religion/Assets/InputSystem.inputsettings.asset
Roman 19a870409a 任务:流程化游戏
1.实装数据库系统
(1.制作简易opening场景
(2.放置输入框
(3.放置确认按钮
(4.当输入框开启时,若检测到按下某键,触发检查
(5.若检查结果为有该用户,拉取用户信息
(6.若没有,创建一个用户再拉取用户信息
(7.完成善后工作,转移到场景“cun”

*.制作和替换美术素材,增加部分动画

*优化和修复
1.修复佛教前置关掉怪陷阱下落太慢的问题

建议:
1.给普通关卡和村也加上类似Boos的全局shader,目前从关卡间过度的时候能够看出明显的区别
2.建议给地藏敲钟攻击的灰尘加上渐隐,目前是瞬间消失的,十分违和
3.建议给普通的炸弹也加上拖尾,很酷
4.以撒发怒时变红太快了,消散得也太快了
5.以撒鬼魂的粒子也建议加上淡入和淡出

*.

下班
2021-12-23 18:22:59 +08:00

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