Warcorrespondents/Assets/Fungus/Scripts/Editor/SerializedPropertyExtensions.cs
Roman bb94ad63ff 1.我添加了fungus包,用来做对话
2.我已经完成了水缸和镜子的交互对话
3.已经找到了该包的输入代码和退出代码,可以自定义厉害的对话了
2021-07-05 22:45:35 +08:00

48 lines
1.6 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEditor;
using UnityEngine;
namespace Fungus.EditorUtils
{
public static class SerializedPropertyExtensions
{
public static void ResetValue(this SerializedProperty element) {
switch (element.type) {
case "string":
element.stringValue = "";
break;
case "Vector2f":
element.vector2Value = Vector2.zero;
break;
case "Vector3f":
element.vector3Value = Vector3.zero;
break;
case "Rectf":
element.rectValue = new Rect();
break;
case "Quaternionf":
element.quaternionValue = Quaternion.identity;
break;
case "int":
element.intValue = 0;
break;
case "float":
element.floatValue = 0f;
break;
case "UInt8":
element.boolValue = false;
break;
case "ColorRGBA":
element.colorValue = Color.black;
break;
default:
if (element.type.StartsWith("PPtr"))
element.objectReferenceValue = null;
break;
}
}
}
}