52 lines
1.5 KiB
C#
52 lines
1.5 KiB
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// Marks the start of a command block to be executed when the preceding If statement is False.
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/// </summary>
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[CommandInfo("Flow",
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"Else",
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"Marks the start of a command block to be executed when the preceding If statement is False.")]
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[AddComponentMenu("")]
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public class Else : Command
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{
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#region Public members
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public override void OnEnter()
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{
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// Find the next End command at the same indent level as this Else command
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var matchingEnd = Condition.FindMatchingEndCommand(this);
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if (matchingEnd != null)
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{
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// Execute command immediately after the EndIf command
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Continue(matchingEnd.CommandIndex + 1);
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}
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else
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{
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// No End command found
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StopParentBlock();
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}
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}
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public override bool OpenBlock()
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{
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return true;
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}
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public override bool CloseBlock()
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{
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return true;
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}
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public override Color GetButtonColor()
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{
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return new Color32(253, 253, 150, 255);
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}
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#endregion
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}
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} |