diff --git a/Assets/InputAssets/Player.cs b/Assets/InputAssets/Player.cs index ba49c48..a17ca55 100644 --- a/Assets/InputAssets/Player.cs +++ b/Assets/InputAssets/Player.cs @@ -215,6 +215,33 @@ public class @Player : IInputActionCollection, IDisposable ""isPartOfComposite"": false } ] + }, + { + ""name"": ""NullMap"", + ""id"": ""5167283d-f146-4538-9eb5-86f686e115be"", + ""actions"": [ + { + ""name"": ""New action"", + ""type"": ""Button"", + ""id"": ""268f2409-b46a-4eed-abf4-ff0db96e8d46"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """" + } + ], + ""bindings"": [ + { + ""name"": """", + ""id"": ""55661416-d91a-4139-8e39-ef584cc7f8b4"", + ""path"": """", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""New action"", + ""isComposite"": false, + ""isPartOfComposite"": false + } + ] } ], ""controlSchemes"": [ @@ -243,6 +270,9 @@ public class @Player : IInputActionCollection, IDisposable m_Normal_Wave = m_Normal.FindAction("Wave", throwIfNotFound: true); m_Normal_Sickle = m_Normal.FindAction("Sickle", throwIfNotFound: true); m_Normal_Interactive = m_Normal.FindAction("Interactive", throwIfNotFound: true); + // NullMap + m_NullMap = asset.FindActionMap("NullMap", throwIfNotFound: true); + m_NullMap_Newaction = m_NullMap.FindAction("New action", throwIfNotFound: true); } public void Dispose() @@ -353,6 +383,39 @@ public class @Player : IInputActionCollection, IDisposable } } public NormalActions @Normal => new NormalActions(this); + + // NullMap + private readonly InputActionMap m_NullMap; + private INullMapActions m_NullMapActionsCallbackInterface; + private readonly InputAction m_NullMap_Newaction; + public struct NullMapActions + { + private @Player m_Wrapper; + public NullMapActions(@Player wrapper) { m_Wrapper = wrapper; } + public InputAction @Newaction => m_Wrapper.m_NullMap_Newaction; + public InputActionMap Get() { return m_Wrapper.m_NullMap; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(NullMapActions set) { return set.Get(); } + public void SetCallbacks(INullMapActions instance) + { + if (m_Wrapper.m_NullMapActionsCallbackInterface != null) + { + @Newaction.started -= m_Wrapper.m_NullMapActionsCallbackInterface.OnNewaction; + @Newaction.performed -= m_Wrapper.m_NullMapActionsCallbackInterface.OnNewaction; + @Newaction.canceled -= m_Wrapper.m_NullMapActionsCallbackInterface.OnNewaction; + } + m_Wrapper.m_NullMapActionsCallbackInterface = instance; + if (instance != null) + { + @Newaction.started += instance.OnNewaction; + @Newaction.performed += instance.OnNewaction; + @Newaction.canceled += instance.OnNewaction; + } + } + } + public NullMapActions @NullMap => new NullMapActions(this); private int m_PlaySchemeIndex = -1; public InputControlScheme PlayScheme { @@ -370,4 +433,8 @@ public class @Player : IInputActionCollection, IDisposable void OnSickle(InputAction.CallbackContext context); void OnInteractive(InputAction.CallbackContext context); } + public interface INullMapActions + { + void OnNewaction(InputAction.CallbackContext context); + } } diff --git a/Assets/InputAssets/Player.inputactions b/Assets/InputAssets/Player.inputactions index 0a03e0c..b55a6bb 100644 --- a/Assets/InputAssets/Player.inputactions +++ b/Assets/InputAssets/Player.inputactions @@ -202,6 +202,33 @@ "isPartOfComposite": false } ] + }, + { + "name": "NullMap", + "id": "5167283d-f146-4538-9eb5-86f686e115be", + "actions": [ + { + "name": "New action", + "type": "Button", + "id": "268f2409-b46a-4eed-abf4-ff0db96e8d46", + "expectedControlType": "Button", + "processors": "", + "interactions": "" + } + ], + "bindings": [ + { + "name": "", + "id": "55661416-d91a-4139-8e39-ef584cc7f8b4", + "path": "", + "interactions": "", + "processors": "", + "groups": "", + "action": "New action", + "isComposite": false, + "isPartOfComposite": false + } + ] } ], "controlSchemes": [ diff --git a/Assets/Prefabs/普通小怪.prefab b/Assets/Prefabs/普通小怪.prefab new file mode 100644 index 0000000..f6b9dbe --- /dev/null +++ b/Assets/Prefabs/普通小怪.prefab @@ -0,0 +1,332 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &674563372791047608 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 674563372791047607} + - component: {fileID: 674563372791047604} + - component: {fileID: 674563372791047605} + - component: {fileID: 674563372791047610} + - component: {fileID: 674563372791047606} + - component: {fileID: 674563372791047611} + - component: {fileID: 674563372791047601} + m_Layer: 0 + m_Name: "\u666E\u901A\u5C0F\u602A" + m_TagString: Untagged + m_Icon: {fileID: 7148428337604731935, guid: 0000000000000000d000000000000000, type: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &674563372791047607 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674563372791047608} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -2.62, y: 0.4, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &674563372791047604 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674563372791047608} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2127494698a58b642b7d3ec5f92f8974, type: 3} + m_Name: + m_EditorClassIdentifier: + HP: 3 + ATK: 1 + speed: 1 + coin: 0 + canBeHit: 1 + state: 0 + HPLeft: 0 + hitToflyParameter: {x: 3, y: 3} + deadRotationRangeMax: 500 + deadRotationRangeMin: 500 + needWalk: 1 + inPath: 1 +--- !u!114 &674563372791047605 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674563372791047608} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -333801856, guid: aa0b1eebb5db27a419fa4564bbe5c9c5, type: 3} + m_Name: + m_EditorClassIdentifier: + updateType: 0 + isSpeedBased: 0 + hasOnStart: 0 + hasOnPlay: 0 + hasOnUpdate: 0 + hasOnStepComplete: 0 + hasOnComplete: 0 + hasOnTweenCreated: 0 + hasOnRewind: 0 + onStart: + m_PersistentCalls: + m_Calls: [] + onPlay: + m_PersistentCalls: + m_Calls: [] + onUpdate: + m_PersistentCalls: + m_Calls: [] + onStepComplete: + m_PersistentCalls: + m_Calls: [] + onComplete: + m_PersistentCalls: + m_Calls: [] + onTweenCreated: + m_PersistentCalls: + m_Calls: [] + onRewind: + m_PersistentCalls: + m_Calls: [] + delay: 0 + duration: 8 + easeType: 1 + easeCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + loops: -1 + id: + loopType: 2 + orientType: 1 + lookAtTransform: {fileID: 0} + lookAtPosition: {x: 0, y: 0, z: 0} + lookAhead: 0 + autoPlay: 1 + autoKill: 0 + relative: 0 + isLocal: 1 + isClosedPath: 1 + pathResolution: 10 + pathMode: 3 + lockRotation: 8 + assignForwardAndUp: 0 + forwardDirection: {x: 0, y: 0, z: 1} + upDirection: {x: 0, y: 1, z: 0} + tweenRigidbody: 0 + wps: [] + fullWps: [] + path: + wpLengths: + - 0 + - 4.030517 + - 4.030517 + wps: + - {x: -2.62, y: 0.4, z: 0} + - {x: 1.4105165, y: 0.39763033, z: 0} + - {x: -2.62, y: 0.4, z: 0} + type: 0 + subdivisionsXSegment: 10 + subdivisions: 30 + controlPoints: [] + length: 8.061034 + isFinalized: 1 + timesTable: + - 0 + - 0.5 + - 1 + lengthsTable: + - 0.044636283 + - 0.17024052 + - 0.36435583 + - 0.6145263 + - 0.9082949 + - 1.2332048 + - 1.5767996 + - 1.9266229 + - 2.2702177 + - 2.5951276 + - 2.8888958 + - 3.1390667 + - 3.3331816 + - 3.4587862 + - 3.503422 + - 3.5480578 + - 3.6736624 + - 3.8677778 + - 4.117948 + - 4.411716 + - 4.7366266 + - 5.0802217 + - 5.430045 + - 5.77364 + - 6.09855 + - 6.3923187 + - 6.642488 + - 6.8366036 + - 6.9622073 + - 7.0068436 + inspectorMode: 0 + pathType: 0 + handlesType: 0 + livePreview: 1 + handlesDrawMode: 0 + perspectiveHandleSize: 0.5 + showIndexes: 1 + showWpLength: 1 + pathColor: {r: 1, g: 1, b: 1, a: 0.5} + lastSrcPosition: {x: -2.62, y: 0.4, z: 0} + lastSrcRotation: {x: 0, y: 0, z: 0, w: 1} + wpsDropdown: 1 + dropToFloorOffset: 0 +--- !u!212 &674563372791047610 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674563372791047608} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: b450b26388fc8854b8d12e329ad6408e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 1 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!50 &674563372791047606 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674563372791047608} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 4 +--- !u!61 &674563372791047611 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674563372791047608} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1.3333334, y: 0.93333334} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!95 &674563372791047601 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674563372791047608} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: e6eede1921e73e345859e6df5e150d3d, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/Prefabs/普通小怪.prefab.meta b/Assets/Prefabs/普通小怪.prefab.meta new file mode 100644 index 0000000..9a9393f --- /dev/null +++ b/Assets/Prefabs/普通小怪.