using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 操作提示类 /// public class OperateTips : MonoBehaviour { private GameObject y; private GameObject sitckL; private MyPlayer player; void Start(){ y = transform.Find("Y").gameObject; sitckL = transform.Find("转动摇杆").gameObject; player = FindObjectOfType(); } void Update(){ transform.position = player.transform.position; //处理Y键显示 if(player.catching != null && !y.activeInHierarchy) y.SetActive(true); if(player.catching == null && y.activeInHierarchy) y.SetActive(false); //处理左摇杆显示 if(player.isCatching && !sitckL.activeInHierarchy) sitckL.SetActive(true); if(!player.isCatching && sitckL.activeInHierarchy) sitckL.SetActive(false); } }