35 lines
787 B
C#
35 lines
787 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using Fungus;
|
|
|
|
public class Father : NormalInvestableItems
|
|
{
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
public override void OnCall()
|
|
{
|
|
Debug.Log("我触发了和父亲的对话");
|
|
Flowchart.BroadcastFungusMessage("与父亲对话");
|
|
}
|
|
|
|
public void OnTalkToSonEnd()
|
|
{
|
|
Debug.Log("对话结束,打开电报机页面");
|
|
m_interface.SetActive(true);
|
|
M_Player player = FindObjectOfType<M_Player>();
|
|
player.catched = m_interface.GetComponent<Machine>();
|
|
m_interface.GetComponent<Machine>().OnCall();
|
|
}
|
|
}
|