'Assets/InputAssets/Player.inputactions' using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public class @Player : IInputActionCollection, IDisposable { public InputActionAsset asset { get; } public @Player() { asset = InputActionAsset.FromJson(@"{ ""name"": ""Player"", ""maps"": [ { ""name"": ""PlayerNormal"", ""id"": ""fed7b745-1bc5-4e0b-a0e3-12ba77260d19"", ""actions"": [ { ""name"": ""MoveHorizons"", ""type"": ""Value"", ""id"": ""5a93f020-27b4-4cb6-975f-af9ed1ef4ec3"", ""expectedControlType"": ""Axis"", ""processors"": """", ""interactions"": """" }, { ""name"": ""Run"", ""type"": ""Button"", ""id"": ""5c554403-34b9-4a85-a8f5-ac58363cad75"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Press(behavior=2)"" }, { ""name"": ""Interaction"", ""type"": ""Button"", ""id"": ""a3099043-3ac2-4656-8595-f0c577842621"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Press(behavior=2)"" }, { ""name"": ""Coding"", ""type"": ""Button"", ""id"": ""f7af9390-5dad-4c80-a4a7-83d8314f8e88"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Press(behavior=2)"" } ], ""bindings"": [ { ""name"": ""Keyboard"", ""id"": ""1fbfd71c-7027-405d-a1ed-1fc210b6164f"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""MoveHorizons"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""68266135-01e4-4afc-96c0-ea13a80f3480"", ""path"": ""/a"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""MoveHorizons"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""239ae58a-4ed8-4a1c-a712-875cc1a5a00b"", ""path"": ""/d"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""MoveHorizons"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""GamePad"", ""id"": ""fe14fc96-6976-4535-9110-34ee485476e9"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""MoveHorizons"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""28b72bc6-4f68-4a0a-b630-d71e22d0d6ec"", ""path"": ""/leftStick/left"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""MoveHorizons"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""81388851-93e1-42a6-88f8-2eccb63c984d"", ""path"": ""/leftStick/right"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""MoveHorizons"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""b0789a3f-5494-4bae-96bb-36eab3a52419"", ""path"": ""/rightShoulder"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""Run"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""975884c6-576e-4b0b-adb7-f0883ff247e9"", ""path"": ""/shift"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""Run"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""c35dfc0f-020b-4d7f-b2ca-5b54e24145f5"", ""path"": ""/buttonWest"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""Interaction"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""31e28f16-f6f5-4fc1-b9b6-7b1d27b1b051"", ""path"": ""/f"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""Interaction"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""f934f611-8c36-46c6-ac79-b5cb10f172f8"", ""path"": ""/rightTrigger"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""Coding"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""eb88999b-e1c9-4d1e-9b74-683dc913e3a1"", ""path"": ""/space"", ""interactions"": """", ""processors"": """", ""groups"": ""Player"", ""action"": ""Coding"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [ { ""name"": ""Player"", ""bindingGroup"": ""Player"", ""devices"": [ { ""devicePath"": """", ""isOptional"": true, ""isOR"": false }, { ""devicePath"": """", ""isOptional"": true, ""isOR"": false } ] } ] }"); // PlayerNormal m_PlayerNormal = asset.FindActionMap("PlayerNormal", throwIfNotFound: true); m_PlayerNormal_MoveHorizons = m_PlayerNormal.FindAction("MoveHorizons", throwIfNotFound: true); m_PlayerNormal_Run = m_PlayerNormal.FindAction("Run", throwIfNotFound: true); m_PlayerNormal_Interaction = m_PlayerNormal.FindAction("Interaction", throwIfNotFound: true); m_PlayerNormal_Coding = m_PlayerNormal.FindAction("Coding", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } // PlayerNormal private readonly InputActionMap m_PlayerNormal; private IPlayerNormalActions m_PlayerNormalActionsCallbackInterface; private readonly InputAction m_PlayerNormal_MoveHorizons; private readonly InputAction m_PlayerNormal_Run; private readonly InputAction m_PlayerNormal_Interaction; private readonly InputAction m_PlayerNormal_Coding; public struct PlayerNormalActions { private @Player m_Wrapper; public PlayerNormalActions(@Player wrapper) { m_Wrapper = wrapper; } public InputAction @MoveHorizons => m_Wrapper.m_PlayerNormal_MoveHorizons; public InputAction @Run => m_Wrapper.m_PlayerNormal_Run; public InputAction @Interaction => m_Wrapper.m_PlayerNormal_Interaction; public InputAction @Coding => m_Wrapper.m_PlayerNormal_Coding; public InputActionMap Get() { return m_Wrapper.m_PlayerNormal; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(PlayerNormalActions set) { return set.Get(); } public void SetCallbacks(IPlayerNormalActions instance) { if (m_Wrapper.m_PlayerNormalActionsCallbackInterface != null) { @MoveHorizons.started -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnMoveHorizons; @MoveHorizons.performed -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnMoveHorizons; @MoveHorizons.canceled -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnMoveHorizons; @Run.started -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnRun; @Interaction.started -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnInteraction; @Interaction.performed -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnInteraction; @Interaction.canceled -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnInteraction; @Coding.started -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnCoding; @Coding.performed -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnCoding; @Coding.canceled -= m_Wrapper.m_PlayerNormalActionsCallbackInterface.OnCoding; } m_Wrapper.m_PlayerNormalActionsCallbackInterface = instance; if (instance != null) { @MoveHorizons.started += instance.OnMoveHorizons; @MoveHorizons.performed += instance.OnMoveHorizons; @MoveHorizons.canceled += instance.OnMoveHorizons; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; @Interaction.started += instance.OnInteraction; @Interaction.performed += instance.OnInteraction; @Interaction.canceled += instance.OnInteraction; @Coding.started += instance.OnCoding; @Coding.performed += instance.OnCoding; @Coding.canceled += instance.OnCoding; } } } public PlayerNormalActions @PlayerNormal => new PlayerNormalActions(this); private int m_PlayerSchemeIndex = -1; public InputControlScheme PlayerScheme { get { if (m_PlayerSchemeIndex == -1) m_PlayerSchemeIndex = asset.FindControlSchemeIndex("Player"); return asset.controlSchemes[m_PlayerSchemeIndex]; } } public interface IPlayerNormalActions { void OnMoveHorizons(InputAction.CallbackContext context); void OnRun(InputAction.CallbackContext context); void OnInteraction(InputAction.CallbackContext context); void OnCoding(InputAction.CallbackContext context); } }