
1.编写玩家受击逻辑BeHit(atk,dir) (1.受击时得知受到的攻击力和受击方向 (2.受击时向受击方向被击飞一小段 (3.减去相应的生命值 2.编写基本小怪逻辑 (1.wander状态,在两点间巡逻 (2.当触发OnTouchThePlayer,通知玩家BeHit 3.编写了更多摘要和参数解释 4.更新的Dotween插件的版本
19 lines
524 B
XML
19 lines
524 B
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>DOTweenProEditor</name>
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</assembly>
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<members>
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<member name="T:DG.DOTweenEditor.Core.ColorPalette.Custom">
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<summary>
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Custom colors
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</summary>
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</member>
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<member name="M:DG.DOTweenEditor.Core.StylePalette.Custom.Init">
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<summary>
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Needs to be overridden in order to initialize new styles added from inherited classes
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</summary>
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</member>
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</members>
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</doc>
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