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: dd3a1230c45dbd54aa294e19e0827763 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Fo.unity b/Assets/Scenes/Fo.unity index c98d8d7..789b69f 100644 --- a/Assets/Scenes/Fo.unity +++ b/Assets/Scenes/Fo.unity @@ -184,7 +184,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131665774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4.96, y: -3.5, z: -10} + m_LocalPosition: {x: -18.56, y: -1.81, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 883956141} @@ -220,7 +220,7 @@ GameObject: - component: {fileID: 145588851} - component: {fileID: 145588850} - component: {fileID: 145588849} - m_Layer: 0 + m_Layer: 2 m_Name: "\u9524\u5B50" m_TagString: Untagged m_Icon: {fileID: 0} @@ -820,6 +820,78 @@ BoxCollider2D: serializedVersion: 2 m_Size: {x: 7.4037256, y: 0.36960745} m_EdgeRadius: 0 +--- !u!1 &184898281 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 184898282} + - component: {fileID: 184898283} + - component: {fileID: 184898284} + m_Layer: 8 + m_Name: "\u843D\u602A\u9677\u9631" + m_TagString: "\u5730\u9762" + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &184898282 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184898281} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.6, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 234177983} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!61 &184898283 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184898281} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!114 &184898284 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184898281} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1bf67c219e4674f4c9c4b5fcddf5dc8f, type: 3} + m_Name: + m_EditorClassIdentifier: + next: {fileID: 1970208031} + count: 1 --- !u!1 &234177982 GameObject: m_ObjectHideFlags: 0 @@ -848,9 +920,10 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234177982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.84, y: -1.9, z: 0.89440155} - m_LocalScale: {x: 0.63, y: 1.74, z: 1} - m_Children: [] + m_LocalPosition: {x: 1.84, y: -3.99, z: 0.89440155} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 184898282} m_Father: {fileID: 864842590} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -867,11 +940,11 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: 0, y: 0.56} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 1, y: 1} + oldSize: {x: 1.2, y: 2.12} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 @@ -920,7 +993,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3} + m_Sprite: {fileID: 21300000, guid: c92485d8320bf0a4da2f399c8ede1a2e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -1020,30 +1093,30 @@ MonoBehaviour: upDirection: {x: 0, y: 1, z: 0} tweenRigidbody: 0 wps: - - {x: 2.34, y: 1.2, z: 0} - {x: 2.34, y: -4, z: 0} + - {x: 2.34, y: 1.2, z: 0} fullWps: [] path: wpLengths: - 0 - - 3.0740888 + - 0.04442243 - 5.2 - - 2.1261802 + - 5.1640444 wps: - - {x: 2.3659968, y: -1.8739789, z: 0} - - {x: 2.34, y: 1.2, z: 0} + - {x: 2.3659968, y: -3.963979, z: 0} - {x: 2.34, y: -4, z: 0} - - {x: 2.3659968, y: -1.8739789, z: 0} + - {x: 2.34, y: 1.2, z: 0} + - {x: 2.3659968, y: -3.963979, z: 0} type: 0 subdivisionsXSegment: 10 subdivisions: 40 controlPoints: [] - length: 10.400269 + length: 10.408466 isFinalized: 1 timesTable: - 0 - - 0.29557782 - - 0.79556495 + - 0.004267913 + - 0.5038612 - 1 lengthsTable: [] inspectorMode: 0 @@ -1055,7 +1128,7 @@ MonoBehaviour: showIndexes: 1 showWpLength: 0 pathColor: {r: 1, g: 1, b: 1, a: 0.5} - lastSrcPosition: {x: 2.3659968, y: -1.8739789, z: 0} + lastSrcPosition: {x: 2.3659968, y: -3.963979, z: 0} lastSrcRotation: {x: -0, y: -0, z: -0, w: 1} wpsDropdown: 1 dropToFloorOffset: 0 @@ -1075,10 +1148,10 @@ Rigidbody2D: m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 - m_Material: {fileID: 0} + m_Material: {fileID: 6200000, guid: e9fe73f08a54f52478fbf9f9b31e0da7, type: 2} m_Interpolate: 0 m_SleepingMode: 1 - m_CollisionDetection: 0 + m_CollisionDetection: 1 m_Constraints: 7 --- !u!1 &383002010 GameObject: @@ -1233,8 +1306,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416221881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4.21, y: -0.59, z: 0.89440155} - m_LocalScale: {x: 0.63, y: 1.74, z: 1} + m_LocalPosition: {x: 4.21, y: 1.23, z: 0.89440155} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 864842590} m_RootOrder: 4 @@ -1252,11 +1325,11 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: 0, y: 0.56} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 1, y: 1} + oldSize: {x: 1.2, y: 2.12} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 @@ -1305,7 +1378,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3} + m_Sprite: {fileID: 21300000, guid: c92485d8320bf0a4da2f399c8ede1a2e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -1411,24 +1484,24 @@ MonoBehaviour: path: wpLengths: - 0 - - 1.7640514 + - 0.05826032 - 5.2 - - 3.4360583 + - 5.2560453 wps: - - {x: 4.7359967, y: -0.56397885, z: 0} + - {x: 4.7359967, y: 1.2560211, z: 0} - {x: 4.72, y: 1.2, z: 0} - {x: 4.72, y: -4, z: 0} - - {x: 4.7359967, y: -0.56397885, z: 0} + - {x: 4.7359967, y: 1.2560211, z: 0} type: 0 subdivisionsXSegment: 10 subdivisions: 40 controlPoints: [] - length: 10.400109 + length: 10.514305 isFinalized: 1 timesTable: - 0 - - 0.16961855 - - 0.6696133 + - 0.005541053 + - 0.5001053 - 1 lengthsTable: [] inspectorMode: 0 @@ -1440,7 +1513,7 @@ MonoBehaviour: showIndexes: 1 showWpLength: 0 pathColor: {r: 1, g: 1, b: 1, a: 0.5} - lastSrcPosition: {x: 4.7359967, y: -0.56397885, z: 0} + lastSrcPosition: {x: 4.7359967, y: 1.2560211, z: 0} lastSrcRotation: {x: -0, y: -0, z: -0, w: 1} wpsDropdown: 1 dropToFloorOffset: 0 @@ -1460,10 +1533,10 @@ Rigidbody2D: m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 - m_Material: {fileID: 0} + m_Material: {fileID: 6200000, guid: e9fe73f08a54f52478fbf9f9b31e0da7, type: 2} m_Interpolate: 0 m_SleepingMode: 1 - m_CollisionDetection: 0 + m_CollisionDetection: 1 m_Constraints: 7 --- !u!1 &668249270 GameObject: @@ -1493,8 +1566,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668249270} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.31, y: -2.95, z: 0.89440155} - m_LocalScale: {x: 0.63, y: 1.74, z: 1} + m_LocalPosition: {x: -0.31, y: 1.19, z: 0.89440155} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 864842590} m_RootOrder: 0 @@ -1539,7 +1612,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3} + m_Sprite: {fileID: 21300000, guid: c92485d8320bf0a4da2f399c8ede1a2e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -1559,15 +1632,15 @@ BoxCollider2D: m_GameObject: {fileID: 668249270} m_Enabled: 1 m_Density: 1 - m_Material: {fileID: 0} + m_Material: {fileID: 6200000, guid: e9fe73f08a54f52478fbf9f9b31e0da7, type: 2} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: 0, y: 0.56} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 1, y: 1} + oldSize: {x: 1.2, y: 2.12} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 @@ -1588,7 +1661,7 @@ MonoBehaviour: m_Script: {fileID: -333801856, guid: aa0b1eebb5db27a419fa4564bbe5c9c5, type: 3} m_Name: