
1.编写玩家受击逻辑BeHit(atk,dir) (1.受击时得知受到的攻击力和受击方向 (2.受击时向受击方向被击飞一小段 (3.减去相应的生命值 2.编写基本小怪逻辑 (1.wander状态,在两点间巡逻 (2.当触发OnTouchThePlayer,通知玩家BeHit 3.编写了更多摘要和参数解释 4.更新的Dotween插件的版本
27 lines
693 B
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27 lines
693 B
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