religion/Assets/Tests/PlayMode/FungusPlayModeTest.cs
Roman aa6e1ebe90 任务:创建项目,引入部分将会用到的插件和包
1.引入URP
2.引入InputSystem
3.引入Fungus
4.引入DoTween
5.引入CinemaMachine
6.引入BehaviorTree
7.引入BehaviorTree动作包
8.配置了渲染管线资源

🥵🥵🥵🥵🥵
2021-11-21 15:14:51 +08:00

33 lines
923 B
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
#if UNITY_2019_2_OR_NEWER
using NUnit.Framework;
using System.Collections;
using UnityEngine.TestTools;
namespace Fungus.Tests
{
[TestFixture]
public class FungusPlayModeTest
{
[UnityTest]
public IEnumerator Looping()
{
yield return EditorUtils.TestUtils.RunPrefabFlowchartTests("LoopTest", true, 200);
}
[UnityTest]
public IEnumerator ControlFlow()
{
yield return EditorUtils.TestUtils.RunPrefabFlowchartTests("FlowTest", true);
}
[UnityTest]
public IEnumerator VariableSets()
{
yield return EditorUtils.TestUtils.RunPrefabFlowchartTests("VarSetTest", true);
}
}
}
#endif