任务:流程化游戏
1.实装数据库系统 (1.制作简易opening场景 (2.放置输入框 (3.放置确认按钮 (4.当输入框开启时,若检测到按下某键,触发检查 (5.若检查结果为有该用户,拉取用户信息 (6.若没有,创建一个用户再拉取用户信息 (7.完成善后工作,转移到场景“cun” *.制作和替换美术素材,增加部分动画 *优化和修复 1.修复佛教前置关掉怪陷阱下落太慢的问题 建议: 1.给普通关卡和村也加上类似Boos的全局shader,目前从关卡间过度的时候能够看出明显的区别 2.建议给地藏敲钟攻击的灰尘加上渐隐,目前是瞬间消失的,十分违和 3.建议给普通的炸弹也加上拖尾,很酷 4.以撒发怒时变红太快了,消散得也太快了 5.以撒鬼魂的粒子也建议加上淡入和淡出 *. 下班
This commit is contained in:
parent
96843244ae
commit
19a870409a
@ -15,6 +15,7 @@ MonoBehaviour:
|
|||||||
m_SupportedDevices:
|
m_SupportedDevices:
|
||||||
- Gamepad
|
- Gamepad
|
||||||
- Keyboard
|
- Keyboard
|
||||||
|
- Mouse
|
||||||
m_UpdateMode: 1
|
m_UpdateMode: 1
|
||||||
m_CompensateForScreenOrientation: 1
|
m_CompensateForScreenOrientation: 1
|
||||||
m_FilterNoiseOnCurrent: 0
|
m_FilterNoiseOnCurrent: 0
|
||||||
|
@ -227,6 +227,11 @@ public class PlayerInfo : MonoBehaviour
|
|||||||
}
|
}
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//
|
||||||
|
if(FindObjectsOfType<PlayerInfo>().Length > 1)
|
||||||
|
Destroy(gameObject);
|
||||||
|
DontDestroyOnLoad(gameObject);
|
||||||
|
//
|
||||||
LinkInfo = "server="+dataScriptableObject.IP+";" +
|
LinkInfo = "server="+dataScriptableObject.IP+";" +
|
||||||
"port="+dataScriptableObject.Port+";" +
|
"port="+dataScriptableObject.Port+";" +
|
||||||
"database="+dataScriptableObject.Database+";" +
|
"database="+dataScriptableObject.Database+";" +
|
||||||
|
@ -1201,6 +1201,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: f480620f8976fcd419baf4a663e4c733, type: 3}
|
m_Script: {fileID: 11500000, guid: f480620f8976fcd419baf4a663e4c733, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
next: {fileID: 0}
|
||||||
count: 1
|
count: 1
|
||||||
setPlayerStageTo: 2
|
setPlayerStageTo: 2
|
||||||
type: 0
|
type: 0
|
||||||
@ -1242,6 +1243,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 1a22a32dd2b154641919700ff0693743, type: 3}
|
m_Script: {fileID: 11500000, guid: 1a22a32dd2b154641919700ff0693743, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
next: {fileID: 0}
|
||||||
count: 1
|
count: 1
|
||||||
transType: 0
|
transType: 0
|
||||||
--- !u!4 &517893777
|
--- !u!4 &517893777
|
||||||
@ -3037,7 +3039,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1226109627}
|
m_GameObject: {fileID: 1226109627}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0.07186985, y: -1.6228592, z: -10}
|
m_LocalPosition: {x: 0.07740259, y: -1.6228592, z: -10}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
|
1087
Assets/Scenes/Opening.unity
Normal file
1087
Assets/Scenes/Opening.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Opening.unity.meta
Normal file
7
Assets/Scenes/Opening.unity.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2dfe593c92b599242b01f37994719f7b
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -837,6 +837,53 @@ Transform:
|
|||||||
m_Father: {fileID: 887930521}
|
m_Father: {fileID: 887930521}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 3
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &174036208
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 174036210}
|
||||||
|
- component: {fileID: 174036209}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: SQL
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &174036209
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 174036208}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b1678269c90118544b71508053b12258, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
dataScriptableObject: {fileID: 11400000, guid: 2ec0091ebaee60d43bbb2432421fc39d, type: 2}
|
||||||
|
uName:
|
||||||
|
uid: 0
|
||||||
|
rate: 0
|
||||||
|
--- !u!4 &174036210
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 174036208}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 378.21985, y: 244.29587, z: -2.1697135}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 15
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &212362834
|
--- !u!1 &212362834
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1858,7 +1905,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 648740582}
|
m_GameObject: {fileID: 648740582}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: -11.668449, y: 0.91114676, z: -10}
