religion/Assets/Sprites/UI/心.png.meta
Roman eb0649bc20 任务:制作UI
1.制作玩家UI
(1.制作玩家血条UI
((1.作为一个独立的Canvas物体
((2.当检查到记录中血量和真实剩余血量不一样,重刷新血量UI
((3.保存子物体列表,一共10个爱心
((4.保存两张UI图片
((5.当触发重刷新UI,遍历10个爱心,把前Left个数的爱心换成红色,其他的换成白色
((6.将血条UI放置到每一个场景
(2.制作镰刀CDUI
((1.初始化时,获取玩家镰刀CD总时长
((2.当玩家发射镰刀,额外让玩家找到UI组件,并发送信号,触发Tween动画,以圆圈形式从0到1重显现CDUI
((3.适配到每一个场景

2.制作boss血条
(1.逻辑基本上与玩家的一致
(2.额外增加一个boss名字文字栏
(3.当Boss进入攻击状态,开始显示血条和名字

*优化和修复
1.镰刀攻击同时按卡动画
2.修复读板时按确定会出错的问题
3.修复疯狂发射镰刀会卡动画的问题
4.修复玩家死后着地会滑动的问题
5.修复了未开启开幕演出,死亡后报错的问题
6.修复各个场景玩家UI和专场块的遮挡问题

下班
2021-12-27 00:07:25 +08:00

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