Roman fb66487ff4 1.基本完成了投掷框架
2.明天写画抛物线
2021-07-23 01:21:25 +08:00

27 lines
523 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Missile : Interactive
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public override void OnCall()
{
//当投掷物被触发交互
//1.通知玩家进入投掷状态
FindObjectOfType<M_Player>().EnterThrowingState();
//2.后续物理相关修改
//
}
}