
1.引入URP 2.引入InputSystem 3.引入Fungus 4.引入DoTween 5.引入CinemaMachine 6.引入BehaviorTree 7.引入BehaviorTree动作包 8.配置了渲染管线资源 🥵🥵🥵🥵🥵
24 lines
707 B
C#
24 lines
707 B
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// Displays information text at the top left of the screen.
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/// </summary>
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public class InfoText : MonoBehaviour
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{
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[Tooltip("The information text to display")]
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[TextArea(20, 20)]
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[SerializeField] protected string info = "";
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protected virtual void OnGUI()
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{
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Rect rect = new Rect(0,0, Screen.width / 2, Screen.height);
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GUI.Label(rect, info);
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}
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}
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} |