m_EditorClassIdentifier: - updateType: 0 + updateType: 2 isSpeedBased: 0 hasOnStart: 0 hasOnPlay: 0 @@ -1671,24 +1744,24 @@ MonoBehaviour: path: wpLengths: - 0 - - 4.124061 + - 0.030536933 - 5.2 - - 1.076335 + - 5.216086 wps: - - {x: 0.21599668, y: -2.923979, z: 0} + - {x: 0.21599668, y: 1.2160212, z: 0} - {x: 0.19, y: 1.2, z: 0} - {x: 0.19, y: -4, z: 0} - - {x: 0.21599668, y: -2.923979, z: 0} + - {x: 0.21599668, y: 1.2160212, z: 0} type: 0 subdivisionsXSegment: 10 subdivisions: 40 controlPoints: [] - length: 10.400395 + length: 10.446623 isFinalized: 1 timesTable: - 0 - - 0.39652926 - - 0.8965102 + - 0.0029231391 + - 0.50069165 - 1 lengthsTable: [] inspectorMode: 0 @@ -1700,7 +1773,7 @@ MonoBehaviour: showIndexes: 1 showWpLength: 0 pathColor: {r: 1, g: 1, b: 1, a: 0.5} - lastSrcPosition: {x: 0.21599668, y: -2.923979, z: 0} + lastSrcPosition: {x: 0.21599668, y: 1.2160212, z: 0} lastSrcRotation: {x: -0, y: -0, z: -0, w: 1} wpsDropdown: 1 dropToFloorOffset: 0 @@ -1720,10 +1793,10 @@ Rigidbody2D: m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 - m_Material: {fileID: 0} + m_Material: {fileID: 6200000, guid: e9fe73f08a54f52478fbf9f9b31e0da7, type: 2} m_Interpolate: 0 m_SleepingMode: 1 - m_CollisionDetection: 0 + m_CollisionDetection: 1 m_Constraints: 7 --- !u!1 &701434043 GameObject: @@ -1826,7 +1899,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &758139594 Transform: m_ObjectHideFlags: 0 @@ -1835,7 +1908,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758139593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.98, y: -1.29, z: 0.89440155} + m_LocalPosition: {x: 2.98, y: -2.8, z: 0.89440155} m_LocalScale: {x: 0.63, y: 1.74, z: 1} m_Children: [] m_Father: {fileID: 864842590} @@ -2013,24 +2086,24 @@ MonoBehaviour: path: wpLengths: - 0 - - 2.4639862 + - 3.9739835 - 5.2 - - 2.7360277 + - 1.2260357 wps: - - {x: 3.5059967, y: -1.2639788, z: 0} + - {x: 3.5059967, y: -2.773979, z: 0} - {x: 3.5, y: 1.2, z: 0} - {x: 3.5, y: -4, z: 0} - - {x: 3.5059967, y: -1.2639788, z: 0} + - {x: 3.5059967, y: -2.773979, z: 0} type: 0 subdivisionsXSegment: 10 subdivisions: 40 controlPoints: [] - length: 10.400014 + length: 10.40002 isFinalized: 1 timesTable: - 0 - - 0.23692143 - - 0.7369208 + - 0.38211307 + - 0.88211215 - 1 lengthsTable: [] inspectorMode: 0 @@ -2042,7 +2115,7 @@ MonoBehaviour: showIndexes: 1 showWpLength: 0 pathColor: {r: 1, g: 1, b: 1, a: 0.5} - lastSrcPosition: {x: 3.5059967, y: -1.2639788, z: 0} + lastSrcPosition: {x: 3.5059967, y: -2.773979, z: 0} lastSrcRotation: {x: -0, y: -0, z: -0, w: 1} wpsDropdown: 1 dropToFloorOffset: 0 @@ -2620,7 +2693,7 @@ GameObject: m_Component: - component: {fileID: 1237954701} - component: {fileID: 1237954700} - m_Layer: 0 + m_Layer: 2 m_Name: "\u6444\u50CF\u673A\u79FB\u52A8\u8303\u56F4" m_TagString: Untagged m_Icon: {fileID: 0} @@ -2689,7 +2762,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &1271712127 Transform: m_ObjectHideFlags: 0 @@ -2698,7 +2771,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271712126} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.71999997, y: -2.44, z: 0.89440155} + m_LocalPosition: {x: 0.71999997, y: -2.8, z: 0.89440155} m_LocalScale: {x: 0.63, y: 1.74, z: 1} m_Children: [] m_Father: {fileID: 864842590} @@ -2876,24 +2949,24 @@ MonoBehaviour: path: wpLengths: - 0 - - 3.6139812 + - 3.973981 - 5.2 - - 1.586026 + - 1.2260276 wps: - - {x: 1.2459967, y: -2.413979, z: 0} + - {x: 1.2459967, y: -2.773979, z: 0} - {x: 1.25, y: 1.2, z: 0} - {x: 1.25, y: -4, z: 0} - - {x: 1.2459967, y: -2.413979, z: 0} + - {x: 1.2459967, y: -2.773979, z: 0} type: 0 subdivisionsXSegment: 10 subdivisions: 40 controlPoints: [] - length: 10.400007 + length: 10.400008 isFinalized: 1 timesTable: - 0 - - 0.34749794 - - 0.8474976 + - 0.38211325 + - 0.88211286 - 1 lengthsTable: [] inspectorMode: 0 @@ -2905,7 +2978,7 @@ MonoBehaviour: showIndexes: 1 showWpLength: 0 pathColor: {r: 1, g: 1, b: 1, a: 0.5} - lastSrcPosition: {x: 1.2459967, y: -2.413979, z: 0} + lastSrcPosition: {x: 1.2459967, y: -2.773979, z: 0} lastSrcRotation: {x: -0, y: -0, z: -0, w: 1} wpsDropdown: 1 dropToFloorOffset: 0 @@ -3039,6 +3112,37 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1307357146 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1307357147} + m_Layer: 0 + m_Name: "\u4E8B\u4EF6" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1307357147 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307357146} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -1.003703, y: -1.8827547, z: -0.49201593} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1970208030} + m_Father: {fileID: 0} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1377405779 PrefabInstance: m_ObjectHideFlags: 0 @@ -3050,13 +3154,17 @@ PrefabInstance: propertyPath: m_Name value: "\u7231\u6B32\u54C1\uFF08\u53F3" objectReference: {fileID: 0} + - target: {fileID: 7746389308535175434, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: duration value: 14.68 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.length - value: 14.68311 + value: 14.727039 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: wps.Array.size @@ -3068,15 +3176,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: lastSrcPosition.y - value: -1.6657552 + value: -1.751 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: wps.Array.data[0].x - value: 16.848915 + value: 16.871275 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: wps.Array.data[0].y - value: -1.5879227 + value: -1.7667935 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[0].x @@ -3084,15 +3192,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[0].y - value: -1.6657552 + value: -1.751 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[1].x - value: 16.848915 + value: 16.871275 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[1].y - value: -1.5879227 + value: -1.7667935 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[2].x @@ -3100,15 +3208,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[2].y - value: -1.6657552 + value: -1.751 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wpLengths.Array.data[1] - value: 7.341555 + value: 7.3635197 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wpLengths.Array.data[2] - value: 7.341555 + value: 7.3635197 objectReference: {fileID: 0} - target: {fileID: 7746389308535175437, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: hitToflyParameter.y @@ -3124,7 +3232,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175438, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: m_LocalPosition.y - value: -1.6657552 + value: -1.751 objectReference: {fileID: 0} - target: {fileID: 7746389308535175438, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: m_LocalPosition.z @@ -3181,7 +3289,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.length - value: 15.717854 + value: 15.717855 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: wps.Array.size @@ -3193,7 +3301,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: lastSrcPosition.y - value: -3.62 + value: -3.72 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: wps.Array.data[0].x @@ -3201,7 +3309,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: wps.Array.data[0].y - value: -3.5949397 + value: -3.7454371 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[0].x @@ -3209,7 +3317,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[0].y - value: -3.62 + value: -3.72 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[1].x @@ -3217,7 +3325,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[1].y - value: -3.5949397 + value: -3.7454371 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[2].x @@ -3225,15 +3333,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wps.Array.data[2].y - value: -3.62 + value: -3.72 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wpLengths.Array.data[1] - value: 7.858927 + value: 7.8589277 objectReference: {fileID: 0} - target: {fileID: 7746389308535175436, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: path.wpLengths.Array.data[2] - value: 7.858927 + value: 7.8589277 objectReference: {fileID: 0} - target: {fileID: 7746389308535175438, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: m_RootOrder @@ -3245,7 +3353,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7746389308535175438, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: m_LocalPosition.y - value: -3.62 + value: -3.72 objectReference: {fileID: 0} - target: {fileID: 7746389308535175438, guid: 6d2fc6e5da22cf748b7c6730494b0460, type: 3} propertyPath: m_LocalPosition.z @@ -3415,6 +3523,10 @@ MonoBehaviour: m_Calls: [] m_ActionId: 7cf0a787-dc2d-42b1-9ed9-c840ccfa3ce9 m_ActionName: Normal/Interactive[/Keyboard/f] + - m_PersistentCalls: + m_Calls: [] + m_ActionId: 268f2409-b46a-4eed-abf4-ff0db96e8d46 + m_ActionName: NullMap/New action m_NeverAutoSwitchControlSchemes: 0 m_DefaultControlScheme: Play m_DefaultActionMap: Normal @@ -3433,7 +3545,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: speed: 4 - jumpForce: 20 + jumpForce: 16 hammerCD: 0.3 sickleCD: 0 sicklePrefab: {fileID: 8280362330273855463, guid: 2e2fb120ae20d5e4faaad5a2a2fcca30, type: 3} @@ -3466,10 +3578,10 @@ Rigidbody2D: m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 - m_GravityScale: 5 + m_GravityScale: 4 m_Material: {fileID: 0} m_Interpolate: 0 - m_SleepingMode: 1 + m_SleepingMode: 0 m_CollisionDetection: 0 m_Constraints: 4 --- !u!61 &1831977492 @@ -3557,7 +3669,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831977487} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4.96, y: -3.5, z: 0} + m_LocalPosition: {x: -18.56, y: -1.81, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 982340507} @@ -3646,7 +3758,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945543621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4.9765615, y: -1.1242228, z: -10} + m_LocalPosition: {x: -13.5804825, y: -1.184197, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -3718,6 +3830,50 @@ MonoBehaviour: m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 +--- !u!1 &1970208029 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1970208030} + - component: {fileID: 1970208031} + m_Layer: 0 + m_Name: "\u6389\u602A" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1970208030 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1970208029} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1307357147} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1970208031 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1970208029} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b16099f2ab41fc24abdd49ee9768d511, type: 3} + m_Name: + m_EditorClassIdentifier: + enemy: {fileID: 674563372791047608, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} --- !u!1 &2080961577 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/test.unity b/Assets/Scenes/test.unity index 3bd1013..af8f9bc 100644 --- a/Assets/Scenes/test.unity +++ b/Assets/Scenes/test.unity @@ -632,7 +632,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326335321} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 9.67, y: 0.153, z: 0} + m_LocalPosition: {x: -5.95, y: 0.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 321454206} @@ -949,7 +949,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 10.440001, y: 0.953, z: -10} + m_LocalPosition: {x: -5.18, y: 1.05, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 189736997} @@ -1181,6 +1181,7 @@ MonoBehaviour: hitToflyParameter: {x: 3, y: 3} deadRotationRangeMax: 500 deadRotationRangeMin: 500 + needWalk: 0 inPath: 1 catchOffset: {x: 0, y: 0, z: 0} breakFreeCount: 5 @@ -1445,6 +1446,135 @@ BoxCollider2D: serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 +--- !u!1 &1077532384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1077532388} + - component: {fileID: 1077532387} + - component: {fileID: 1077532386} + - component: {fileID: 1077532385} + m_Layer: 0 + m_Name: Square + m_TagString: "\u5730\u9762" + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!95 &1077532385 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1077532384} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ad9cfd817a201f468395c2f7c1bff89, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!61 &1077532386 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1077532384} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1077532387 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1077532384} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1077532388 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1077532384} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 20.04, y: 2.25, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1160673894 GameObject: m_ObjectHideFlags: 0 @@ -1506,7 +1636,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160673894} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 10.440001, y: 0.953, z: -10} + m_LocalPosition: {x: -5.18, y: 1.05, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1225561446} @@ -1666,316 +1796,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1478051109 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1478051114} - - component: {fileID: 1478051113} - - component: {fileID: 1478051112} - - component: {fileID: 1478051111} - - component: {fileID: 1478051115} - - component: {fileID: 1478051110} - m_Layer: 0 - m_Name: "\u666E\u901A\u5C0F\u602A" - m_TagString: Untagged - m_Icon: {fileID: 7148428337604731935, guid: 0000000000000000d000000000000000, type: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!61 &1478051110 -BoxCollider2D: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478051109} - m_Enabled: 1 - m_Density: 1 - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_UsedByEffector: 0 - m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} - m_SpriteTilingProperty: - border: {x: 0, y: 0, z: 0, w: 0} - pivot: {x: 0.5, y: 0.5} - oldSize: {x: 1, y: 1} - newSize: {x: 1, y: 1} - adaptiveTilingThreshold: 0.5 - drawMode: 0 - adaptiveTiling: 0 - m_AutoTiling: 0 - serializedVersion: 2 - m_Size: {x: 1, y: 1} - m_EdgeRadius: 0 ---- !u!212 &1478051111 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478051109} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 1 - m_Sprite: {fileID: 21300000, guid: 946c61cb65f78df4394947a1ff1fce91, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 1 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 ---- !u!114 &1478051112 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478051109} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: -333801856, guid: aa0b1eebb5db27a419fa4564bbe5c9c5, type: 3} - m_Name: - m_EditorClassIdentifier: - updateType: 0 - isSpeedBased: 0 - hasOnStart: 0 - hasOnPlay: 0 - hasOnUpdate: 0 - hasOnStepComplete: 0 - hasOnComplete: 0 - hasOnTweenCreated: 0 - hasOnRewind: 0 - onStart: - m_PersistentCalls: - m_Calls: [] - onPlay: - m_PersistentCalls: - m_Calls: [] - onUpdate: - m_PersistentCalls: - m_Calls: [] - onStepComplete: - m_PersistentCalls: - m_Calls: [] - onComplete: - m_PersistentCalls: - m_Calls: [] - onTweenCreated: - m_PersistentCalls: - m_Calls: [] - onRewind: - m_PersistentCalls: - m_Calls: [] - delay: 0 - duration: 8 - easeType: 1 - easeCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - loops: -1 - id: - loopType: 2 - orientType: 1 - lookAtTransform: {fileID: 0} - lookAtPosition: {x: 0, y: 0, z: 0} - lookAhead: 0 - autoPlay: 1 - autoKill: 0 - relative: 0 - isLocal: 1 - isClosedPath: 1 - pathResolution: 10 - pathMode: 3 - lockRotation: 8 - assignForwardAndUp: 0 - forwardDirection: {x: 0, y: 0, z: 1} - upDirection: {x: 0, y: 1, z: 0} - tweenRigidbody: 0 - wps: - - {x: 1.4105165, y: 0.39763033, z: 0} - fullWps: [] - path: - wpLengths: - - 0 - - 4.030517 - - 4.030517 - wps: - - {x: -2.62, y: 0.4, z: 0} - - {x: 