
1.引入URP 2.引入InputSystem 3.引入Fungus 4.引入DoTween 5.引入CinemaMachine 6.引入BehaviorTree 7.引入BehaviorTree动作包 8.配置了渲染管线资源 🥵🥵🥵🥵🥵
17 lines
628 B
C#
17 lines
628 B
C#
using UnityEditor;
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#if UNITY_2019_3_12
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namespace Fungus.EditorUtils
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{
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//fix for a bug introduced in unity 2019.3.12 that prevents cross asmdef references from showing
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// doco and code hinting correctly in vs2019
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// https://forum.unity.com/threads/2019-3-12f1-build-errors.880312/
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public class SolutionFileFixer : AssetPostprocessor
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{
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private static string OnGeneratedCSProject(string path, string content)
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{
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return content.Replace("<ReferenceOutputAssembly>false</ReferenceOutputAssembly>", "<ReferenceOutputAssembly>true</ReferenceOutputAssembly>");
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}
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}
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}
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#endif |