using System.Collections; using System.Collections.Generic; using UnityEngine; using Fungus; public class WhenFinishFathersCode : Event { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public override void OnCall() { Flowchart.BroadcastFungusMessage("玩家打完了父亲教的电码"); //Debug.Log("打完了,执行下一步的代码请写这里"); } }