Roman eb0649bc20 任务:制作UI
1.制作玩家UI
(1.制作玩家血条UI
((1.作为一个独立的Canvas物体
((2.当检查到记录中血量和真实剩余血量不一样,重刷新血量UI
((3.保存子物体列表,一共10个爱心
((4.保存两张UI图片
((5.当触发重刷新UI,遍历10个爱心,把前Left个数的爱心换成红色,其他的换成白色
((6.将血条UI放置到每一个场景
(2.制作镰刀CDUI
((1.初始化时,获取玩家镰刀CD总时长
((2.当玩家发射镰刀,额外让玩家找到UI组件,并发送信号,触发Tween动画,以圆圈形式从0到1重显现CDUI
((3.适配到每一个场景

2.制作boss血条
(1.逻辑基本上与玩家的一致
(2.额外增加一个boss名字文字栏
(3.当Boss进入攻击状态,开始显示血条和名字

*优化和修复
1.镰刀攻击同时按卡动画
2.修复读板时按确定会出错的问题
3.修复疯狂发射镰刀会卡动画的问题
4.修复玩家死后着地会滑动的问题
5.修复了未开启开幕演出,死亡后报错的问题
6.修复各个场景玩家UI和专场块的遮挡问题

下班
2021-12-27 00:07:25 +08:00
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Playmaker
============
Playmaker is a Finite State Machine plugin for Unity that allows developers to create games using a visual scripting methodology that does away with writing code in a manner similar to Fungus.
The FSM allows the creation of various states and events for a given object that allows for the wuick and easy creation of object behaviours and AI for NPCs and enemies.
By combining the Playmaker FSM with Fungus' ability to create engaging, character driven story based games, it is hoped that developers will be able to create games that combine the best features of both.

Installation
============

1. Download and install the Playmaker runtime unitypackage in your Unity project
http://sites.fastspring.com/hutonggames/product/playmaker
https://www.assetstore.unity3d.com/en/#!/content/368

2. Install the Fungus-PlayMaker.unitypackage in your Unity project. This file is located in the same folder as this text file.

3. Open the Fungus-PlayMaker/Scenes/Fungus Playmaker Example Scene for an example of how to use the Spine commands

Usage
============

To write Playmaker variable values to Fungus Variables, use the Action Browser > ScriptControl > Write To Fungus command.
To execute a block in a Fungus flowchart from , use the Action Browser > ScriptControl > Playmaker Execute Block command.
To trigger a global state transition in Playmaker from Fungus, use the Playmaker > Global State Transition command.
To read Fungus variable values into Playmaker Variables, use the Action Browser > ScriptControl > Receive Fungus Variable command.
To write Fungus variable values from the inspector into Playmaker global variables, use the Playmaker > Write To Playmaker command.