// GENERATED AUTOMATICALLY FROM 'Assets/InputAssets/Player.inputactions' using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public class @Player : IInputActionCollection, IDisposable { public InputActionAsset asset { get; } public @Player() { asset = InputActionAsset.FromJson(@"{ ""name"": ""Player"", ""maps"": [ { ""name"": ""Normal"", ""id"": ""bb06cb9c-bdca-4709-b1aa-457d12d70255"", ""actions"": [ { ""name"": ""Move"", ""type"": ""Button"", ""id"": ""4e75a7bf-f61d-4467-b879-29135d8cd3d0"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Press(behavior=2)"" }, { ""name"": ""Jump"", ""type"": ""Button"", ""id"": ""24250c6f-6747-478e-b81d-935903c236bf"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """" }, { ""name"": ""Wave"", ""type"": ""Button"", ""id"": ""a8c8071a-3441-4efd-919d-6bf31d7c6e65"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """" }, { ""name"": ""Sickle"", ""type"": ""Button"", ""id"": ""d92eaf00-7eaf-4292-ae80-6bfff20b5930"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """" }, { ""name"": ""Interactive"", ""type"": ""PassThrough"", ""id"": ""7cf0a787-dc2d-42b1-9ed9-c840ccfa3ce9"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Hold"" } ], ""bindings"": [ { ""name"": ""键盘"", ""id"": ""aab0762b-c5b8-4cbf-a345-04491807edd8"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""502ab101-3e1c-47c5-8097-d026396c86bd"", ""path"": ""/a"", ""interactions"": """", ""processors"": """", ""groups"": ""Play"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""e22fc4aa-94a8-448b-b0d8-94ab256cc513"", ""path"": ""/d"", ""interactions"": """", ""processors"": """", ""groups"": ""Play"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""手柄"", ""id"": ""29d79b45-4963-4fe0-8b84-fe2781deb94e"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""9fd08809-1fed-492c-a498-e52c1201c234"", ""path"": ""/leftStick/left"", ""interactions"": """", ""processors"": """", ""groups"": ""Play"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""5581306c-cc74-4e79-ab4e-96385ffb026c"", ""path"": ""/leftStick/right"", ""interactions"": """", ""processors"": """", ""groups"": ""Play"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""52d29d03-d5c1-4c8b-a2d0-222c4691b2e0"", ""path"": ""/buttonSouth"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Jump"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e5c34c35-2a26-401f-b1d0-5ce3d0eacf41"", ""path"": ""/k"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Jump"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""1dcf7891-85dd-45b2-978c-103548a0da96"", ""path"": ""/buttonWest"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Wave"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""68b1b15c-87ae-4596-87d6-19744a830390"", ""path"": ""/j"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Wave"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e091c2cb-5d64-4c6c-80a8-2c5b3a3e03df"", ""path"": ""/u"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Sickle"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e9e35d09-e599-40ed-b8e5-ab03961ca484"", ""path"": ""/rightTrigger"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Sickle"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""d5e36b3d-645c-4a18-914e-7a7ae9046eda"", ""path"": ""/buttonNorth"", ""interactions"": """", ""processors"": """", ""groups"": ""Play"", ""action"": ""Interactive"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""30b75de0-1d5e-403d-8da3-a8da696490ee"", ""path"": ""/f"", ""interactions"": """", ""processors"": """", ""groups"": ""Play"", ""action"": ""Interactive"", ""isComposite"": false, ""isPartOfComposite"": false } ] }, { ""name"": ""NullMap"", ""id"": ""5167283d-f146-4538-9eb5-86f686e115be"", ""actions"": [ { ""name"": ""New action"", ""type"": ""Button"", ""id"": ""268f2409-b46a-4eed-abf4-ff0db96e8d46"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """" } ], ""bindings"": [ { ""name"": """", ""id"": ""55661416-d91a-4139-8e39-ef584cc7f8b4"", ""path"": """", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""New action"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [ { ""name"": ""Play"", ""bindingGroup"": ""Play"", ""devices"": [ { ""devicePath"": """", ""isOptional"": true, ""isOR"": false }, { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] } ] }"); // Normal m_Normal = asset.FindActionMap("Normal", throwIfNotFound: true); m_Normal_Move = m_Normal.FindAction("Move", throwIfNotFound: true); m_Normal_Jump = m_Normal.FindAction("Jump", throwIfNotFound: true); m_Normal_Wave = m_Normal.FindAction("Wave", throwIfNotFound: true); m_Normal_Sickle = m_Normal.FindAction("Sickle", throwIfNotFound: true); m_Normal_Interactive = m_Normal.FindAction("Interactive", throwIfNotFound: true); // NullMap m_NullMap = asset.FindActionMap("NullMap", throwIfNotFound: true); m_NullMap_Newaction = m_NullMap.FindAction("New action", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } // Normal private readonly InputActionMap m_Normal; private INormalActions m_NormalActionsCallbackInterface; private readonly InputAction m_Normal_Move; private readonly InputAction m_Normal_Jump; private readonly InputAction m_Normal_Wave; private readonly InputAction m_Normal_Sickle; private readonly InputAction m_Normal_Interactive; public struct NormalActions { private @Player m_Wrapper; public NormalActions(@Player wrapper) { m_Wrapper = wrapper; } public InputAction @Move => m_Wrapper.m_Normal_Move; public InputAction @Jump => m_Wrapper.m_Normal_Jump; public InputAction @Wave => m_Wrapper.m_Normal_Wave; public InputAction @Sickle => m_Wrapper.m_Normal_Sickle; public InputAction @Interactive => m_Wrapper.m_Normal_Interactive; public InputActionMap Get() { return m_Wrapper.m_Normal; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(NormalActions set) { return set.Get(); } public void SetCallbacks(INormalActions instance) { if (m_Wrapper.m_NormalActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnMove; @Jump.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnJump; @Wave.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnWave; @Wave.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnWave; @Wave.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnWave; @Sickle.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnSickle; @Sickle.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnSickle; @Sickle.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnSickle; @Interactive.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnInteractive; @Interactive.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnInteractive; @Interactive.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnInteractive; } m_Wrapper.m_NormalActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Wave.started += instance.OnWave; @Wave.performed += instance.OnWave; @Wave.canceled += instance.OnWave; @Sickle.started += instance.OnSickle; @Sickle.performed += instance.OnSickle; @Sickle.canceled += instance.OnSickle; @Interactive.started += instance.OnInteractive; @Interactive.performed += instance.OnInteractive; @Interactive.canceled += instance.OnInteractive; } } } public NormalActions @Normal => new NormalActions(this); // NullMap private readonly InputActionMap m_NullMap; private INullMapActions m_NullMapActionsCallbackInterface; private readonly InputAction m_NullMap_Newaction; public struct NullMapActions { private @Player m_Wrapper; public NullMapActions(@Player wrapper) { m_Wrapper = wrapper; } public InputAction @Newaction => m_Wrapper.m_NullMap_Newaction; public InputActionMap Get() { return m_Wrapper.m_NullMap; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(NullMapActions set) { return set.Get(); } public void SetCallbacks(INullMapActions instance) { if (m_Wrapper.m_NullMapActionsCallbackInterface != null) { @Newaction.started -= m_Wrapper.m_NullMapActionsCallbackInterface.OnNewaction; @Newaction.performed -= m_Wrapper.m_NullMapActionsCallbackInterface.OnNewaction; @Newaction.canceled -= m_Wrapper.m_NullMapActionsCallbackInterface.OnNewaction; } m_Wrapper.m_NullMapActionsCallbackInterface = instance; if (instance != null) { @Newaction.started += instance.OnNewaction; @Newaction.performed += instance.OnNewaction; @Newaction.canceled += instance.OnNewaction; } } } public NullMapActions @NullMap => new NullMapActions(this); private int m_PlaySchemeIndex = -1; public InputControlScheme PlayScheme { get { if (m_PlaySchemeIndex == -1) m_PlaySchemeIndex = asset.FindControlSchemeIndex("Play"); return asset.controlSchemes[m_PlaySchemeIndex]; } } public interface INormalActions { void OnMove(InputAction.CallbackContext context); void OnJump(InputAction.CallbackContext context); void OnWave(InputAction.CallbackContext context); void OnSickle(InputAction.CallbackContext context); void OnInteractive(InputAction.CallbackContext context); } public interface INullMapActions { void OnNewaction(InputAction.CallbackContext context); } }