27 lines
788 B
C#
27 lines
788 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class IndexRecoder : MonoBehaviour
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{
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// Start is called before the first frame update
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public float playerMoveSpeed;//角色普通移动速度
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public float playerJumpSpeed;//角色跳跃力度
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public float bulletSpeed;//子弹速度
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public float runSpeedMultiple;//角色跑步的时候,速度是普通状态的多少倍
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public float dotRoLineTime;//判定输入为点还是横线的界限时间
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public Dictionary<string, string> codeBook = new Dictionary<string, string>();
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void Start()
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{
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GameObject.DontDestroyOnLoad(gameObject);
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codeBook.Add("..--","123");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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