Roman aa6e1ebe90 任务:创建项目,引入部分将会用到的插件和包
1.引入URP
2.引入InputSystem
3.引入Fungus
4.引入DoTween
5.引入CinemaMachine
6.引入BehaviorTree
7.引入BehaviorTree动作包
8.配置了渲染管线资源

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2021-11-21 15:14:51 +08:00

16 lines
343 B
C#

using BehaviorDesigner.Runtime.Tasks;
namespace BehaviorDesigner.Runtime.ObjectDrawers
{
public class IntSliderAttribute : ObjectDrawerAttribute
{
public int min;
public int max;
public IntSliderAttribute(int min, int max)
{
this.min = min;
this.max = max;
}
}
}