|
m_LocalPosition: {x: -11.675007, y: 0.91113627, z: -10}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
@ -2015,6 +2062,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 1a22a32dd2b154641919700ff0693743, type: 3}
|
m_Script: {fileID: 11500000, guid: 1a22a32dd2b154641919700ff0693743, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
next: {fileID: 0}
|
||||||
count: 1
|
count: 1
|
||||||
transType: 0
|
transType: 0
|
||||||
--- !u!61 &756778376
|
--- !u!61 &756778376
|
||||||
|
@ -270,6 +270,9 @@ public class YiSa : Enemy
|
|||||||
public override void OnDead(){
|
public override void OnDead(){
|
||||||
state = State.dead;
|
state = State.dead;
|
||||||
FindObjectOfType<Transfer>().GetComponent<BoxCollider2D>().enabled = true;
|
FindObjectOfType<Transfer>().GetComponent<BoxCollider2D>().enabled = true;
|
||||||
|
//上传玩家进度
|
||||||
|
FindObjectOfType<PlayerInfo>().rate = (int) MyPlayer.Progress.过基;
|
||||||
|
FindObjectOfType<PlayerInfo>().UpdatePlayerInfo();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -225,5 +225,8 @@ public class DiZang : Enemy
|
|||||||
);
|
);
|
||||||
//开启转移块
|
//开启转移块
|
||||||
FindObjectOfType<Transfer>().GetComponent<BoxCollider2D>().enabled = true;
|
FindObjectOfType<Transfer>().GetComponent<BoxCollider2D>().enabled = true;
|
||||||
|
//上传玩家进度
|
||||||
|
FindObjectOfType<PlayerInfo>().rate = (int) MyPlayer.Progress.过佛;
|
||||||
|
FindObjectOfType<PlayerInfo>().UpdatePlayerInfo();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -298,6 +298,9 @@ public class TrojanHorse : Enemy, Boomer.I_CanBeBoomedObj
|
|||||||
FindObjectOfType<VibrationManager>().inHorseStage = false;
|
FindObjectOfType<VibrationManager>().inHorseStage = false;
|
||||||
FindObjectOfType<VibrationManager>().StopHorseShakeScream();
|
FindObjectOfType<VibrationManager>().StopHorseShakeScream();
|
||||||
FindObjectOfType<Transfer>().GetComponent<BoxCollider2D>().enabled = true;
|
FindObjectOfType<Transfer>().GetComponent<BoxCollider2D>().enabled = true;
|
||||||
|
//上传玩家进度
|
||||||
|
FindObjectOfType<PlayerInfo>().rate = (int) MyPlayer.Progress.过伊;
|
||||||
|
FindObjectOfType<PlayerInfo>().UpdatePlayerInfo();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
64
Assets/Scripts/抽象/Opening.cs
Normal file
64
Assets/Scripts/抽象/Opening.cs
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using DG.Tweening;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
public class Opening : MonoBehaviour
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 文本输入框组件
|
||||||
|
/// </summary>
|
||||||
|
private InputField inputField;
|
||||||
|
private PlayerInfo sql;
|
||||||
|
|
||||||
|
void Start(){
|
||||||
|
Init();
|
||||||
|
}
|
||||||
|
private void Init(){
|
||||||
|
//找到必要的游戏物体和组件
|
||||||
|
inputField = FindObjectOfType<InputField>();
|
||||||
|
sql = FindObjectOfType<PlayerInfo>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update(){
|
||||||
|
//检查是否触发确认输入事件
|
||||||
|
if(CheckComfirm())
|
||||||
|
StartCoroutine(GetTextAndFindUser());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 获取输入框内容,并检查是否有该用户
|
||||||
|
/// </summary>
|
||||||
|
private IEnumerator GetTextAndFindUser(){
|
||||||
|
string inputUserName = inputField.text;
|
||||||
|
if(sql.hasName(inputUserName)){
|
||||||
|
//若已存在,拉取其信息
|
||||||
|
sql.uName = inputUserName;
|
||||||
|
sql.GetSqlData();
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
//否则创建一个用户,再拉取其信息
|
||||||
|
sql.CreateUser(inputUserName);
|
||||||
|
sql.uName = inputUserName;
|
||||||
|
sql.GetSqlData();
|
||||||
|
}
|
||||||
|
//给玩家以数据库的数据
|
||||||
|
MyPlayer.progress = (MyPlayer.Progress)sql.rate;
|
||||||
|
//完成后进村
|
||||||
|
FindObjectOfType<Blcak>().OnCall(Blcak.Type.水平);
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
SceneManager.LoadScene("cun");
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool CheckComfirm(){
|
||||||
|
//如果按下此帧按下此二键中的一个
|
||||||
|
return (Gamepad.current!= null &&
|
||||||
|
Gamepad.current.buttonSouth.wasPressedThisFrame) ||
|
||||||
|
Input.GetKeyDown(KeyCode.Return);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/抽象/Opening.cs.meta
