Roman 40fabeca5e 1.基本完成了句子系统
2.合理化了场景物体分层结构
2021-07-20 00:35:19 +08:00

35 lines
791 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Fungus;
public class Father : NormalInvestableItems
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public override void OnCall()
{
//Debug.Log("我触发了和父亲的对话");
Flowchart.BroadcastFungusMessage("与父亲对话");
}
public void OnTalkToSonEnd()
{
//Debug.Log("对话结束,打开电报机页面");
m_interface.SetActive(true);
M_Player player = FindObjectOfType<M_Player>();
player.catched = m_interface.GetComponent<Machine>();
m_interface.GetComponent<Machine>().OnCall();
}
}