religion/Logs/ApiUpdaterCheck.txt

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[api-updater (non-obsolete-error-filter)] 2021/11/21 14:46:28 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
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jit/startup time : 582.1433ms
moved types parse time: 79ms
candidates parse time : 1ms
C# parse time : 659ms
candidates check time : 56ms
console write time : 130ms
[api-updater (non-obsolete-error-filter)] 2021/11/22 22:56:31 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 276.0718ms
moved types parse time: 53ms
candidates parse time : 1ms
C# parse time : 639ms
candidates check time : 57ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/11/27 22:03:44 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 246.7565ms
moved types parse time: 48ms
candidates parse time : 1ms
C# parse time : 693ms
candidates check time : 71ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/11/27 22:09:10 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)] Exception caught while loading types from C:\Users\13259\Desktop\宗教\Library\ScriptAssemblies\Sirenix.OdinInspector.CompatibilityLayer.Editor.dll (some types may not be loaded)
Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at APIUpdater.NonObsoleteApiUpdaterDetector.ExtraInfoParser+<LoadTypesWithMovedFromAttributeAsync>d__3.MoveNext () [0x000c8] in <00f49e0ec5f946baac3cd78779c2f2a8>:0
Cannot resolve dependency to assembly because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.
Cannot resolve dependency to assembly because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.
Cannot resolve dependency to assembly because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.
Cannot resolve dependency to assembly because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.
Cannot resolve dependency to assembly because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.
Cannot resolve dependency to assembly because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 73.807ms
moved types parse time: 49ms
candidates parse time : 1ms
C# parse time : 259ms
candidates check time : -1ms
console write time : -1ms
[api-updater (non-obsolete-error-filter)] 2021/11/27 22:11:26 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 86.7683ms
moved types parse time: 48ms
candidates parse time : 1ms
C# parse time : 276ms
candidates check time : 84ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/11/27 22:42:03 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 86.7738ms
moved types parse time: 49ms
candidates parse time : 1ms
C# parse time : 218ms
candidates check time : 79ms
console write time : 0ms
Squashed commit of the following: commit 9b1756077de6fd5005c6d7300b470e2bfa223f97 Author: SAIPO <grasste0403@hotmail.com> Date: Thu Dec 2 16:10:18 2021 +0800 任务:编写屏幕后特效的渲染框架 1.合并分支 2.完成框架编写,代码文件在URP文件夹里 commit 994279b09e8676155176aecbcd43f13ab90f2c92 Author: SAIPO <grasste0403@hotmail.com> Date: Mon Nov 29 23:59:44 2021 +0800 任务:编写效果Shader 1.增加了通过高斯模糊公式实现的高斯模糊shader(建议用在背景层,让画面有一些景深感觉) 2.增加了像素化的shader,通过在片元着色器上的uv合并,可以使贴图变为像素风格 3.增加了闪光划过的shader commit 271e45aeb97212640573a9faf71483cece293043 Author: SAIPO <grasste0403@hotmail.com> Date: Mon Nov 29 23:09:30 2021 +0800 11.29合并分支 commit dfa618fabaf36626e1b92e7ab34c87d497bcdeb3 Author: SAIPO <grasste0403@hotmail.com> Date: Sat Nov 27 13:42:16 2021 +0800 合并分支 commit de8d79b73e560814ff9fc8a0c3418009682c5ef8 Author: SAIPO <grasste0403@hotmail.com> Date: Tue Nov 23 21:25:44 2021 +0800 任务:搭建Mysql数据库相关框架 1.完成Mysql动态链接库的导入 2.实现基本的服务器连接数据框架 3.实现Sql语句查询框架 # Conflicts: # .merge_file_a14904 # .merge_file_a17704 # Assets/Behavior Designer/Resources.meta # Assets/Demigiant/DOTween.meta # Assets/Demigiant/DOTween/Editor.meta # Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb.meta # Assets/Demigiant/DOTween/Modules.meta # Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb.meta # Assets/Prefabs/镰刀.prefab.meta # Assets/Scenes/test.unity # Assets/Shader.meta # Logs/ApiUpdaterCheck.txt
