Roman aa6e1ebe90 任务:创建项目,引入部分将会用到的插件和包
1.引入URP
2.引入InputSystem
3.引入Fungus
4.引入DoTween
5.引入CinemaMachine
6.引入BehaviorTree
7.引入BehaviorTree动作包
8.配置了渲染管线资源

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2021-11-21 15:14:51 +08:00

14 lines
363 B
C#

namespace BehaviorDesigner.Runtime.Tasks
{
[TaskDescription("Returns a TaskStatus of running. Will only stop when interrupted or a conditional abort is triggered.")]
[TaskIcon("{SkinColor}IdleIcon.png")]
public class Idle : Action
{
public override TaskStatus OnUpdate()
{
return TaskStatus.Running;
}
}
}