10 lines
271 B
C#
10 lines
271 B
C#
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using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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[System.Serializable]
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public class SharedVector3 : SharedVariable<Vector3>
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{
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public static implicit operator SharedVector3(Vector3 value) { return new SharedVector3 { mValue = value }; }
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}
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}
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