1.4105165, y: 0.39763033, z: 0} - - {x: -2.62, y: 0.4, z: 0} - type: 0 - subdivisionsXSegment: 10 - subdivisions: 30 - controlPoints: [] - length: 8.061034 - isFinalized: 1 - timesTable: - - 0 - - 0.5 - - 1 - lengthsTable: - - 0.044636283 - - 0.17024052 - - 0.36435583 - - 0.6145263 - - 0.9082949 - - 1.2332048 - - 1.5767996 - - 1.9266229 - - 2.2702177 - - 2.5951276 - - 2.8888958 - - 3.1390667 - - 3.3331816 - - 3.4587862 - - 3.503422 - - 3.5480578 - - 3.6736624 - - 3.8677778 - - 4.117948 - - 4.411716 - - 4.7366266 - - 5.0802217 - - 5.430045 - - 5.77364 - - 6.09855 - - 6.3923187 - - 6.642488 - - 6.8366036 - - 6.9622073 - - 7.0068436 - inspectorMode: 0 - pathType: 0 - handlesType: 0 - livePreview: 1 - handlesDrawMode: 0 - perspectiveHandleSize: 0.5 - showIndexes: 1 - showWpLength: 1 - pathColor: {r: 1, g: 1, b: 1, a: 0.5} - lastSrcPosition: {x: -2.62, y: 0.4, z: 0} - lastSrcRotation: {x: 0, y: 0, z: 0, w: 1} - wpsDropdown: 1 - dropToFloorOffset: 0 ---- !u!114 &1478051113 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478051109} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 2127494698a58b642b7d3ec5f92f8974, type: 3} - m_Name: - m_EditorClassIdentifier: - HP: 3 - ATK: 1 - speed: 1 - coin: 0 - canBeHit: 1 - state: 0 - HPLeft: 0 - hitToflyParameter: {x: 3, y: 3} - deadRotationRangeMax: 500 - deadRotationRangeMin: 500 - inPath: 1 ---- !u!4 &1478051114 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478051109} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2.62, y: 0.4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!50 &1478051115 -Rigidbody2D: - serializedVersion: 4 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478051109} - m_BodyType: 0 - m_Simulated: 1 - m_UseFullKinematicContacts: 0 - m_UseAutoMass: 0 - m_Mass: 1 - m_LinearDrag: 0 - m_AngularDrag: 0.05 - m_GravityScale: 1 - m_Material: {fileID: 0} - m_Interpolate: 0 - m_SleepingMode: 1 - m_CollisionDetection: 0 - m_Constraints: 0 --- !u!1 &1499131229 GameObject: m_ObjectHideFlags: 0 @@ -2114,6 +1934,10 @@ PrefabInstance: propertyPath: m_Name value: "\u4F0A\u65AF\u5170" objectReference: {fileID: 0} + - target: {fileID: 4312721376048571783, guid: fbfdd225dbb0dfe4ca6246532e0ec9cb, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fbfdd225dbb0dfe4ca6246532e0ec9cb, type: 3} --- !u!1 &1802393384 @@ -2420,3 +2244,60 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e8542bc5f7711d44d8c471ae7ca4eb87, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!1001 &674563372119384221 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalPosition.x + value: -2.62 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalPosition.y + value: 0.4 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047607, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 674563372791047608, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} + propertyPath: m_Name + value: "\u666E\u901A\u5C0F\u602A" + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: dd3a1230c45dbd54aa294e19e0827763, type: 3} diff --git a/Assets/Scripts/事件.meta b/Assets/Scripts/事件.meta new file mode 100644 index 0000000..4eb2828 --- /dev/null +++ b/Assets/Scripts/事件.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3ee36aef2b019bd479da940e92f71e9b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/事件/佛教前置关.meta b/Assets/Scripts/事件/佛教前置关.meta new file mode 100644 index 0000000..eb20f9d --- /dev/null +++ b/Assets/Scripts/事件/佛教前置关.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5de92a9d306225f4aa9a48c5229af725 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/事件/佛教前置关/DropANormalEnemy.cs b/Assets/Scripts/事件/佛教前置关/DropANormalEnemy.cs new file mode 100644 index 0000000..abc13a5 --- /dev/null +++ b/Assets/Scripts/事件/佛教前置关/DropANormalEnemy.cs @@ -0,0 +1,37 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/// +/// 从天上召唤一个小怪 +/// +public class DropANormalEnemy : Event +{ + /// + /// 要召唤的怪物 + /// + public GameObject enemy; + private NormalEnemy temp; + public override void OnCall(){ + temp = Instantiate( + enemy, + new Vector3(4.69999981f,6.46999979f,-0.492015928f), + Quaternion.identity + ).GetComponent(); + temp.transform.localScale = new Vector3( + temp.transform.localScale.x * -1, + temp.transform.localScale.y, + temp.transform.localScale.z + ); + temp.needWalk = false; + temp.GetComponent().gravityScale = 2f; + Invoke("MakeItFollowTheGround",0.5f); + } + + private void MakeItFollowTheGround(){ + temp.HPLeft = 1; + temp.transform.SetParent( + GameObject.Find("浮空平台").transform.Find("浮空平台5") + ); + } +} diff --git a/Assets/Scripts/事件/佛教前置关/DropANormalEnemy.cs.meta b/Assets/Scripts/事件/佛教前置关/DropANormalEnemy.cs.meta new file mode 100644 index 0000000..1caca35 --- /dev/null +++ b/Assets/Scripts/事件/佛教前置关/DropANormalEnemy.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b16099f2ab41fc24abdd49ee9768d511 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/小怪/NormalEnemy.cs b/Assets/Scripts/小怪/NormalEnemy.cs index a08dfe7..4d31dbd 100644 --- a/Assets/Scripts/小怪/NormalEnemy.cs +++ b/Assets/Scripts/小怪/NormalEnemy.cs @@ -22,6 +22,11 @@ public class NormalEnemy : Enemy public float deadRotationRangeMax; [FoldoutGroup("其他",false,0)] public float deadRotationRangeMin; + /// + /// 这个小怪需要移动吗? + /// + [FoldoutGroup("其他",false,0)][Header("这个小怪需要移动吗?")] + public bool needWalk; // _____ _ _ // | __ \ (_) | | @@ -46,6 +51,7 @@ public class NormalEnemy : Enemy /// 现在正在执行的动画,在受击中断的时候用 /// protected Tween tweenNow; + private Animator animator; // _____ _ _ ____ _ // / ____| | | | _ \ | | @@ -68,8 +74,11 @@ public class NormalEnemy : Enemy doTweenPath = GetComponent(); m_rigidbody = GetComponent(); sourcePosition = transform.position; + animator = GetComponent(); //初始话目前播放的Tween动画为巡逻 tweenNow = doTweenPath.tween; + //如果是需要走路的类型,则播放状态至走路状体 + if(needWalk) animator.SetBool("isWalk",true); } /// @@ -117,6 +126,8 @@ public class NormalEnemy : Enemy if(CheckDead()) {deadDir = hitDir;OnDead();} //被打飞了在着地前都不会挨打了 canBeHit = false; + //播放受击动画 + animator.SetBool("isBeHit",true); } public override void OnRetouchedTheGround(){ @@ -145,6 +156,8 @@ public class NormalEnemy : Enemy transform.rotation.z); } canBeHit = true; + //停止受击动画 + animator.SetBool("isBeHit",false); } protected override void OnDead() diff --git a/Assets/Scripts/抽象/EntryTrigger.cs b/Assets/Scripts/抽象/EntryTrigger.cs new file mode 100644 index 0000000..aa4591a --- /dev/null +++ b/Assets/Scripts/抽象/EntryTrigger.cs @@ -0,0 +1,27 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/// +/// 进入式触发器,当玩家进入触发器范围触发内含的Event.内部的Oncall也可以不用触发器,而用其他东西主动触发 +/// +public class EntryTrigger : Event +{ + [Header("玩家进入后需要执行的事件")] + public Event next; + /// + /// 可重复执行的次数 + /// + [Header("可重复执行的次数")] + public int count; + + public override void OnCall(){ + next.OnCall(); + } + + void OnTriggerEnter2D(Collider2D other){ + //如果 ❗被玩家触发❗ 并且 ❗还剩下可触发次数❗ 才会触发 + if(other.TryGetComponent(out MyPlayer player) && count-- > 0) + OnCall(); + } +} diff --git a/Assets/Scripts/抽象/EntryTrigger.cs.meta b/Assets/Scripts/抽象/EntryTrigger.cs.meta new file mode 100644 index 0000000..bb993e1 --- /dev/null +++ b/Assets/Scripts/抽象/EntryTrigger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1bf67c219e4674f4c9c4b5fcddf5dc8f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/抽象/Event.cs b/Assets/Scripts/抽象/Event.cs new file mode 100644 index 0000000..9780ab7 --- /dev/null +++ b/Assets/Scripts/抽象/Event.cs @@ -0,0 +1,11 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/// +/// 事件类的基类,所有事件均继承于此类.内仅含一个可覆盖的OnCall +/// +public class Event : MonoBehaviour +{ + public virtual void OnCall(){} +} diff --git a/Assets/Scripts/抽象/Event.cs.meta b/Assets/Scripts/抽象/Event.cs.meta new file mode 100644 index 0000000..39346fb --- /dev/null +++ b/Assets/Scripts/抽象/Event.