10 lines
286 B
C#
10 lines
286 B
C#
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using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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[System.Serializable]
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public class SharedGameObject : SharedVariable<GameObject>
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{
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public static implicit operator SharedGameObject(GameObject value) { return new SharedGameObject { mValue = value }; }
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}
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}
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