2021-09-07 22:20:19 +08:00

45 lines
740 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GunLight : MonoBehaviour
{
private bool upLight = true;
public GameObject light;
// Start is called before the first frame update
void Start()
{
InvokeRepeating("ChangeLight",1f,0.05f);
}
// Update is called once per frame
void Update()
{
}
void ChangeLight()
{
if (upLight)
{
light.SetActive(upLight);
upLight = false;
}
else
{
light.SetActive(upLight);
upLight = true;
}
}
public void Gundead()
{
CancelInvoke();
light.SetActive(false);
}
}