2021-12-02 20:21:03 +08:00
[api-updater (non-obsolete-error-filter)] 2021/12/2 15:28:38 : Starting E:/unity/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 861.2925ms
moved types parse time: 85ms
candidates parse time : 1ms
C# parse time : 334ms
candidates check time : 45ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/12/2 15:29:39 : Starting E:/unity/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 54.8526ms
moved types parse time: 51ms
candidates parse time : 1ms
C# parse time : 192ms
candidates check time : 40ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/12/2 15:38:30 : Starting E:/unity/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 54.8282ms
moved types parse time: 50ms
candidates parse time : 1ms
C# parse time : 196ms
candidates check time : 43ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/12/2 15:38:46 : Starting E:/unity/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 52.8573ms
moved types parse time: 50ms
candidates parse time : 1ms
C# parse time : 197ms
candidates check time : 43ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/12/2 15:43:06 : Starting E:/unity/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 53.8276ms
moved types parse time: 50ms
candidates parse time : 1ms
C# parse time : 192ms
candidates check time : 50ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/12/2 15:43:32 : Starting E:/unity/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 55.822ms
moved types parse time: 51ms
candidates parse time : 1ms
C# parse time : 185ms
candidates check time : 34ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/12/11 0:02:14 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 835.39ms
moved types parse time: 53ms
candidates parse time : 1ms
C# parse time : 673ms
candidates check time : 49ms
console write time : 1ms
2021-12-14 01:33:24 +08:00
[api-updater (non-obsolete-error-filter)] 2021/12/13 21:53:45 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 761.8095ms
moved types parse time: 55ms
candidates parse time : 1ms
C# parse time : 651ms
candidates check time : 68ms
console write time : 1ms
[api-updater (non-obsolete-error-filter)] 2021/12/13 21:54:01 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 79.517ms
moved types parse time: 54ms
candidates parse time : 1ms
C# parse time : 221ms
candidates check time : 46ms
console write time : 0ms
任务:搭建基本的系统 1.编写以撒逻辑 (1.继承于Enemy (2.编写OnSave(男童)事件,当有男童被解救,会触发以撒的这个事件,后续逻辑等待讨论 (3.具有冲撞和闪电两种攻击方式,通过类似地藏的方式轮回随机决定攻击方式 (4.编写冲撞攻击逻辑 ((*.创建鬼魂脚本 ((*.创建鬼魂预制体,需要内含触发器 ((1.当执行,以玩家为中心向周围一圈固定距离随机方向的某处召唤鬼魂,并记录下此时自身到玩家的方向 ((2.等待一小段时间,令鬼魂以记录方向冲撞出去,利用Tweener动画营造一种先抖一下然后猛地创过来的感觉 ((3.动画结束后,鬼魂逐渐消隐 ((4.消隐结束后,删除游戏物体 ((5.冲撞过程中具有攻击判定,若创到玩家,触发玩家的受击事件,同时获取主人的攻击力传给玩家 (3.编写闪电攻击逻辑 ((1.当执行,在玩家头顶一定距离处生成鬼魂 ((2.淡入显示鬼魂,一小段时间后,命令鬼魂发动落雷攻击 ((3.发动时,激活场景内的巨型落雷,同时更改落雷的x位置到鬼魂的x,子物体具有触发器,(每帧)检测到玩家在内则对玩家造成伤害 ((4.在极短的时间后关闭落雷同时开始淡出鬼魂 ((5.淡出结束后删除游戏物体 2.编写男童逻辑 (1.继承于Interactive (2.编写解救男童逻辑 ((*.修改Interactive基类,新增OnCallCancel事件,当交互键抬起时触发一次 ((*.新增男童状态的枚举类型,包含:wait、saving、OK三个状态 ((*:新增一个变量记录男童状态 ((1.重写OnCall事件,当OnCall,修改状态至saving ((2.Update回调中,若处于saving状态,则开始减少CDLeft,同时判断CDLeft是否耗尽,若耗尽,触发OnSave ((3.编写OnSave函数,修改状态至OK,通知owner自己已经OnSave ((4.重写OnCallCancel事件,当触发,判定状态,若处于saving状态,则修改状态至wait,恢复CDLeft ((*.使得玩家救人的时候无法移动,而当交互键抬起,重新获得移动能力 ((*.修改可交互基类,当玩家交互过程中丢失catching,触发可交互物体的中断,同时告知玩家交互中断,触发中断事件 ((5.解救结束后,通知玩家解救结束 至此,以撒的Boss逻辑还差首尾部分 加速吧
2021-12-17 01:27:10 +08:00
[api-updater (non-obsolete-error-filter)] 2021/12/16 19:48:01 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 789.0123ms
moved types parse time: 57ms
candidates parse time : 1ms
C# parse time : 575ms
candidates check time : 46ms
console write time : 0ms
[api-updater (non-obsolete-error-filter)] 2021/12/16 19:48:19 : Starting D:/unity/Editor/2020.3.20f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 74.0739ms
moved types parse time: 59ms
candidates parse time : 1ms
C# parse time : 193ms
candidates check time : 46ms
console write time : 0ms