religion/Assets/Fungus/Scripts/Commands/Collection/CollectionCommandShuffle.cs
Roman aa6e1ebe90 任务:创建项目,引入部分将会用到的插件和包
1.引入URP
2.引入InputSystem
3.引入Fungus
4.引入DoTween
5.引入CinemaMachine
6.引入BehaviorTree
7.引入BehaviorTree动作包
8.配置了渲染管线资源

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2021-11-21 15:14:51 +08:00

27 lines
780 B
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Randomly reorders all elements of a target collection
/// </summary>
[CommandInfo("Collection",
"Shuffle",
"Randomly reorders all elements of a target collection")]
[AddComponentMenu("")]
public class CollectionCommandShuffle : CollectionBaseCommand
{
public override void OnEnter()
{
if (collection.Value != null)
{
collection.Value.Shuffle();
}
Continue();
}
}
}