Roman ca1cc0162d 任务:编写留言系统、替换和实装美术素材
1.编写留言系统
(1.当玩家无Catch的时候,记录长按Y的时间,若时间大于两秒,呼唤UI,触发相应事件

*.编写撰写留言板逻辑
(*.清空操作地图
(1.呼出留言板UI
(2.当按下确认键,确认建立一个本地留言板,并初始化该本地留言板,恢复操作地图
(3.将留言板数据传向云端

*.编写留言板逻辑
(1.内含BoardInfo内的信息
(2.继承于可交互物体
(3.当交互,呼出留言板UI,显示内容、UID等信息
(4.当按下返回键,关闭UI

*.编写拉取留言板系统
(1.加在开幕演出中,开幕时呼叫sql上的脚本,拉取若干条留言板
(2.在场景内创建留言板,并初始化信息

*.替换和实装美术素材,增加部分动画
1.增加村内上树动画
2.更新村场景,使得玩家可以走到村下
3.制作以撒闪电攻击动画
4.制作以撒冲撞攻击动画
5.制作以撒雕像碎裂动画
6.贴上对话框
7.制作以撒闪电攻击动画
8.制作村民和贵族的待机角色
9.制作特洛伊木马死亡动画
10.制作特洛伊木马的喷射动画

*优化和修复
1.修复佛教前置关掉怪陷阱有时不会触发的问题
2.重做渲染层,避免出现覆盖问题
3.修复玩家会卡在村里桥上的问题
4.解决了屎山代码的warming问题
5.删除了子弹时间,效果太差

建议:
1.给击中添加一些效果,目前还是打击感太弱
2.目前木马死后,灰尘不会消失

*.至此,留言系统全部完成

下班
2021-12-25 00:37:29 +08:00
..
2021-12-22 10:01:30 +08:00

Both High Definition and Lightweight rendering pipelines are in development and in a preview state, so Amplify Shader Editor may have some nodes that are not fully updated for them. 
At the moment there are, for each SRP, two separate packages inside Amplify Shader Editor. They contemplate two major SRP versions that exist at the moment.
For Unity 2018.2 and below, users can only install v3.x.x for both HD and LW rendering pipelines and as such they will need to unpack the unity packages containing the 3xx (Legacy) tag.
For Unity 2018.3, users can only install v4.x.x for both HD and LW rendering pipelines and as such they will need to unpack the unity packages containing the 4xx (Legacy) tag.
For Unity 2019.1 and above, users can only install v5.x.x for both HD and LW rendering pipelines and as such they will need to unpack the unity packages NOT containing the (Legacy) tag.

Unity 2018.2.x, HD and LW v3.x.x:
* HDSRPTemplates 3xx (Legacy).unitypackage
    * HD PBR
    * HD Unlit

* LWSRPTemplates 3xx (Legacy).unitypackage
    * Lightweight PBR
    * Lightweight Unlit

Unity 2018.3.x, HD and LW v4.x.x:
* HDSRPTemplates 4xx (Legacy).unitypackage
    * HD Lit
    * HD PBR
    * HD Unlit

* LWSRPTemplates 4xx (Legacy).unitypackage
    * Lightweight PBR
    * Lightweight Unlit

Unity 2019.1.x, HD and LW v5.x.x:
* HDSRPTemplates.unitypackage
    * HD Lit
    * HD PBR
    * HD Unlit

* LWSRPTemplates.unitypackage
    * Lightweight PBR
    * Lightweight Unlit

Upon unpacking, the templates they may not be instantly available at the ( Create > Amplify Shader > ... ) menu over you project view, but a user can create p.e. a new Amplify Surface Shader, go to its Shader Type menu over the left Node Properties window and select its newly installed template.