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 08b5e15d2f56f874daf2e183f0b2e5bc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/抽象/Stage.cs b/Assets/Scripts/抽象/Stage.cs new file mode 100644 index 0000000..27afc7d --- /dev/null +++ b/Assets/Scripts/抽象/Stage.cs @@ -0,0 +1,45 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.InputSystem; + +/// +/// 演出类,基类,继承自Event,后续演出均继承于此类 +/// +public class Stage : Event +{ + [Header("结束事件")] + public Event endEvent; + protected MyPlayer player; + + public override void OnCall(){ + //准备工作 + Ready(); + //主体部分 + StartCoroutine(Main()); + } + + protected virtual void Init(){ + //找到必要的游戏物体和组件 + player = FindObjectOfType(); + } + + protected virtual void Ready(){ + //初始化 + Init(); + //清空玩家操作地图 + player.GetComponent().SwitchCurrentActionMap("NullMap"); + } + + protected virtual IEnumerator Main(){ + yield return new WaitForEndOfFrame(); + //自身善后工作 + End(); + //如果有外接结束事件,则再执行外接结束事件 + if(endEvent)endEvent.OnCall(); + } + protected virtual void End(){ + //恢复玩家操作地图 + player.GetComponent().SwitchCurrentActionMap("Normal"); + } +} diff --git a/Assets/Scripts/抽象/Stage.cs.meta b/Assets/Scripts/抽象/Stage.cs.meta new file mode 100644 index 0000000..6d811bb --- /dev/null +++ b/Assets/Scripts/抽象/Stage.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 68e8412f57854b845a10d927e3e99288 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/演出.meta b/Assets/Scripts/演出.meta new file mode 100644 index 0000000..8fc5c3e --- /dev/null +++ b/Assets/Scripts/演出.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3fad18a7126185649a93ce3ae2fd4f8b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/演出/佛教前置关.meta b/Assets/Scripts/演出/佛教前置关.meta new file mode 100644 index 0000000..aff03f6 --- /dev/null +++ b/Assets/Scripts/演出/佛教前置关.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6627f042ca9915f48aa40336401c5014 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/玩家/MyPlayer.cs b/Assets/Scripts/玩家/MyPlayer.cs index 6883905..8ea7965 100644 --- a/Assets/Scripts/玩家/MyPlayer.cs +++ b/Assets/Scripts/玩家/MyPlayer.cs @@ -290,10 +290,26 @@ public class MyPlayer : MonoBehaviour, Boomer.I_CanBeBoomedObj // | |___| (_) | | | \__ \ | (_) | | | | // \_____\___/|_|_|_|___/_|\___/|_| |_| private void OnCollisionEnter2D(Collision2D collision)//当有物体碰上 - { - if(collision.transform.tag == "地面") - {isLanding = true;//若碰撞物体标签为地面,标记自身着地 - if(!isCatching)inControl = true;} + { + //创到地面时触发一次 + if(collision.transform.tag == "地面"){ + //向脚底发射一条短射线 + Ray2D ray = new Ray2D( + (Vector2)transform.position + new Vector2(0,-0.3f), + Vector2.down + ); + Debug.DrawRay(ray.origin,ray.direction,Color.red,10f); + //获取射线的碰撞结果 + RaycastHit2D hit2D; + hit2D = Physics2D.Raycast(ray.origin,ray.direction,0.001f); + //如果射线有结果并且射线创到的是地面,才表示着地了 + if(hit2D && hit2D.collider.tag == "地面"){ + //通过射线检测,标记自身着地 + isLanding = true; + //如果没有被附身,则着地时再表示自己inControl + if(!isCatching)inControl = true; + } + } } private void OnCollisionExit2D(Collision2D collision)//当有碰撞体离开 { @@ -337,6 +353,8 @@ public class MyPlayer : MonoBehaviour, Boomer.I_CanBeBoomedObj jumpForce);//垂直方向给予预设跳跃速度 //标记自身正在跳跃 isJumping = true; + //解除着地状态 + isLanding = false; vibrationManager.ShakeScream(Vector2.up,0.5f); StartCoroutine(vibrationManager.ShakePad(0.1f,0.2f,0.2f,VibrationManager.PadShakeitem.跳跃)); } diff --git a/Assets/Sprites/佛教前置关/石板.png b/Assets/Sprites/佛教前置关/石板.png new file mode 100644 index 0000000..3efd273 Binary files /dev/null and b/Assets/Sprites/佛教前置关/石板.png differ diff --git a/Assets/Sprites/佛教前置关/石板.png.meta b/Assets/Sprites/佛教前置关/石板.png.meta new file mode 100644 index 0000000..72a83d5 --- /dev/null +++ b/Assets/Sprites/佛教前置关/石板.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: c92485d8320bf0a4da2f399c8ede1a2e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/AC/Player.controller b/Assets/动画/AC/Player.controller index eb88c0c..e670ba0 100644 --- a/Assets/动画/AC/Player.controller +++ b/Assets/动画/AC/Player.controller @@ -323,49 +323,49 @@ AnimatorController: m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: isJumping m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: isFalling m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: isLanding m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: isAttacking m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: isBeHitting m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: isThrowing m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: isInteractive m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer diff --git a/Assets/动画/AC/test.controller b/Assets/动画/AC/test.controller new file mode 100644 index 0000000..030631e --- /dev/null +++ b/Assets/动画/AC/test.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-7607753407917879354 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: test + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 58ab42fdbd207274e88af49c6e187907, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &-4001128476360304159 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -7607753407917879354} + m_Position: {x: 439.93146, y: 123.08484, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -7607753407917879354} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: test + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -4001128476360304159} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/动画/AC/test.controller.meta b/Assets/动画/AC/test.controller.meta new file mode 100644 index 0000000..34521df --- /dev/null +++ b/Assets/动画/AC/test.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6ad9cfd817a201f468395c2f7c1bff89 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/AC/普通小怪.controller b/Assets/动画/AC/普通小怪.controller new file mode 100644 index 0000000..2d65c4d --- /dev/null +++ b/Assets/动画/AC/普通小怪.controller @@ -0,0 +1,246 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-8478863944632867913 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u53D7\u51FB" + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -5359329254245764008} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 34f71879aca41294fbde5f52ad3b485d, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-6481780338537989578 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: isBeHit + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -8478863944632867913} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75000006 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-5359329254245764008 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: isBeHit + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 2379452558835979885} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1107 &-351645865647567910 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 2379452558835979885} + m_Position: {x: 370, y: 190, z: 0} + - serializedVersion: 1 + m_State: {fileID: 8088193365505207946} + m_Position: {x: 600, y: 80, z: 0} + - serializedVersion: 1 + m_State: {fileID: -8478863944632867913} + m_Position: {x: 390, y: 0, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 2379452558835979885} +--- !u!1101 &-1696188362535728 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: isWalk + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8088193365505207946} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75000006 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u666E\u901A\u5C0F\u602A" + serializedVersion: 5 + m_AnimatorParameters: + - m_Name: isWalk + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} + - m_Name: isBeHit + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -351645865647567910} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &2379452558835979885 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u5F85\u673A" + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -1696188362535728} + - {fileID: -6481780338537989578} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 0e89a96ea200bca4b94896a9d51f8ef4, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &2950012821390937014 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: isBeHit + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -8478863944632867913} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75000006 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &8088193365505207946 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u79FB\u52A8" + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 2950012821390937014} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: f4884b67560c98a4185dff4c5b85bb8d, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/动画/AC/普通小怪.controller.meta b/Assets/动画/AC/普通小怪.controller.meta new file mode 100644 index 0000000..8724d51 --- /dev/null +++ b/Assets/动画/AC/普通小怪.