religion/Assets/FungusExamples/MonoBehEvents/SpriteColorChangeFromFungusMouseEvent.cs
Roman aa6e1ebe90 任务:创建项目,引入部分将会用到的插件和包
1.引入URP
2.引入InputSystem
3.引入Fungus
4.引入DoTween
5.引入CinemaMachine
6.引入BehaviorTree
7.引入BehaviorTree动作包
8.配置了渲染管线资源

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2021-11-21 15:14:51 +08:00

27 lines
770 B
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Fungus
{
namespace Examples
{
public class SpriteColorChangeFromFungusMouseEvent : MonoBehaviour
{
private SpriteRenderer rend;
private void Start()
{
rend = GetComponent<SpriteRenderer>();
}
void OnMouseEventFromFungus()
{
rend.color = Color.HSVToRGB(Random.value, Random.Range(0.7f, 0.9f), Random.Range(0.7f, 0.9f));
}
}
}
}