
1.引入URP 2.引入InputSystem 3.引入Fungus 4.引入DoTween 5.引入CinemaMachine 6.引入BehaviorTree 7.引入BehaviorTree动作包 8.配置了渲染管线资源 🥵🥵🥵🥵🥵
27 lines
632 B
C#
27 lines
632 B
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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using System.Collections;
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public class CustomScript : MonoBehaviour
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{
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public string myString = "";
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public float timeToWait = 5f;
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public void MyFunction()
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{
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Debug.Log("Called my function");
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}
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public IEnumerator MyCoroutine()
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{
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Debug.Log("Called my coroutine");
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yield return new WaitForSeconds(timeToWait);
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Debug.Log("Coroutine finished");
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}
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}
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