religion/Assets/Fungus/Scripts/Commands/ControlWithDisplay.cs
Roman aa6e1ebe90 任务:创建项目,引入部分将会用到的插件和包
1.引入URP
2.引入InputSystem
3.引入Fungus
4.引入DoTween
5.引入CinemaMachine
6.引入BehaviorTree
7.引入BehaviorTree动作包
8.配置了渲染管线资源

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2021-11-21 15:14:51 +08:00

26 lines
751 B
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System;
using UnityEngine;
namespace Fungus
{
public class ControlWithDisplay<TDisplayEnum> : Command
{
[Tooltip("Display type")]
[SerializeField] protected TDisplayEnum display;
protected virtual bool IsDisplayNone<TEnum>(TEnum enumValue)
{
string displayTypeStr = Enum.GetName(typeof (TEnum), enumValue);
return displayTypeStr == "None";
}
#region Public members
public virtual TDisplayEnum Display { get { return display; } }
#endregion
}
}