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e6eede1921e73e345859e6df5e150d3d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/AM/test.anim b/Assets/动画/AM/test.anim new file mode 100644 index 0000000..a59a1ed --- /dev/null +++ b/Assets/动画/AM/test.anim @@ -0,0 +1,169 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: test + serializedVersion: 7 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 20.04, y: 2.25, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 3.9833333 + value: {x: 20.04, y: -0.53, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 3.9833333 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 20.04 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 3.9833333 + value: 20.04 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 2.25 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 3.9833333 + value: -0.53 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 3.9833333 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/动画/AM/test.anim.meta b/Assets/动画/AM/test.anim.meta new file mode 100644 index 0000000..e928bbc --- /dev/null +++ b/Assets/动画/AM/test.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 58ab42fdbd207274e88af49c6e187907 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/AM/普通小怪.meta b/Assets/动画/AM/普通小怪.meta new file mode 100644 index 0000000..9f19b14 --- /dev/null +++ b/Assets/动画/AM/普通小怪.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0b40aac158a3b6b4aade462006cdc2be +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/AM/普通小怪/受击.anim b/Assets/动画/AM/普通小怪/受击.anim new file mode 100644 index 0000000..312509c --- /dev/null +++ b/Assets/动画/AM/普通小怪/受击.anim @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u53D7\u51FB" + serializedVersion: 7 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: ffe43c0a3abda84408991932f129b68f, type: 3} + - time: 0.16666667 + value: {fileID: 21300000, guid: 79e9443fe1985d24fbdc77f7b23f184e, type: 3} + - time: 0.33333334 + value: {fileID: 21300000, guid: db840abbf051a714ba1d9f56ee2e2f9d, type: 3} + - time: 0.5 + value: {fileID: 21300000, guid: dd79959b89bca84488c517fc39c1c338, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: ffe43c0a3abda84408991932f129b68f, type: 3} + - {fileID: 21300000, guid: 79e9443fe1985d24fbdc77f7b23f184e, type: 3} + - {fileID: 21300000, guid: db840abbf051a714ba1d9f56ee2e2f9d, type: 3} + - {fileID: 21300000, guid: dd79959b89bca84488c517fc39c1c338, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.51666665 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/动画/AM/普通小怪/受击.anim.meta b/Assets/动画/AM/普通小怪/受击.anim.meta new file mode 100644 index 0000000..3402ac3 --- /dev/null +++ b/Assets/动画/AM/普通小怪/受击.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 34f71879aca41294fbde5f52ad3b485d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/AM/普通小怪/待机.anim b/Assets/动画/AM/普通小怪/待机.anim new file mode 100644 index 0000000..36132e2 --- /dev/null +++ b/Assets/动画/AM/普通小怪/待机.anim @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u5F85\u673A" + serializedVersion: 7 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: b450b26388fc8854b8d12e329ad6408e, type: 3} + - time: 0.23333333 + value: {fileID: 21300000, guid: 868f2b0ef2670774f894dab19532135b, type: 3} + - time: 0.43333334 + value: {fileID: 21300000, guid: e8d2b8dcfaf84f44e899a6fb2db3cff8, type: 3} + - time: 0.6666667 + value: {fileID: 21300000, guid: 977ff2292f4fb514dab641f5188ca3e1, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: b450b26388fc8854b8d12e329ad6408e, type: 3} + - {fileID: 21300000, guid: 868f2b0ef2670774f894dab19532135b, type: 3} + - {fileID: 21300000, guid: e8d2b8dcfaf84f44e899a6fb2db3cff8, type: 3} + - {fileID: 21300000, guid: 977ff2292f4fb514dab641f5188ca3e1, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.68333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/动画/AM/普通小怪/待机.anim.meta b/Assets/动画/AM/普通小怪/待机.anim.meta new file mode 100644 index 0000000..b5d383d --- /dev/null +++ b/Assets/动画/AM/普通小怪/待机.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0e89a96ea200bca4b94896a9d51f8ef4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/AM/普通小怪/移动.anim b/Assets/动画/AM/普通小怪/移动.anim new file mode 100644 index 0000000..2b42ed5 --- /dev/null +++ b/Assets/动画/AM/普通小怪/移动.anim @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u79FB\u52A8" + serializedVersion: 7 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: bca84eddf69272b4daed154f0f80a171, type: 3} + - time: 0.1 + value: {fileID: 21300000, guid: 01c99fc19535ca54c9be2b9e05873350, type: 3} + - time: 0.2 + value: {fileID: 21300000, guid: b1a6a5845950f434f9107305dee1064d, type: 3} + - time: 0.3 + value: {fileID: 21300000, guid: 9a436b01111728d429a3b47fd13c3605, type: 3} + - time: 0.4 + value: {fileID: 21300000, guid: 33c71ec4cdbc6e645a3553407c0c99aa, type: 3} + - time: 0.5 + value: {fileID: 21300000, guid: 048bddb82ad205c49ac70b3500c78851, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: bca84eddf69272b4daed154f0f80a171, type: 3} + - {fileID: 21300000, guid: 01c99fc19535ca54c9be2b9e05873350, type: 3} + - {fileID: 21300000, guid: b1a6a5845950f434f9107305dee1064d, type: 3} + - {fileID: 21300000, guid: 9a436b01111728d429a3b47fd13c3605, type: 3} + - {fileID: 21300000, guid: 33c71ec4cdbc6e645a3553407c0c99aa, type: 3} + - {fileID: 21300000, guid: 048bddb82ad205c49ac70b3500c78851, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.51666665 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/动画/AM/普通小怪/移动.anim.meta b/Assets/动画/AM/普通小怪/移动.anim.meta new file mode 100644 index 0000000..49fba7b --- /dev/null +++ b/Assets/动画/AM/普通小怪/移动.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f4884b67560c98a4185dff4c5b85bb8d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪.meta b/Assets/动画/Source/普通小怪.meta new file mode 100644 index 0000000..cfc9c33 --- /dev/null +++ b/Assets/动画/Source/普通小怪.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 895146595ec932d42a0ee78ca9f8586e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/受击.meta b/Assets/动画/Source/普通小怪/受击.meta new file mode 100644 index 0000000..998e2f0 --- /dev/null +++ b/Assets/动画/Source/普通小怪/受击.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5ea4b94115f844f4a9b195a480accecc +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/受击/受击1.png b/Assets/动画/Source/普通小怪/受击/受击1.png new file mode 100644 index 0000000..37110ad Binary files /dev/null and b/Assets/动画/Source/普通小怪/受击/受击1.png differ diff --git a/Assets/动画/Source/普通小怪/受击/受击1.png.meta b/Assets/动画/Source/普通小怪/受击/受击1.png.meta new file mode 100644 index 0000000..72a9cc0 --- /dev/null +++ b/Assets/动画/Source/普通小怪/受击/受击1.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: ffe43c0a3abda84408991932f129b68f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/受击/受击2.png b/Assets/动画/Source/普通小怪/受击/受击2.png new file mode 100644 index 0000000..a3de5dd Binary files /dev/null and b/Assets/动画/Source/普通小怪/受击/受击2.png differ diff --git a/Assets/动画/Source/普通小怪/受击/受击2.png.meta b/Assets/动画/Source/普通小怪/受击/受击2.png.meta new file mode 100644 index 0000000..0991f46 --- /dev/null +++ b/Assets/动画/Source/普通小怪/受击/受击2.