
1.实现挥动锤子功能 (1.有一个挥动过程(DoTween) (2.判定随着锤子挥动动画进行 (3.挥动起始锤子显现 (4.挥动结束锤子消失 (5.CD之内无法再次挥动(不作反应 (6.挥动过程只能进行UI操作 (7.目前判定范围用sprite表示 (8.只有挥动动画时间内有攻击判定 2.引入Odin插件
165 lines
5.7 KiB
Plaintext
165 lines
5.7 KiB
Plaintext
{
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"name": "Player",
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"maps": [
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{
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"name": "Normal",
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"id": "bb06cb9c-bdca-4709-b1aa-457d12d70255",
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"actions": [
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{
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"name": "Move",
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"type": "Button",
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"id": "4e75a7bf-f61d-4467-b879-29135d8cd3d0",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": ""
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},
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{
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"name": "Jump",
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"type": "Button",
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"id": "24250c6f-6747-478e-b81d-935903c236bf",
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"expectedControlType": "Button",
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"processors": "",
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{
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"name": "Wave",
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"expectedControlType": "Button",
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"bindings": [
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{
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"name": "键盘",
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"path": "1DAxis",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Move",
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"isComposite": true,
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{
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"name": "negative",
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"path": "<Keyboard>/a",
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"interactions": "",
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"processors": "",
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"groups": "Play",
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"action": "Move",
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{
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"name": "positive",
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"groups": "Play",
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"action": "Move",
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{
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"name": "手柄",
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"path": "1DAxis",
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"action": "Move",
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{
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"path": "<Gamepad>/leftStick/left",
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"groups": "Play",
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"action": "Move",
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{
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"name": "positive",
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"id": "5581306c-cc74-4e79-ab4e-96385ffb026c",
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"path": "<Gamepad>/leftStick/right",
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"interactions": "",
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"processors": "",
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"groups": "Play",
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"action": "Move",
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"isComposite": false,
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{
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"name": "",
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"id": "52d29d03-d5c1-4c8b-a2d0-222c4691b2e0",
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"path": "<Gamepad>/buttonSouth",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Jump",
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"isComposite": false,
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"name": "",
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"path": "<Keyboard>/k",
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"interactions": "",
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"groups": "",
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"action": "Jump",
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{
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"name": "",
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"id": "1dcf7891-85dd-45b2-978c-103548a0da96",
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"path": "<Gamepad>/buttonWest",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Wave",
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"isComposite": false,
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{
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"name": "",
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"id": "68b1b15c-87ae-4596-87d6-19744a830390",
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"path": "<Keyboard>/j",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Wave",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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}
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],
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"controlSchemes": [
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{
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"name": "Play",
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"bindingGroup": "Play",
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"devices": [
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{
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"devicePath": "<Gamepad>",
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"isOptional": false,
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"isOR": false
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},
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{
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"devicePath": "<Keyboard>",
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"isOptional": true,
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"isOR": false
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}
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]
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}
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]
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} |