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namespace BehaviorDesigner.Runtime.Tasks.Unity.SharedVariables
{
[TaskCategory("Unity/SharedVariable")]
[TaskDescription("Sets the SharedObject variable to the specified object. Returns Success.")]
public class SetSharedObject : Action
{
[Tooltip("The value to set the SharedObject to")]
public SharedObject targetValue;
[RequiredField]
[Tooltip("The SharedTransform to set")]
public SharedObject targetVariable;
public override TaskStatus OnUpdate()
{
targetVariable.Value = targetValue.Value;
return TaskStatus.Success;
}
public override void OnReset()
{
targetValue = null;
targetVariable = null;
}
}
}