23 lines
497 B
C#
23 lines
497 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Sirenix.OdinInspector;
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/// <summary>
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/// 投掷点类,用来记录一些信息,供地藏使用召唤攻击的时候用
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/// </summary>
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public class ThrowingPoint : MonoBehaviour
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{
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/// <summary>
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/// 投掷力度
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/// </summary>
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[Header("投掷力度")]
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public float strength;
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/// <summary>
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/// 投掷方向
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/// </summary>
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[Header("投掷方向")]
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public Vector2 dir;
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}
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