Roman bb94ad63ff 1.我添加了fungus包,用来做对话
2.我已经完成了水缸和镜子的交互对话
3.已经找到了该包的输入代码和退出代码,可以自定义厉害的对话了
2021-07-05 22:45:35 +08:00

45 lines
2.0 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
namespace Fungus
{
/// <summary>
/// Writer event signaling system.
/// You can use this to be notified about various events in the writing process.
/// </summary>
public static class WriterSignals
{
#region Public members
/// <summary>
/// TextTagToken signal. Sent for each unique token when writing text.
/// </summary>
public static event TextTagTokenHandler OnTextTagToken;
public delegate void TextTagTokenHandler(Writer writer, TextTagToken token, int index, int maxIndex);
public static void DoTextTagToken(Writer writer, TextTagToken token, int index, int maxIndex) { if(OnTextTagToken != null) OnTextTagToken(writer, token, index, maxIndex); }
/// <summary>
/// WriterState signal. Sent when the writer changes state.
/// </summary>
public static event WriterStateHandler OnWriterState;
public delegate void WriterStateHandler(Writer writer, WriterState writerState);
public static void DoWriterState(Writer writer, WriterState writerState) { if (OnWriterState != null) OnWriterState(writer, writerState); }
/// <summary>
/// WriterInput signal. Sent when the writer receives player input.
/// </summary>
public static event WriterInputHandler OnWriterInput;
public delegate void WriterInputHandler(Writer writer);
public static void DoWriterInput(Writer writer) { if (OnWriterInput != null) OnWriterInput(writer); }
/// <summary>
/// WriterGlyph signal. Sent when the writer writes out a glyph.
/// </summary>
public delegate void WriterGlyphHandler(Writer writer);
public static event WriterGlyphHandler OnWriterGlyph;
public static void DoWriterGlyph(Writer writer) { if (OnWriterGlyph != null) OnWriterGlyph(writer); }
#endregion
}
}