Normal file
11
Assets/Scripts/抽象/Opening.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 13cba34a9da7f8a4986753ead29a346c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -17,6 +17,7 @@ public class CunOpeningStage : Stage
|
|||||||
|
|
||||||
protected override IEnumerator Main(){
|
protected override IEnumerator Main(){
|
||||||
//更新玩家进度
|
//更新玩家进度
|
||||||
|
MyPlayer.progress = (MyPlayer.Progress)FindObjectOfType<PlayerInfo>().rate;
|
||||||
if(MyPlayer.progress == MyPlayer.Progress.通佛) MyPlayer.progress = MyPlayer.Progress.过佛;
|
if(MyPlayer.progress == MyPlayer.Progress.通佛) MyPlayer.progress = MyPlayer.Progress.过佛;
|
||||||
if(MyPlayer.progress == MyPlayer.Progress.通伊) MyPlayer.progress = MyPlayer.Progress.过伊;
|
if(MyPlayer.progress == MyPlayer.Progress.通伊) MyPlayer.progress = MyPlayer.Progress.过伊;
|
||||||
if(MyPlayer.progress == MyPlayer.Progress.通基) MyPlayer.progress = MyPlayer.Progress.过基;
|
if(MyPlayer.progress == MyPlayer.Progress.通基) MyPlayer.progress = MyPlayer.Progress.过基;
|
||||||
|
@ -6,35 +6,35 @@ EditorUserSettings:
|
|||||||
serializedVersion: 4
|
serializedVersion: 4
|
||||||
m_ConfigSettings:
|
m_ConfigSettings:
|
||||||
RecentlyUsedScenePath-0:
|
RecentlyUsedScenePath-0:
|
||||||
value: 224247031146466b011b0b2b1e301034131a112d25292824620d3207f5e53136d2f539a9c2223e31290eea2f4b1a2e0be50f0c05c60a1e035f1bf30705e6
|
|
||||||
flags: 0
|
|
||||||
RecentlyUsedScenePath-1:
|
|
||||||
value: 224247031146467d18000b37030647111b07142f3f67053f233f1821f1e12031ede979cae83429392b11ee280d310f71e704001fef
|
value: 224247031146467d18000b37030647111b07142f3f67053f233f1821f1e12031ede979cae83429392b11ee280d310f71e704001fef
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-2:
|
RecentlyUsedScenePath-1:
|
||||||
value: 22424703114646680e0b0227036c6b153a021713251b32312a2c2936f1f47a2decee22f0
|
value: 22424703114646680e0b0227036c6b153a021713251b32312a2c2936f1f47a2decee22f0
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-3:
|
RecentlyUsedScenePath-2:
|
||||||
value: 22424703114646680e0b0227036c7b192c16162d1f3c2737281d1820f6ae2136ebf32f
|
|
||||||
flags: 0
|
|
||||||
RecentlyUsedScenePath-4:
|
|
||||||
value: 22424703114646680e0b0227036c791f580216233831
|
|
||||||
flags: 0
|
|
||||||
RecentlyUsedScenePath-5:
|
|
||||||
value: 22424703114646680e0b0227036c4b150503563f22213229
|
value: 22424703114646680e0b0227036c4b150503563f22213229
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-6:
|
RecentlyUsedScenePath-3:
|
||||||
value: 22424703114646680e0b0227036c7519580216233831
|
value: 22424703114646680e0b0227036c7519580216233831
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-7:
|
RecentlyUsedScenePath-4:
|
||||||
value: 22424703114646680e0b0227036c6619580216233831
|
value: 22424703114646680e0b0227036c6619580216233831
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-8:
|
RecentlyUsedScenePath-5:
|
||||||
value: 22424703114646680e0b0227036c661925162b3e2d2f2304283a097df7ee3d2cfb
|
value: 22424703114646680e0b0227036c661925162b3e2d2f2304283a097df7ee3d2cfb
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-9:
|
RecentlyUsedScenePath-6:
|
||||||
|
value: 22424703114646680e0b0227036c791f580216233831
|
||||||
|
flags: 0
|
||||||
|
RecentlyUsedScenePath-7:
|
||||||
|
value: 22424703114646680e0b0227036c7b192c16162d1f3c2737281d1820f6ae2136ebf32f
|
||||||
|
flags: 0
|
||||||
|
RecentlyUsedScenePath-8:
|
||||||
value: 22424703114646680e0b0227036c5c0518590d24253c3f
|
value: 22424703114646680e0b0227036c5c0518590d24253c3f
|
||||||
flags: 0
|
flags: 0
|
||||||
|
RecentlyUsedScenePath-9:
|
||||||
|
value: 22424703114646680e0b0227036c7000131911242b66333e243d04
|
||||||
|
flags: 0
|
||||||
UnityEditor.ShaderGraph.Blackboard:
|
UnityEditor.ShaderGraph.Blackboard:
|
||||||
value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba75e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7
|
value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba75e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7
|
||||||
flags: 0
|
flags: 0
|
||||||
|
Loading…
x
Reference in New Issue
Block a user