Using pre-set license Built from '2020.3/china_unity/release' branch; Version is '2020.3.7f1c1 (98d1c84f5ffb) revision 10015176'; Using compiler version '192528614'; Build Type 'Release' OS: 'Windows 10 Pro; OS build 18363.1500; Version 1909; 64bit' Language: 'zh' Physical Memory: 16293 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 COMMAND LINE ARGUMENTS: E:\unity\2020.3.7f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath E:/Warcorrespondents -logFile Logs/AssetImportWorker0.log -srvPort 5737 Successfully changed project path to: E:/Warcorrespondents E:/Warcorrespondents Using Asset Import Pipeline V2. Refreshing native plugins compatible for Editor in 99.43 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2020.3.7f1c1 (98d1c84f5ffb) [Subsystems] Discovering subsystems at path E:/unity/2020.3.7f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/Warcorrespondents/Assets GfxDevice: creating device client; threaded=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84) Vendor: VRAM: 8011 MB Driver: 27.21.14.5167 Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found Initialize mono Mono path[0] = 'E:/unity/2020.3.7f1c1/Editor/Data/Managed' Mono path[1] = 'E:/unity/2020.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'E:/unity/2020.3.7f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56388 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: E:/unity/2020.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.000836 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 60.48 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 3.637 seconds Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.003161 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 61.80 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.285 seconds Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Refreshing native plugins compatible for Editor in 0.74 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3211 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 137.4 MB. System memory in use after: 137.6 MB. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 3650. Total: 3.521400 ms (FindLiveObjects: 0.565000 ms CreateObjectMapping: 0.284900 ms MarkObjects: 2.586300 ms DeleteObjects: 0.083100 ms) ======================================================================== Received Import Request. path: Assets/Player.cs artifactKey: Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Player.cs using Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cc97241b794a52431d20caafd9980ca3') in 0.032561 seconds Import took 0.038263 seconds . ======================================================================== Received Import Request. Time since last request: 22.128387 seconds. path: Assets/Player.cs artifactKey: Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Player.cs using Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd100763839955f05e3df9545bcb7553c') in 0.001444 seconds Import took 0.006563 seconds . ======================================================================== Received Import Request. Time since last request: 0.003609 seconds. path: Assets/Player.cs artifactKey: Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Player.cs using Guid(f656cd3d2a0f80c45b5af3c7e25a4376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd100763839955f05e3df9545bcb7553c') in 0.001512 seconds Import took 0.006858 seconds . ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.002594 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.56 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.046 seconds Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3097 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 130.0 MB. System memory in use after: 130.2 MB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3654. Total: 2.650700 ms (FindLiveObjects: 0.351600 ms CreateObjectMapping: 0.159700 ms MarkObjects: 2.114300 ms DeleteObjects: 0.024400 ms)