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 79e9443fe1985d24fbdc77f7b23f184e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/受击/受击3.png b/Assets/动画/Source/普通小怪/受击/受击3.png new file mode 100644 index 0000000..2a400fd Binary files /dev/null and b/Assets/动画/Source/普通小怪/受击/受击3.png differ diff --git a/Assets/动画/Source/普通小怪/受击/受击3.png.meta b/Assets/动画/Source/普通小怪/受击/受击3.png.meta new file mode 100644 index 0000000..193ed13 --- /dev/null +++ b/Assets/动画/Source/普通小怪/受击/受击3.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: db840abbf051a714ba1d9f56ee2e2f9d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/受击/受击4.png b/Assets/动画/Source/普通小怪/受击/受击4.png new file mode 100644 index 0000000..ee8ba62 Binary files /dev/null and b/Assets/动画/Source/普通小怪/受击/受击4.png differ diff --git a/Assets/动画/Source/普通小怪/受击/受击4.png.meta b/Assets/动画/Source/普通小怪/受击/受击4.png.meta new file mode 100644 index 0000000..ee13c49 --- /dev/null +++ b/Assets/动画/Source/普通小怪/受击/受击4.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: dd79959b89bca84488c517fc39c1c338 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/待机.meta b/Assets/动画/Source/普通小怪/待机.meta new file mode 100644 index 0000000..b386e2c --- /dev/null +++ b/Assets/动画/Source/普通小怪/待机.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f3e0501ad0b442f4c825288608117620 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/待机/待机1.png b/Assets/动画/Source/普通小怪/待机/待机1.png new file mode 100644 index 0000000..37110ad Binary files /dev/null and b/Assets/动画/Source/普通小怪/待机/待机1.png differ diff --git a/Assets/动画/Source/普通小怪/待机/待机1.png.meta b/Assets/动画/Source/普通小怪/待机/待机1.png.meta new file mode 100644 index 0000000..a141830 --- /dev/null +++ b/Assets/动画/Source/普通小怪/待机/待机1.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: b450b26388fc8854b8d12e329ad6408e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/待机/待机2.png b/Assets/动画/Source/普通小怪/待机/待机2.png new file mode 100644 index 0000000..7dd76e7 Binary files /dev/null and b/Assets/动画/Source/普通小怪/待机/待机2.png differ diff --git a/Assets/动画/Source/普通小怪/待机/待机2.png.meta b/Assets/动画/Source/普通小怪/待机/待机2.png.meta new file mode 100644 index 0000000..c011172 --- /dev/null +++ b/Assets/动画/Source/普通小怪/待机/待机2.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 868f2b0ef2670774f894dab19532135b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/待机/待机3.png b/Assets/动画/Source/普通小怪/待机/待机3.png new file mode 100644 index 0000000..94e81bf Binary files /dev/null and b/Assets/动画/Source/普通小怪/待机/待机3.png differ diff --git a/Assets/动画/Source/普通小怪/待机/待机3.png.meta b/Assets/动画/Source/普通小怪/待机/待机3.png.meta new file mode 100644 index 0000000..1fc8e15 --- /dev/null +++ b/Assets/动画/Source/普通小怪/待机/待机3.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: e8d2b8dcfaf84f44e899a6fb2db3cff8 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/待机/待机4.png b/Assets/动画/Source/普通小怪/待机/待机4.png new file mode 100644 index 0000000..94e81bf Binary files /dev/null and b/Assets/动画/Source/普通小怪/待机/待机4.png differ diff --git a/Assets/动画/Source/普通小怪/待机/待机4.png.meta b/Assets/动画/Source/普通小怪/待机/待机4.png.meta new file mode 100644 index 0000000..e6a57d9 --- /dev/null +++ b/Assets/动画/Source/普通小怪/待机/待机4.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 977ff2292f4fb514dab641f5188ca3e1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/移动.meta b/Assets/动画/Source/普通小怪/移动.meta new file mode 100644 index 0000000..f70fbcb --- /dev/null +++ b/Assets/动画/Source/普通小怪/移动.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1226a3ed32fded74ebd6a5329e0e312c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/移动/走1.png b/Assets/动画/Source/普通小怪/移动/走1.png new file mode 100644 index 0000000..e3bae50 Binary files /dev/null and b/Assets/动画/Source/普通小怪/移动/走1.png differ diff --git a/Assets/动画/Source/普通小怪/移动/走1.png.meta b/Assets/动画/Source/普通小怪/移动/走1.png.meta new file mode 100644 index 0000000..9b40465 --- /dev/null +++ b/Assets/动画/Source/普通小怪/移动/走1.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: bca84eddf69272b4daed154f0f80a171 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/移动/走2.png b/Assets/动画/Source/普通小怪/移动/走2.png new file mode 100644 index 0000000..f6d8471 Binary files /dev/null and b/Assets/动画/Source/普通小怪/移动/走2.png differ diff --git a/Assets/动画/Source/普通小怪/移动/走2.png.meta b/Assets/动画/Source/普通小怪/移动/走2.png.meta new file mode 100644 index 0000000..ff44756 --- /dev/null +++ b/Assets/动画/Source/普通小怪/移动/走2.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 01c99fc19535ca54c9be2b9e05873350 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/移动/走3.png b/Assets/动画/Source/普通小怪/移动/走3.png new file mode 100644 index 0000000..ddbf19a Binary files /dev/null and b/Assets/动画/Source/普通小怪/移动/走3.png differ diff --git a/Assets/动画/Source/普通小怪/移动/走3.png.meta b/Assets/动画/Source/普通小怪/移动/走3.png.meta new file mode 100644 index 0000000..72afdc7 --- /dev/null +++ b/Assets/动画/Source/普通小怪/移动/走3.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: b1a6a5845950f434f9107305dee1064d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/移动/走4.png b/Assets/动画/Source/普通小怪/移动/走4.png new file mode 100644 index 0000000..fb5300a Binary files /dev/null and b/Assets/动画/Source/普通小怪/移动/走4.png differ diff --git a/Assets/动画/Source/普通小怪/移动/走4.png.meta b/Assets/动画/Source/普通小怪/移动/走4.png.meta new file mode 100644 index 0000000..effa551 --- /dev/null +++ b/Assets/动画/Source/普通小怪/移动/走4.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 9a436b01111728d429a3b47fd13c3605 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/移动/走5.png b/Assets/动画/Source/普通小怪/移动/走5.png new file mode 100644 index 0000000..a4549ab Binary files /dev/null and b/Assets/动画/Source/普通小怪/移动/走5.png differ diff --git a/Assets/动画/Source/普通小怪/移动/走5.png.meta b/Assets/动画/Source/普通小怪/移动/走5.png.meta new file mode 100644 index 0000000..944b25c --- /dev/null +++ b/Assets/动画/Source/普通小怪/移动/走5.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 33c71ec4cdbc6e645a3553407c0c99aa +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/动画/Source/普通小怪/移动/走6.png b/Assets/动画/Source/普通小怪/移动/走6.png new file mode 100644 index 0000000..e1db395 Binary files /dev/null and b/Assets/动画/Source/普通小怪/移动/走6.png differ diff --git a/Assets/动画/Source/普通小怪/移动/走6.png.meta b/Assets/动画/Source/普通小怪/移动/走6.png.meta new file mode 100644 index 0000000..72b39ef --- /dev/null +++ b/Assets/动画/Source/普通小怪/移动/走6.png.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 048bddb82ad205c49ac70b3500c78851 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/材质/摩擦.physicsMaterial2D b/Assets/材质/摩擦.physicsMaterial2D new file mode 100644 index 0000000..316c976 --- /dev/null +++ b/Assets/材质/摩擦.physicsMaterial2D @@ -0,0 +1,11 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!62 &6200000 +PhysicsMaterial2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u6469\u64E6" + friction: 112.8 + bounciness: 0 diff --git a/Assets/材质/摩擦.physicsMaterial2D.meta b/Assets/材质/摩擦.physicsMaterial2D.meta new file mode 100644 index 0000000..a442e87 --- /dev/null +++ b/Assets/材质/摩擦.physicsMaterial2D.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a9fbac6b35915fc4bb797131672a1c64 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 6200000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 9f5198f..171cdc5 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -8,7 +8,7 @@ EditorBuildSettings: - enabled: 0 path: guid: 00000000000000000000000000000000 - - enabled: 1 + - enabled: 0 path: Assets/Scenes/test.unity guid: 57c7619c790d5a94890207bd10cc8aca - enabled: 0 @@ -17,6 +17,9 @@ EditorBuildSettings: - enabled: 0 path: Assets/Scenes/TeLuoYiStageTest.unity guid: fc238b8ec8a03f44eb93e84f5fc3af9c + - enabled: 1 + path: Assets/Scenes/Fo.unity + guid: 5de681fe314f00c4d8202e3b950d86ab m_configObjects: com.unity.adaptiveperformance.loader_settings: {fileID: 11400000, guid: c904ac9773b374d419329ca1a0f380ac, type: 2} com.unity.adaptiveperformance.simulator.provider_settings: {fileID: 11400000, guid: ad690714d07fc1a44849fae3ac890474, type: 2}