54 lines
1.7 KiB
C#
54 lines
1.7 KiB
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// Base class for all FungusCollection commands that require a compatible variable type
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/// </summary>
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[AddComponentMenu("")]
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public abstract class CollectionBaseVarCommand : CollectionBaseCommand, ICollectionCompatible
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{
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[SerializeField]
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[VariableProperty(compatibleVariableName = "collection")]
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protected Variable variableToUse;
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public override void OnEnter()
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{
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if (collection.Value != null && variableToUse != null)
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{
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OnEnterInner();
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}
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Continue();
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}
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protected abstract void OnEnterInner();
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public override bool HasReference(Variable variable)
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{
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return variable == variableToUse || base.HasReference(variable);
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}
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public override string GetSummary()
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{
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if (collection.Value == null)
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return "Error: no collection selected";
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if (variableToUse == null)
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return "Error: no variable selected";
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return variableToUse.Key + " to " + collection.Value.name;
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}
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bool ICollectionCompatible.IsVarCompatibleWithCollection(Variable variable, string compatibleWith)
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{
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if (compatibleWith == "collection")
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return collection.Value == null ? false : collection.Value.IsElementCompatible(variable);
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else
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return true;
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}
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}
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} |