Roman 1619bedd77 任务:搭建基本的系统
1.编写基督小怪逻辑
(1.继承自爱欲品类(巡逻、发现、追踪、击飞、被击飞、死亡、转身等功能)
(2.重写Seek函数,因为爱欲品是一直Seek到玩家位置,而基督需要保留一定距离
((1.Seek时判断基督小怪与玩家的距离,同时指定一个public变量代表攻击范围。若此距离小于攻击范围,触发攻击事件,否则移动位置靠近player

(3.重写OnTouchThePlayer事件,使其与NormalEnemy一致
(4.新增攻击事件
((1.修改状态为atk
((2.创建一个基督闪电攻击器,作为预制体保存在JiDu中
((3.初始化攻击器
((4.等待攻击器触发攻击完毕信号,触发恢复事件(无语句)

(5.新增恢复事件
((1.修改状态为Seek

*:效果:依次降下指定数量的雷(触发器判定区),前一个结束后下一个才开始
2.编写攻击器逻辑,可以指定闪电道数、闪电位置间隔、两道闪电之间的间隔时间、每道闪电的持续时间、闪电的判定范围、攻击后硬直

*:整理脚本,添加注释、摘要、分层和属性特性

至此,基督小怪的逻辑开发完毕

至此,所有小怪的逻辑均开发完毕

通过导出测试

下班
2021-12-07 21:39:49 +08:00

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